My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Battle Ram Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Battle Ram Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Prince
Giant Snowball
Bats Battle Ram Witch
Zap
Bats Battle Ram Witch Prince
Barbarian Barrel
Knight Battle Ram Wizard Witch
The Log
Mini P.E.K.K.A Battle Ram Witch Prince
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Knight Mini P.E.K.K.A Battle Ram Wizard Witch Prince
Fireball
Battle Ram Wizard Witch
Poison
Bats Wizard Witch
Lightning
Knight Mini P.E.K.K.A Battle Ram Wizard Witch Prince
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mini P.E.K.K.A Battle Ram Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Mini P.E.K.K.A Battle Ram Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Knight Mini P.E.K.K.A

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Mini P.E.K.K.A Battle Ram Prince
Zap
Battle Ram Prince Bats Knight Mini P.E.K.K.A Witch
Knight
Bats Battle Ram Zap Wizard Witch Prince
Mini P.E.K.K.A
Bats Zap Wizard
Battle Ram
Zap Knight Bats Witch
Wizard
Knight Mini P.E.K.K.A Prince
Witch
Zap Knight Battle Ram Prince
Prince
Zap Bats Knight Wizard Witch

Defense Synergies 2 13

Bats
Knight Zap Mini P.E.K.K.A Prince
Zap
Mini P.E.K.K.A Bats Knight Witch Prince
Knight
Bats Zap Mini P.E.K.K.A Wizard Witch
Mini P.E.K.K.A
Zap Bats Knight Wizard Witch
Battle Ram
Wizard
Knight Mini P.E.K.K.A Prince
Witch
Zap Knight Mini P.E.K.K.A Prince
Prince
Bats Zap Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Wizard
Mini P.E.K.K.A Bats Zap Knight Witch Prince
Mini P.E.K.K.A Witch Prince Bats Knight
Mini P.E.K.K.A Witch Prince Bats Knight
Mini P.E.K.K.A Prince
Bats Zap
Bats Zap Wizard Witch
Zap
Mini P.E.K.K.A Witch Prince
Knight Mini P.E.K.K.A Prince
Bats Witch Zap Knight Wizard
Bats Zap Wizard Witch
Mini P.E.K.K.A Prince Bats Zap Knight Wizard Witch
Wizard Bats Zap Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Knight Prince
Zap Mini P.E.K.K.A Prince
Wizard Bats Knight Mini P.E.K.K.A Witch Prince
Bats Zap Knight Wizard Witch Prince
Zap Wizard Witch Bats Knight
Mini P.E.K.K.A Prince
Wizard Bats Knight Mini P.E.K.K.A Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Witch Prince
Zap Knight Mini P.E.K.K.A Wizard Prince
Bats Zap Knight Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Prince Bats Zap Knight
Knight Mini P.E.K.K.A Witch Prince
Wizard Bats Zap Witch
Mini P.E.K.K.A Prince Bats Knight Witch
Mini P.E.K.K.A Knight Prince
Zap Bats Knight Mini P.E.K.K.A Witch Prince
Witch
Bats Knight Mini P.E.K.K.A Witch Prince
Zap Prince
Mini P.E.K.K.A Prince Knight Wizard Witch
Wizard Witch
Witch Bats Zap Knight Mini P.E.K.K.A Prince
Bats Zap Mini P.E.K.K.A Wizard Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap
Knight Prince
Wizard Zap
Wizard Bats Zap Witch
Wizard Witch
Zap Wizard
Zap Wizard
Bats Mini P.E.K.K.A Prince
Zap Knight Wizard Prince
Zap Wizard
Knight
Zap Prince
Zap Wizard Witch
Wizard
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Prince
Zap Wizard Witch
Prince
Wizard
Prince
Zap
Zap Wizard Witch
Witch
Zap Wizard Witch
Zap Wizard Witch Prince
Zap
Bats Zap Wizard Witch
Zap Bats Wizard Witch
Mini P.E.K.K.A
Zap Wizard
Zap
Prince
Wizard
Zap Bats Witch Prince
Zap Wizard Witch
Knight Mini P.E.K.K.A Wizard Prince
Zap Wizard
Zap
Prince
Zap Bats Witch
Bats Zap Witch
Zap Witch Prince
Prince
Wizard

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