My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Hog Rider
Giant Snowball
Bats Minions Hog Rider
Zap
Bats Minions
Barbarian Barrel
Valkyrie Wizard Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Bats Minions
Royal Delivery
Bats Minions Mini P.E.K.K.A Valkyrie Hog Rider Wizard Electro Wizard
Fireball
Minions Hog Rider Wizard Electro Wizard
Poison
Bats Minions Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Minions Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Minions Mini P.E.K.K.A

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Zap Minions Mini P.E.K.K.A
Zap
Hog Rider Electro Wizard Bats Minions Mini P.E.K.K.A Valkyrie
Minions
Hog Rider Bats Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bats Zap Minions Valkyrie Hog Rider Wizard Electro Wizard
Valkyrie
Bats Hog Rider Zap Minions Mini P.E.K.K.A Wizard Electro Wizard
Hog Rider
Bats Zap Minions Valkyrie Mini P.E.K.K.A Wizard Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 4 13

Bats
Zap Minions Mini P.E.K.K.A Valkyrie Electro Wizard
Zap
Mini P.E.K.K.A Electro Wizard Bats Minions Valkyrie
Minions
Valkyrie Bats Zap Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Bats Valkyrie Wizard
Valkyrie
Minions Bats Zap Mini P.E.K.K.A Wizard Electro Wizard
Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Bats Minions Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Wizard Electro Wizard
Mini P.E.K.K.A Bats Zap Minions Valkyrie Electro Wizard
Mini P.E.K.K.A Bats Minions Valkyrie Electro Wizard
Mini P.E.K.K.A Bats Minions Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie
Bats Zap Minions Valkyrie Electro Wizard
Bats Minions Electro Wizard Zap Wizard
Zap Valkyrie Electro Wizard
Mini P.E.K.K.A Minions
Mini P.E.K.K.A Valkyrie Electro Wizard
Bats Minions Valkyrie Electro Wizard Zap Wizard
Minions Bats Zap Wizard Electro Wizard
Mini P.E.K.K.A Bats Zap Minions Valkyrie Wizard Electro Wizard
Valkyrie Wizard Bats Zap Minions Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard
Zap Mini P.E.K.K.A Electro Wizard
Wizard Bats Minions Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Bats Zap Minions Wizard Electro Wizard
Zap Valkyrie Wizard Bats Minions Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Wizard Bats Minions Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Electro Wizard
Electro Wizard Zap Mini P.E.K.K.A Valkyrie Wizard
Bats Zap Minions Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Bats Zap Electro Wizard
Mini P.E.K.K.A Valkyrie
Wizard Bats Zap Minions Electro Wizard
Mini P.E.K.K.A Bats Minions Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie
Zap Electro Wizard Bats Minions Mini P.E.K.K.A Valkyrie
Bats Minions Mini P.E.K.K.A Valkyrie
Zap Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie
Electro Wizard Bats Zap Minions Mini P.E.K.K.A Valkyrie
Bats Minions Valkyrie Zap Mini P.E.K.K.A Wizard Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Electro Wizard
Valkyrie
Wizard Zap Valkyrie
Wizard Bats Zap Minions
Wizard
Zap Wizard
Zap Wizard
Bats Minions Mini P.E.K.K.A Electro Wizard
Zap Valkyrie Wizard Electro Wizard
Zap Wizard
Minions
Zap
Zap Wizard
Wizard
Bats Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Electro Wizard
Zap Valkyrie Wizard
Minions
Wizard
Zap
Zap Valkyrie Wizard
Zap Wizard Electro Wizard
Zap Wizard
Zap
Bats Zap Wizard Electro Wizard
Zap Electro Wizard Bats Minions Wizard
Mini P.E.K.K.A
Zap Wizard
Zap Electro Wizard
Wizard
Zap Electro Wizard Bats Minions
Zap Wizard Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Zap Wizard
Zap
Zap Bats Minions Electro Wizard
Bats Zap Electro Wizard
Zap Electro Wizard
Wizard

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