My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rune Giant Executioner Goblin Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Firecracker Goblin Giant
Barbarian Barrel
Firecracker Executioner Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Executioner Lumberjack
Fireball
Firecracker Executioner Lumberjack
Poison
Firecracker Executioner
Lightning
Executioner Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rune Giant Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker The Log Arrows Firecracker Rune Giant Lumberjack Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Berserker The Log Arrows Firecracker

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Arrows
Goblin Giant Lumberjack
Firecracker
Goblin Giant Lumberjack
Rune Giant
Berserker Lumberjack
Executioner
The Log
Goblin Giant
Arrows Firecracker The Log Lumberjack
The Log
Executioner Goblin Giant Lumberjack
Lumberjack
Rune Giant Arrows Firecracker Goblin Giant The Log

Defense Synergies 1 6

Berserker
Arrows
Lumberjack
Firecracker
The Log Lumberjack
Rune Giant
Executioner
The Log Lumberjack
Goblin Giant
The Log
The Log
Firecracker Executioner Goblin Giant Lumberjack
Lumberjack
Arrows Firecracker Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner Goblin Giant The Log
Lumberjack Firecracker Executioner The Log
Lumberjack Executioner
Lumberjack Firecracker
Arrows Firecracker The Log Lumberjack
Arrows The Log Firecracker Executioner Lumberjack
Arrows Firecracker Executioner
Arrows Goblin Giant The Log
Lumberjack
Firecracker Lumberjack
Berserker Executioner Arrows Firecracker Goblin Giant The Log Lumberjack
Arrows Executioner Firecracker
Lumberjack The Log
Executioner Arrows Firecracker The Log Lumberjack
Lumberjack
The Log Lumberjack
Arrows Firecracker Executioner Lumberjack
Arrows Firecracker Executioner The Log Lumberjack
Arrows Executioner The Log Firecracker Lumberjack
Lumberjack
Arrows Firecracker Executioner Goblin Giant The Log Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Arrows Firecracker Executioner The Log Lumberjack
Lumberjack Goblin Giant The Log
Lumberjack Goblin Giant The Log
Executioner Goblin Giant Lumberjack
Arrows Firecracker Executioner Goblin Giant
Goblin Giant Lumberjack
Goblin Giant Lumberjack
Firecracker The Log
Goblin Giant
Lumberjack
Arrows Goblin Giant The Log
Executioner Goblin Giant Lumberjack
Firecracker Executioner
Firecracker Executioner Goblin Giant The Log Lumberjack
Arrows Executioner Firecracker The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker Executioner The Log
Arrows Goblin Giant The Log
Arrows Firecracker The Log
Executioner Arrows Firecracker The Log
Arrows Firecracker Executioner Goblin Giant
Arrows Firecracker Executioner The Log
Arrows The Log Firecracker Executioner
Arrows The Log Firecracker
Lumberjack
Firecracker Arrows The Log
Arrows Firecracker Executioner
Firecracker Executioner The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Executioner The Log
Arrows Firecracker Executioner The Log
Arrows
Arrows Firecracker Executioner The Log
Arrows Firecracker The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Executioner
Arrows Firecracker The Log Executioner
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker Executioner
Firecracker
Arrows The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Executioner
Arrows The Log
Firecracker Executioner Lumberjack
Arrows The Log Firecracker Executioner
Arrows
Firecracker Executioner
Firecracker The Log
Firecracker Executioner
Firecracker Executioner Goblin Giant The Log
Firecracker

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