My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Sparky
Giant Snowball
Bats Dart Goblin Witch
Zap
Bats Dart Goblin Witch Goblin Giant Sparky
Barbarian Barrel
Elite Barbarians Dart Goblin Witch Sparky
The Log
Elite Barbarians Dart Goblin Witch Sparky
Earthquake
Witch
Arrows
Bats Dart Goblin Witch
Royal Delivery
Bats Elite Barbarians Dart Goblin Witch Sparky
Fireball
Elite Barbarians Dart Goblin Witch Sparky
Poison
Bats Dart Goblin Witch Sparky
Lightning
Elite Barbarians Witch Sparky
Rocket
Elite Barbarians Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Dart Goblin Witch Elite Barbarians Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Dart Goblin

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Elite Barbarians Rage Goblin Giant Sparky
Zap
Elite Barbarians Goblin Giant Sparky Bats Dart Goblin Witch
Elite Barbarians
Zap Rage Bats Dart Goblin Goblin Giant Sparky
Dart Goblin
Zap Elite Barbarians Goblin Giant Sparky
Rage
Elite Barbarians Witch Sparky Bats Goblin Giant
Witch
Rage Zap Goblin Giant
Goblin Giant
Zap Sparky Bats Elite Barbarians Dart Goblin Rage Witch
Sparky
Zap Rage Goblin Giant Bats Elite Barbarians Dart Goblin

Defense Synergies 1 11

Bats
Zap Dart Goblin Goblin Giant Sparky
Zap
Goblin Giant Bats Elite Barbarians Dart Goblin Witch Sparky
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Bats Zap Elite Barbarians Goblin Giant
Rage
Witch
Zap
Goblin Giant
Zap Bats Dart Goblin Sparky
Sparky
Bats Zap Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Goblin Giant Sparky
Elite Barbarians Sparky Bats Zap Dart Goblin Witch
Witch Sparky Bats Elite Barbarians Dart Goblin
Elite Barbarians Witch Sparky Bats Dart Goblin
Elite Barbarians Sparky
Bats Zap Dart Goblin
Bats Dart Goblin Zap Witch
Zap Dart Goblin Goblin Giant Sparky
Witch Sparky Elite Barbarians
Elite Barbarians Dart Goblin Sparky
Bats Dart Goblin Witch Zap Goblin Giant
Bats Zap Dart Goblin Witch
Sparky Bats Zap Elite Barbarians Witch
Sparky Bats Zap Dart Goblin Witch
Elite Barbarians Sparky
Zap Elite Barbarians Sparky
Sparky Bats Elite Barbarians Witch
Bats Zap Elite Barbarians Dart Goblin Witch
Zap Witch Bats Dart Goblin
Sparky Elite Barbarians Dart Goblin
Bats Elite Barbarians Dart Goblin Witch Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Witch Sparky
Zap Elite Barbarians
Bats Zap Elite Barbarians Witch Goblin Giant Sparky
Bats Zap Elite Barbarians Goblin Giant Sparky
Elite Barbarians Witch Goblin Giant Sparky
Bats Zap Dart Goblin Witch Goblin Giant
Sparky Bats Elite Barbarians Dart Goblin Witch Goblin Giant
Elite Barbarians Goblin Giant Sparky
Zap Bats Elite Barbarians Witch Sparky
Witch Dart Goblin Goblin Giant Sparky
Bats Elite Barbarians Dart Goblin Witch Sparky
Zap Elite Barbarians Goblin Giant
Elite Barbarians Witch Goblin Giant Sparky
Dart Goblin Witch Sparky
Elite Barbarians Witch Sparky Bats Zap Dart Goblin Goblin Giant
Bats Zap Elite Barbarians Dart Goblin Witch Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Sparky
Zap Dart Goblin
Dart Goblin Goblin Giant Sparky
Dart Goblin Sparky
Zap Sparky
Bats Zap Dart Goblin Witch Goblin Giant
Dart Goblin Witch Sparky
Zap Dart Goblin
Zap Dart Goblin
Bats Elite Barbarians Sparky
Zap Dart Goblin Sparky
Zap Dart Goblin
Elite Barbarians Dart Goblin Sparky
Dart Goblin
Zap Elite Barbarians Dart Goblin Sparky
Zap Dart Goblin Witch Sparky
Dart Goblin Sparky
Sparky
Bats Sparky
Zap Dart Goblin Sparky
Zap Dart Goblin Witch
Sparky
Sparky
Zap
Zap Witch Sparky
Witch
Zap Dart Goblin Witch Sparky
Zap Witch Sparky
Zap Dart Goblin Sparky
Elite Barbarians Bats Zap Dart Goblin Witch Sparky
Zap Bats Dart Goblin Witch
Elite Barbarians Sparky
Zap Dart Goblin Sparky
Zap Sparky
Sparky
Sparky
Zap Bats Dart Goblin Witch
Zap Dart Goblin Witch
Dart Goblin Sparky
Zap Dart Goblin
Zap Sparky
Elite Barbarians Dart Goblin Sparky
Zap Bats Elite Barbarians Dart Goblin Witch Sparky
Bats Zap Dart Goblin Witch
Zap Dart Goblin Witch Goblin Giant Sparky
Sparky
Dart Goblin Sparky

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