My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Baby Dragon Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel Baby Dragon Princess
Zap
Bats Goblin Barrel Princess
Barbarian Barrel
Knight Valkyrie Goblin Barrel Princess Ice Wizard
The Log
Goblin Barrel Princess
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel Princess
Royal Delivery
Bats Knight Valkyrie Goblin Barrel Baby Dragon Princess Ice Wizard
Fireball
Goblin Barrel Baby Dragon Princess Ice Wizard
Poison
Bats Princess Ice Wizard
Lightning
Knight Valkyrie Baby Dragon Ice Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Baby Dragon Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Goblin Barrel Princess Ice Wizard Valkyrie Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Goblin Barrel

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Zap Goblin Barrel Baby Dragon
Zap
Bats Knight Valkyrie Baby Dragon Princess Ice Wizard
Knight
Bats Goblin Barrel Baby Dragon Princess Zap Ice Wizard
Valkyrie
Bats Goblin Barrel Zap Baby Dragon
Goblin Barrel
Knight Valkyrie Bats Baby Dragon Princess Ice Wizard
Baby Dragon
Knight Bats Zap Valkyrie Goblin Barrel Ice Wizard
Princess
Knight Zap Goblin Barrel
Ice Wizard
Zap Knight Goblin Barrel Baby Dragon

Defense Synergies 4 14

Bats
Knight Zap Valkyrie Baby Dragon Ice Wizard
Zap
Bats Knight Valkyrie Baby Dragon Princess Ice Wizard
Knight
Bats Princess Ice Wizard Zap Baby Dragon
Valkyrie
Bats Zap Baby Dragon Princess Ice Wizard
Goblin Barrel
Baby Dragon
Ice Wizard Bats Zap Knight Valkyrie
Princess
Knight Zap Valkyrie Ice Wizard
Ice Wizard
Knight Baby Dragon Bats Zap Valkyrie Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Valkyrie Baby Dragon
Bats Zap Knight Valkyrie Ice Wizard
Bats Knight Valkyrie Ice Wizard
Bats Knight Valkyrie Ice Wizard
Valkyrie Princess
Bats Zap Valkyrie Baby Dragon Ice Wizard
Bats Zap Baby Dragon Princess Ice Wizard
Zap Valkyrie Baby Dragon
Princess Ice Wizard
Knight Valkyrie Ice Wizard
Bats Valkyrie Ice Wizard Zap Knight Baby Dragon Princess
Bats Zap Baby Dragon Princess Ice Wizard
Bats Zap Knight Valkyrie Ice Wizard
Valkyrie Bats Zap Baby Dragon Princess
Knight
Zap
Bats Knight Valkyrie
Bats Zap Knight Valkyrie Baby Dragon Ice Wizard
Zap Valkyrie Baby Dragon Bats Knight Princess Ice Wizard
Valkyrie Bats Knight Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap
Zap Knight Valkyrie Baby Dragon
Bats Zap Knight Valkyrie
Valkyrie Bats Zap Knight
Knight Valkyrie
Bats Zap Baby Dragon Princess Ice Wizard
Bats Knight Valkyrie Ice Wizard
Knight Valkyrie
Zap Bats Knight Valkyrie Baby Dragon
Bats Knight Valkyrie
Zap Valkyrie
Knight Valkyrie
Valkyrie Baby Dragon Princess
Bats Zap Knight Valkyrie Baby Dragon
Bats Valkyrie Zap Baby Dragon Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie Baby Dragon
Zap Baby Dragon Princess Ice Wizard
Baby Dragon
Knight Valkyrie
Zap Valkyrie Baby Dragon
Bats Zap Baby Dragon Princess Ice Wizard
Baby Dragon Princess
Zap Baby Dragon Princess Ice Wizard
Zap
Bats
Zap Knight Valkyrie Princess
Zap Baby Dragon Princess
Knight Baby Dragon Princess
Baby Dragon Princess
Princess Zap Baby Dragon
Zap Baby Dragon Princess
Baby Dragon Princess
Bats
Zap Baby Dragon Princess
Zap Valkyrie Baby Dragon Princess
Baby Dragon
Princess
Zap Baby Dragon
Zap Valkyrie Baby Dragon Princess Ice Wizard
Zap Baby Dragon Princess Ice Wizard
Zap Baby Dragon Princess
Zap Baby Dragon
Bats Zap Baby Dragon Princess Ice Wizard
Zap Bats
Zap
Zap Princess
Princess
Zap Bats Princess
Zap Baby Dragon Princess Ice Wizard
Knight Valkyrie Baby Dragon Princess
Zap Baby Dragon Princess
Zap
Zap Bats Baby Dragon Princess
Bats Zap Princess
Zap Baby Dragon Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: