My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Witch Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Dart Goblin Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Sparky
Giant Snowball
Bats Dart Goblin Witch
Zap
Bats Dart Goblin Witch Sparky
Barbarian Barrel
Knight Elite Barbarians Dart Goblin Witch Magic Archer Sparky
The Log
Elite Barbarians Dart Goblin Witch Sparky
Earthquake
Witch
Arrows
Bats Dart Goblin Witch
Royal Delivery
Bats Knight Elite Barbarians Dart Goblin Witch Magic Archer Sparky
Fireball
Elite Barbarians Dart Goblin Witch Magic Archer Sparky
Poison
Bats Dart Goblin Witch Magic Archer Sparky
Lightning
Knight Elite Barbarians Witch Magic Archer Sparky
Rocket
Elite Barbarians Witch Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Dart Goblin Magic Archer Witch Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Dart Goblin

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Elite Barbarians Sparky
Zap
Elite Barbarians Sparky Bats Knight Dart Goblin Witch Magic Archer
Knight
Bats Dart Goblin Zap Elite Barbarians Witch Magic Archer Sparky
Elite Barbarians
Zap Bats Knight Dart Goblin Sparky
Dart Goblin
Knight Zap Elite Barbarians Sparky
Witch
Zap Knight
Magic Archer
Zap Knight
Sparky
Zap Bats Knight Elite Barbarians Dart Goblin

Defense Synergies 3 13

Bats
Knight Zap Dart Goblin Sparky
Zap
Bats Knight Elite Barbarians Dart Goblin Witch Magic Archer Sparky
Knight
Bats Dart Goblin Magic Archer Zap Witch Sparky
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Knight Bats Zap Elite Barbarians Magic Archer
Witch
Zap Knight
Magic Archer
Knight Zap Dart Goblin
Sparky
Bats Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Dart Goblin Magic Archer Sparky
Elite Barbarians Sparky Bats Zap Knight Dart Goblin Witch
Witch Sparky Bats Knight Elite Barbarians Dart Goblin
Elite Barbarians Witch Sparky Bats Knight Dart Goblin
Elite Barbarians Sparky
Bats Zap Dart Goblin Magic Archer
Bats Dart Goblin Zap Witch Magic Archer
Zap Dart Goblin Magic Archer Sparky
Witch Sparky Elite Barbarians
Knight Elite Barbarians Dart Goblin Sparky
Bats Dart Goblin Witch Zap Knight Magic Archer
Bats Zap Dart Goblin Witch Magic Archer
Sparky Bats Zap Knight Elite Barbarians Witch
Sparky Bats Zap Dart Goblin Witch Magic Archer
Elite Barbarians Sparky Knight
Zap Elite Barbarians Sparky
Sparky Bats Knight Elite Barbarians Witch
Bats Zap Knight Elite Barbarians Dart Goblin Witch Magic Archer
Zap Witch Bats Knight Dart Goblin Magic Archer
Sparky Elite Barbarians Dart Goblin
Bats Knight Elite Barbarians Dart Goblin Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians Witch Sparky
Zap Knight Elite Barbarians Magic Archer
Bats Zap Knight Elite Barbarians Witch Sparky
Bats Zap Knight Elite Barbarians Sparky
Knight Elite Barbarians Witch Sparky
Bats Zap Dart Goblin Witch Magic Archer
Sparky Bats Knight Elite Barbarians Dart Goblin Witch
Knight Elite Barbarians Sparky
Zap Bats Knight Elite Barbarians Witch Magic Archer Sparky
Witch Dart Goblin Sparky
Bats Knight Elite Barbarians Dart Goblin Witch Sparky
Zap Elite Barbarians
Elite Barbarians Knight Witch Sparky
Dart Goblin Witch Magic Archer Sparky
Elite Barbarians Witch Sparky Bats Zap Knight Dart Goblin Magic Archer
Bats Zap Elite Barbarians Dart Goblin Witch Magic Archer Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Dart Goblin Sparky
Zap Dart Goblin Magic Archer
Dart Goblin Magic Archer Sparky
Knight Dart Goblin Sparky
Zap Magic Archer Sparky
Bats Zap Dart Goblin Witch Magic Archer
Dart Goblin Witch Magic Archer Sparky
Zap Dart Goblin Magic Archer
Zap Dart Goblin
Bats Elite Barbarians Sparky
Zap Knight Dart Goblin Magic Archer Sparky
Zap Dart Goblin Magic Archer
Knight Elite Barbarians Dart Goblin Magic Archer Sparky
Dart Goblin Magic Archer
Zap Elite Barbarians Dart Goblin Magic Archer Sparky
Zap Dart Goblin Witch Magic Archer Sparky
Magic Archer Dart Goblin Sparky
Sparky
Bats Sparky
Zap Dart Goblin Magic Archer Sparky
Zap Dart Goblin Witch Magic Archer
Magic Archer Sparky
Sparky
Zap
Zap Witch Magic Archer Sparky
Witch
Zap Dart Goblin Witch Magic Archer Sparky
Zap Witch Magic Archer Sparky
Zap Dart Goblin Magic Archer Sparky
Elite Barbarians Bats Zap Dart Goblin Witch Magic Archer Sparky
Zap Bats Dart Goblin Witch
Elite Barbarians Sparky
Zap Dart Goblin Magic Archer Sparky
Zap Magic Archer Sparky
Sparky
Magic Archer Sparky
Zap Bats Dart Goblin Witch Magic Archer
Zap Dart Goblin Witch Magic Archer
Knight Dart Goblin Magic Archer Sparky
Zap Dart Goblin Magic Archer
Zap Sparky
Elite Barbarians Dart Goblin Sparky
Zap Bats Elite Barbarians Dart Goblin Witch Magic Archer Sparky
Bats Zap Dart Goblin Witch Magic Archer
Zap Dart Goblin Witch Magic Archer Sparky
Sparky
Dart Goblin Sparky

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