My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Valkyrie Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Goblin Barrel Lava Hound
Giant Snowball
Bats Dart Goblin Goblin Barrel Baby Dragon Lava Hound
Zap
Bats Dart Goblin Goblin Barrel Lava Hound
Barbarian Barrel
Elite Barbarians Dart Goblin Valkyrie Goblin Barrel
The Log
Elite Barbarians Dart Goblin Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Bats Dart Goblin Goblin Barrel Lava Hound
Royal Delivery
Bats Elite Barbarians Dart Goblin Valkyrie Goblin Barrel Baby Dragon Lava Hound
Fireball
Elite Barbarians Dart Goblin Goblin Barrel Baby Dragon Lava Hound
Poison
Bats Dart Goblin Lava Hound
Lightning
Elite Barbarians Valkyrie Baby Dragon
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Dart Goblin Goblin Barrel Valkyrie Baby Dragon Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Dart Goblin Goblin Barrel

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Lava Hound Elite Barbarians Rage Goblin Barrel Baby Dragon
Elite Barbarians
Valkyrie Rage Bats Dart Goblin
Dart Goblin
Valkyrie Goblin Barrel Lava Hound Elite Barbarians Baby Dragon
Valkyrie
Bats Elite Barbarians Dart Goblin Goblin Barrel Baby Dragon
Rage
Elite Barbarians Bats
Goblin Barrel
Dart Goblin Valkyrie Bats Baby Dragon Lava Hound
Baby Dragon
Lava Hound Bats Dart Goblin Valkyrie Goblin Barrel
Lava Hound
Bats Dart Goblin Baby Dragon Goblin Barrel

Defense Synergies 1 7

Bats
Dart Goblin Valkyrie Baby Dragon
Elite Barbarians
Valkyrie Dart Goblin
Dart Goblin
Bats Elite Barbarians Valkyrie Baby Dragon
Valkyrie
Elite Barbarians Bats Dart Goblin Baby Dragon
Rage
Goblin Barrel
Baby Dragon
Bats Dart Goblin Valkyrie
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Baby Dragon
Elite Barbarians Bats Dart Goblin Valkyrie
Bats Elite Barbarians Dart Goblin Valkyrie
Elite Barbarians Bats Dart Goblin Valkyrie
Elite Barbarians Valkyrie
Bats Dart Goblin Valkyrie Baby Dragon
Bats Dart Goblin Baby Dragon
Dart Goblin Valkyrie Baby Dragon
Elite Barbarians
Elite Barbarians Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Baby Dragon
Bats Dart Goblin Baby Dragon
Bats Elite Barbarians Valkyrie
Valkyrie Bats Dart Goblin Baby Dragon
Elite Barbarians
Elite Barbarians
Bats Elite Barbarians Valkyrie
Valkyrie Bats Elite Barbarians Dart Goblin Baby Dragon
Valkyrie Baby Dragon Bats Dart Goblin
Elite Barbarians Dart Goblin
Valkyrie Bats Elite Barbarians Dart Goblin Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians
Elite Barbarians Valkyrie Baby Dragon
Bats Elite Barbarians Valkyrie
Valkyrie Bats Elite Barbarians
Elite Barbarians Valkyrie
Bats Dart Goblin Baby Dragon
Bats Elite Barbarians Dart Goblin Valkyrie
Elite Barbarians Valkyrie
Bats Elite Barbarians Valkyrie Baby Dragon
Dart Goblin
Bats Elite Barbarians Dart Goblin Valkyrie
Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Dart Goblin Valkyrie Baby Dragon
Elite Barbarians Bats Dart Goblin Valkyrie Baby Dragon
Bats Valkyrie Elite Barbarians Dart Goblin Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Valkyrie
Valkyrie Baby Dragon
Bats Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin
Bats Elite Barbarians
Dart Goblin Valkyrie
Dart Goblin Baby Dragon
Elite Barbarians Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Elite Barbarians Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Bats
Dart Goblin Baby Dragon
Dart Goblin Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Valkyrie Baby Dragon
Dart Goblin Baby Dragon
Baby Dragon
Dart Goblin Baby Dragon
Elite Barbarians Bats Dart Goblin Baby Dragon
Bats Dart Goblin
Elite Barbarians
Dart Goblin
Bats Dart Goblin
Dart Goblin Baby Dragon
Dart Goblin Valkyrie Baby Dragon
Dart Goblin Baby Dragon
Elite Barbarians Dart Goblin
Bats Elite Barbarians Dart Goblin Baby Dragon
Bats Dart Goblin
Dart Goblin Baby Dragon
Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: