My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Cannon Cart Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Ice Golem Mini P.E.K.K.A Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Cannon Cart
Giant Snowball
Bats
Zap
Bats Mortar Cannon Cart
Barbarian Barrel
Mortar Cannon Cart Electro Wizard
The Log
Mini P.E.K.K.A Cannon Cart
Earthquake
Mortar
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Cannon Cart Electro Wizard
Fireball
Mortar Cannon Cart Electro Wizard
Poison
Bats Mortar Electro Wizard
Lightning
Mortar Ice Golem Mini P.E.K.K.A Cannon Cart Electro Wizard
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Mini P.E.K.K.A Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Ice Golem Mortar Mini P.E.K.K.A Electro Wizard Cannon Cart Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Ice Golem Mortar

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Zap Mortar Mini P.E.K.K.A Cannon Cart
Zap
Cannon Cart Electro Wizard Bats Mortar Ice Golem Mini P.E.K.K.A
Mortar
Bats Zap Ice Golem Rocket
Ice Golem
Bats Zap Mortar Mini P.E.K.K.A Cannon Cart Electro Wizard
Mini P.E.K.K.A
Bats Zap Ice Golem Electro Wizard
Rocket
Mortar
Cannon Cart
Zap Bats Ice Golem Electro Wizard
Electro Wizard
Zap Ice Golem Mini P.E.K.K.A Cannon Cart

Defense Synergies 3 16

Bats
Zap Mortar Ice Golem Mini P.E.K.K.A Cannon Cart Electro Wizard
Zap
Mini P.E.K.K.A Electro Wizard Bats Mortar Ice Golem Cannon Cart
Mortar
Bats Zap Ice Golem Electro Wizard
Ice Golem
Bats Zap Mortar Mini P.E.K.K.A Cannon Cart Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Bats Ice Golem Cannon Cart
Rocket
Cannon Cart
Bats Zap Ice Golem Mini P.E.K.K.A Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Bats Mortar Ice Golem Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Zap Mortar Ice Golem Electro Wizard
Mini P.E.K.K.A Bats Zap Mortar Cannon Cart Electro Wizard
Mortar Mini P.E.K.K.A Rocket Bats Cannon Cart Electro Wizard
Mini P.E.K.K.A Bats Mortar Cannon Cart Electro Wizard
Mini P.E.K.K.A Rocket
Bats Zap Cannon Cart Electro Wizard
Bats Rocket Electro Wizard Zap Mortar
Rocket Zap Ice Golem Cannon Cart Electro Wizard
Mini P.E.K.K.A Mortar
Ice Golem Mini P.E.K.K.A Cannon Cart Electro Wizard
Bats Electro Wizard Zap Ice Golem Cannon Cart
Bats Zap Electro Wizard
Mortar Mini P.E.K.K.A Bats Zap Rocket Cannon Cart Electro Wizard
Rocket Bats Zap Mortar Mini P.E.K.K.A Cannon Cart Electro Wizard
Mini P.E.K.K.A Mortar Cannon Cart Electro Wizard
Rocket Zap Mortar Mini P.E.K.K.A Electro Wizard
Bats Mortar Mini P.E.K.K.A Cannon Cart Electro Wizard
Mortar Bats Zap Cannon Cart Electro Wizard
Zap Mortar Bats Ice Golem Cannon Cart Electro Wizard
Mini P.E.K.K.A Mortar Cannon Cart Electro Wizard
Bats Mini P.E.K.K.A Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Ice Golem Cannon Cart Electro Wizard
Electro Wizard Zap Mortar Ice Golem Mini P.E.K.K.A Rocket Cannon Cart
Bats Zap Ice Golem Mini P.E.K.K.A Rocket Cannon Cart Electro Wizard
Mini P.E.K.K.A Rocket Bats Zap Ice Golem Cannon Cart Electro Wizard
Mini P.E.K.K.A Cannon Cart
Rocket Bats Zap Ice Golem Electro Wizard
Mini P.E.K.K.A Rocket Bats Ice Golem Cannon Cart Electro Wizard
Mini P.E.K.K.A Cannon Cart
Zap Rocket Electro Wizard Bats Mortar Ice Golem Mini P.E.K.K.A Cannon Cart
Bats Mini P.E.K.K.A Cannon Cart
Rocket Zap Electro Wizard
Mini P.E.K.K.A Rocket Cannon Cart Ice Golem
Cannon Cart
Electro Wizard Bats Zap Mortar Ice Golem Mini P.E.K.K.A Rocket Cannon Cart
Bats Zap Ice Golem Mini P.E.K.K.A Cannon Cart Electro Wizard
Zap Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Ice Golem Rocket
Mortar Zap Electro Wizard
Rocket Cannon Cart
Cannon Cart Ice Golem Rocket
Rocket Zap Mortar
Bats Zap Ice Golem Rocket
Mortar
Zap Ice Golem
Zap Mortar
Rocket Bats Mini P.E.K.K.A Electro Wizard
Rocket Zap Mortar Cannon Cart Electro Wizard
Zap Rocket
Rocket Mortar Ice Golem Cannon Cart
Mortar Rocket Cannon Cart
Zap Mortar Ice Golem Cannon Cart
Rocket Zap Mortar Cannon Cart
Mortar Rocket Cannon Cart
Mortar Rocket
Bats Mini P.E.K.K.A Rocket
Rocket Zap Mortar Mini P.E.K.K.A Electro Wizard
Rocket Zap Mortar
Rocket
Rocket
Rocket
Rocket Zap Mortar Cannon Cart
Zap Ice Golem Mortar
Mortar Zap Electro Wizard
Zap Mortar
Rocket Zap Mortar
Bats Zap Ice Golem Electro Wizard
Zap Rocket Electro Wizard Bats
Mini P.E.K.K.A
Zap Mortar Rocket
Zap Rocket Electro Wizard
Rocket
Zap Electro Wizard Bats Rocket Cannon Cart
Rocket Zap Electro Wizard
Mini P.E.K.K.A Rocket Cannon Cart Electro Wizard
Zap Mortar Ice Golem
Rocket Zap
Cannon Cart
Zap Bats Rocket Electro Wizard
Bats Zap Rocket Electro Wizard
Zap Mortar Rocket Cannon Cart Electro Wizard
Cannon Cart
Mortar Rocket

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