My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Witch Electro Giant Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Electro Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Night Witch
Giant Snowball
Bats Witch Night Witch
Zap
Bats Royal Giant Witch Night Witch
Barbarian Barrel
Witch Night Witch
The Log
Royal Giant Witch
Earthquake
Witch
Arrows
Bats Witch Night Witch
Royal Delivery
Bats Witch Night Witch
Fireball
Witch Night Witch
Poison
Bats Witch Night Witch
Lightning
Witch Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Electro Giant Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Poison Night Witch Witch Royal Giant Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Zap Poison Night Witch

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Mega Knight Zap
Zap
Bats Royal Giant Poison Witch Night Witch Mega Knight
Royal Giant
Bats Poison Zap Witch Night Witch
Poison
Royal Giant Zap Night Witch Mega Knight
Witch
Zap Royal Giant Mega Knight
Electro Giant
Night Witch
Zap Royal Giant Poison Mega Knight
Mega Knight
Bats Zap Poison Witch Night Witch

Defense Synergies 1 8

Bats
Zap Mega Knight
Zap
Mega Knight Bats Poison Witch Night Witch
Royal Giant
Poison
Zap Mega Knight
Witch
Zap Mega Knight
Electro Giant
Night Witch
Zap Mega Knight
Mega Knight
Zap Bats Poison Witch Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Bats Zap Witch Night Witch Mega Knight
Witch Mega Knight Bats Night Witch
Witch Night Witch Bats Mega Knight
Poison Mega Knight
Bats Zap Night Witch Mega Knight
Bats Zap Poison Witch Night Witch
Zap Poison Electro Giant Mega Knight
Witch Night Witch
Night Witch Mega Knight
Bats Poison Witch Zap Electro Giant Night Witch Mega Knight
Bats Zap Poison Witch Night Witch
Night Witch Mega Knight Bats Zap Witch
Mega Knight Bats Zap Poison Witch Night Witch
Mega Knight
Zap Electro Giant Mega Knight
Mega Knight Bats Poison Witch Night Witch
Mega Knight Bats Zap Witch Night Witch
Zap Poison Witch Bats Mega Knight
Mega Knight Bats Poison Witch Electro Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch Electro Giant
Poison Zap Mega Knight
Mega Knight Bats Zap Witch
Mega Knight Bats Zap Night Witch
Witch Night Witch Mega Knight
Poison Electro Giant Bats Zap Witch
Bats Witch Night Witch
Mega Knight
Zap Mega Knight Bats Poison Witch
Witch
Mega Knight Bats Witch
Mega Knight Zap Poison Electro Giant
Mega Knight Witch Night Witch
Witch Electro Giant Mega Knight
Witch Electro Giant Bats Zap Poison Night Witch
Bats Poison Mega Knight Zap Witch Electro Giant
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap
Poison
Poison
Poison Zap Mega Knight
Poison Electro Giant Bats Zap Witch
Poison Witch
Poison Zap
Poison Zap
Bats Poison Night Witch
Poison Zap
Poison Zap
Poison
Poison
Zap Poison
Zap Poison Witch
Poison Mega Knight
Poison
Bats Night Witch
Zap Poison Mega Knight
Zap Poison Witch Electro Giant Mega Knight
Poison Night Witch Mega Knight
Poison
Zap Poison
Zap Poison Electro Giant Witch Mega Knight
Witch
Poison Zap Witch
Zap Poison Witch Mega Knight
Poison Zap
Poison Bats Zap Witch Electro Giant Night Witch
Zap Bats Poison Witch Electro Giant
Night Witch
Poison Zap Night Witch Mega Knight
Zap Poison
Mega Knight
Poison
Zap Bats Witch Night Witch
Poison Zap Witch
Poison Mega Knight
Zap Poison
Zap Poison Electro Giant
Mega Knight
Zap Electro Giant Bats Poison Witch
Bats Zap Poison Witch
Poison Zap Witch Electro Giant Mega Knight
Mega Knight

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