My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Suspicious Bush Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Skeleton Army
Giant Snowball
Goblin Curse Skeleton Army
Zap
Firecracker Goblin Curse Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Goblin Curse Skeleton Army
The Log
Firecracker Suspicious Bush Goblin Curse Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Suspicious Bush Goblin Curse Skeleton Army
Royal Delivery
Firecracker Valkyrie Skeleton Army
Fireball
Firecracker Suspicious Bush Skeleton Army
Poison
Firecracker Suspicious Bush Goblin Curse Skeleton Army
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Suspicious Bush Valkyrie Goblin Curse Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Suspicious Bush Goblin Curse Rage Arrows Firecracker Skeleton Army Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Berserker Suspicious Bush Goblin Curse Rage

Attack Synergies 1 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Arrows
Goblin Curse
Firecracker
Valkyrie
Suspicious Bush
Valkyrie
Firecracker
Goblin Curse
Arrows
Rage
Skeleton Army

Defense Synergies 1 2

Berserker
Arrows
Valkyrie
Firecracker
Valkyrie Skeleton Army
Suspicious Bush
Valkyrie
Firecracker Arrows
Goblin Curse
Rage
Skeleton Army
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Skeleton Army Firecracker Valkyrie Goblin Curse
Skeleton Army Valkyrie Goblin Curse
Skeleton Army Firecracker Valkyrie Goblin Curse
Arrows Firecracker Valkyrie Skeleton Army
Arrows Skeleton Army Firecracker Valkyrie
Arrows Firecracker Goblin Curse
Arrows Valkyrie
Goblin Curse Skeleton Army
Skeleton Army Firecracker Valkyrie
Berserker Valkyrie Goblin Curse Skeleton Army Arrows Firecracker
Arrows Firecracker Goblin Curse
Skeleton Army Valkyrie Goblin Curse
Valkyrie Skeleton Army Arrows Firecracker Goblin Curse
Skeleton Army Goblin Curse
Skeleton Army Goblin Curse
Arrows Firecracker Valkyrie Skeleton Army
Arrows Valkyrie Firecracker Skeleton Army
Arrows Valkyrie Firecracker Goblin Curse
Goblin Curse
Valkyrie Skeleton Army Arrows Firecracker Goblin Curse
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Arrows Firecracker Valkyrie
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Valkyrie Goblin Curse Skeleton Army
Arrows Firecracker Goblin Curse
Skeleton Army Valkyrie
Valkyrie Goblin Curse Skeleton Army
Firecracker Valkyrie Skeleton Army
Goblin Curse Skeleton Army
Valkyrie
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Goblin Curse
Firecracker Valkyrie Goblin Curse Skeleton Army
Skeleton Army Firecracker Valkyrie
Arrows Valkyrie Firecracker Goblin Curse
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Goblin Curse
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Goblin Curse
Arrows Firecracker Goblin Curse
Arrows Firecracker
Arrows Firecracker Goblin Curse
Arrows Firecracker
Firecracker Arrows Valkyrie
Arrows Firecracker Goblin Curse
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Valkyrie Goblin Curse
Arrows
Arrows
Arrows Firecracker Goblin Curse Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker Goblin Curse
Arrows Firecracker Goblin Curse
Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Goblin Curse
Skeleton Army
Arrows Firecracker Goblin Curse
Arrows
Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker

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