My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Valkyrie Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Guards
Giant Snowball
Bats Guards
Zap
Bats Royal Giant Guards
Barbarian Barrel
Valkyrie Wizard Guards Executioner
The Log
Royal Giant Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Bats Guards
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Wizard Guards Executioner
Fireball
Wizard Executioner
Poison
Bats Wizard Guards Executioner
Lightning
Mini P.E.K.K.A Valkyrie Wizard Executioner
Rocket
Valkyrie Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Guards Mini P.E.K.K.A Valkyrie Wizard Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Guards Mini P.E.K.K.A

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Valkyrie Zap Mini P.E.K.K.A
Zap
Bats Royal Giant Mini P.E.K.K.A Valkyrie Guards Executioner
Royal Giant
Bats Zap Wizard Guards Executioner
Mini P.E.K.K.A
Bats Zap Valkyrie Wizard
Valkyrie
Bats Zap Mini P.E.K.K.A Wizard Executioner
Wizard
Royal Giant Mini P.E.K.K.A Valkyrie
Guards
Zap Royal Giant
Executioner
Zap Royal Giant Valkyrie

Defense Synergies 1 14

Bats
Zap Mini P.E.K.K.A Valkyrie
Zap
Mini P.E.K.K.A Bats Valkyrie Guards Executioner
Royal Giant
Mini P.E.K.K.A
Zap Bats Valkyrie Wizard Guards Executioner
Valkyrie
Bats Zap Mini P.E.K.K.A Wizard Executioner
Wizard
Mini P.E.K.K.A Valkyrie Guards
Guards
Zap Mini P.E.K.K.A Wizard Executioner
Executioner
Zap Mini P.E.K.K.A Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard Executioner
Mini P.E.K.K.A Bats Zap Valkyrie Executioner
Mini P.E.K.K.A Bats Valkyrie Executioner
Mini P.E.K.K.A Bats Valkyrie Guards
Mini P.E.K.K.A Valkyrie
Bats Zap Valkyrie Guards Executioner
Bats Zap Wizard Executioner
Zap Valkyrie
Mini P.E.K.K.A
Guards Mini P.E.K.K.A Valkyrie
Bats Valkyrie Guards Executioner Zap Wizard
Executioner Bats Zap Wizard
Mini P.E.K.K.A Bats Zap Valkyrie Wizard Guards
Valkyrie Wizard Executioner Bats Zap Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Wizard Bats Mini P.E.K.K.A Valkyrie Executioner
Valkyrie Bats Zap Wizard Guards Executioner
Zap Valkyrie Wizard Executioner Bats Guards
Mini P.E.K.K.A
Valkyrie Wizard Bats Mini P.E.K.K.A Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Zap
Zap Mini P.E.K.K.A Valkyrie Wizard Executioner
Guards Bats Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Guards Bats Zap
Mini P.E.K.K.A Valkyrie Guards Executioner
Wizard Executioner Bats Zap
Mini P.E.K.K.A Guards Bats Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Bats Mini P.E.K.K.A Valkyrie
Guards
Bats Mini P.E.K.K.A Valkyrie Guards
Zap Valkyrie Guards
Mini P.E.K.K.A Valkyrie Wizard Guards Executioner
Wizard Valkyrie Executioner
Guards Bats Zap Mini P.E.K.K.A Valkyrie Executioner
Bats Valkyrie Executioner Zap Mini P.E.K.K.A Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards
Zap Executioner
Valkyrie Guards
Wizard Executioner Zap Valkyrie
Wizard Executioner Bats Zap
Wizard Executioner
Zap Wizard Executioner
Zap Wizard
Bats Mini P.E.K.K.A Guards
Zap Valkyrie Wizard
Zap Wizard Executioner
Executioner
Zap
Zap Wizard Executioner
Wizard Executioner
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Executioner
Zap Valkyrie Wizard
Wizard
Zap
Zap Valkyrie Wizard Executioner
Zap Wizard Executioner
Zap Wizard
Zap
Bats Zap Wizard Executioner
Zap Bats Wizard Guards
Mini P.E.K.K.A
Zap Wizard
Zap
Wizard
Zap Bats Guards
Zap Wizard Executioner
Mini P.E.K.K.A Valkyrie Wizard Executioner
Zap Wizard Executioner
Zap
Executioner
Zap Bats Guards
Bats Zap Executioner
Zap Executioner
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: