My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Giant Skeleton Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Giant Skeleton Miner
Giant Snowball
Bats Skeleton Army Witch Miner
Zap
Bats Skeleton Army Witch
Barbarian Barrel
Skeleton Army Witch Giant Skeleton Magic Archer
The Log
Skeleton Army Witch Giant Skeleton
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Army Witch
Royal Delivery
Bats Skeleton Army Witch Giant Skeleton Miner Magic Archer
Fireball
Skeleton Army Witch Magic Archer
Poison
Bats Skeleton Army Witch Magic Archer
Lightning
Witch Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Giant Skeleton Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Skeleton Army Miner Magic Archer Witch Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Skeleton Army Miner

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Miner Mega Knight Zap
Zap
Miner Bats Witch Giant Skeleton Magic Archer Mega Knight
Skeleton Army
Witch
Zap Giant Skeleton Miner Mega Knight
Giant Skeleton
Bats Zap Witch Miner Magic Archer
Miner
Bats Zap Witch Giant Skeleton Magic Archer Mega Knight
Magic Archer
Zap Giant Skeleton Miner Mega Knight
Mega Knight
Bats Zap Witch Miner Magic Archer

Defense Synergies 1 15

Bats
Zap Giant Skeleton Mega Knight
Zap
Mega Knight Bats Skeleton Army Witch Giant Skeleton Miner Magic Archer
Skeleton Army
Zap Giant Skeleton Magic Archer
Witch
Zap Giant Skeleton Mega Knight
Giant Skeleton
Bats Zap Skeleton Army Witch Magic Archer
Miner
Zap Mega Knight
Magic Archer
Zap Skeleton Army Giant Skeleton Mega Knight
Mega Knight
Zap Bats Witch Miner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Magic Archer
Skeleton Army Bats Zap Witch Mega Knight
Skeleton Army Witch Mega Knight Bats Giant Skeleton
Skeleton Army Witch Bats Mega Knight
Skeleton Army Giant Skeleton Mega Knight
Skeleton Army Bats Zap Magic Archer Mega Knight
Bats Zap Witch Magic Archer
Zap Giant Skeleton Magic Archer Mega Knight
Witch Skeleton Army
Skeleton Army Giant Skeleton Miner Mega Knight
Bats Skeleton Army Witch Zap Giant Skeleton Magic Archer Mega Knight
Bats Zap Witch Magic Archer
Skeleton Army Mega Knight Bats Zap Witch Giant Skeleton
Skeleton Army Mega Knight Bats Zap Witch Magic Archer
Skeleton Army Mega Knight
Skeleton Army Zap Mega Knight
Mega Knight Bats Skeleton Army Witch
Mega Knight Bats Zap Skeleton Army Witch Magic Archer
Zap Witch Bats Giant Skeleton Magic Archer Mega Knight
Skeleton Army Mega Knight Bats Witch Giant Skeleton
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Witch Giant Skeleton
Zap Miner Magic Archer Mega Knight
Skeleton Army Giant Skeleton Mega Knight Bats Zap Witch
Skeleton Army Giant Skeleton Mega Knight Bats Zap
Giant Skeleton Skeleton Army Witch Mega Knight
Bats Zap Witch Magic Archer
Skeleton Army Bats Witch Giant Skeleton
Giant Skeleton Mega Knight Skeleton Army
Zap Giant Skeleton Mega Knight Bats Skeleton Army Witch Magic Archer
Witch Skeleton Army
Mega Knight Bats Witch Giant Skeleton
Skeleton Army Mega Knight Zap Giant Skeleton
Skeleton Army Giant Skeleton Mega Knight Witch
Skeleton Army Witch Magic Archer Mega Knight
Skeleton Army Witch Bats Zap Giant Skeleton Magic Archer
Bats Mega Knight Zap Witch Giant Skeleton Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Giant Skeleton
Zap Miner Magic Archer
Giant Skeleton Miner Magic Archer
Giant Skeleton
Zap Magic Archer Mega Knight
Bats Zap Witch Magic Archer
Witch Magic Archer
Zap Magic Archer
Miner Zap
Bats
Miner Zap Magic Archer
Zap Magic Archer
Miner Magic Archer
Magic Archer
Zap Magic Archer
Zap Witch Magic Archer
Magic Archer Mega Knight
Bats
Zap Magic Archer Mega Knight
Zap Witch Miner Magic Archer Mega Knight
Giant Skeleton Magic Archer Mega Knight
Zap
Zap Witch Magic Archer Mega Knight
Witch
Miner Zap Witch Magic Archer
Zap Witch Miner Magic Archer Mega Knight
Miner Zap Magic Archer
Bats Zap Witch Magic Archer
Zap Bats Witch
Zap Miner Magic Archer Mega Knight
Zap Magic Archer
Giant Skeleton Mega Knight
Magic Archer
Zap Bats Skeleton Army Witch Magic Archer
Zap Witch Magic Archer
Miner Magic Archer Mega Knight
Zap Magic Archer
Zap Giant Skeleton
Mega Knight
Zap Bats Witch Giant Skeleton Magic Archer
Bats Zap Witch Magic Archer
Zap Witch Giant Skeleton Miner Magic Archer Mega Knight
Mega Knight

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