My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter Executioner Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rune Giant Hunter Executioner Goblin Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Rune Giant Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin
Zap
Dart Goblin Goblin Giant
Barbarian Barrel
Dart Goblin Hunter Executioner Electro Wizard
The Log
Dart Goblin Hunter
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Hunter Executioner Electro Wizard
Fireball
Dart Goblin Hunter Executioner Electro Wizard
Poison
Dart Goblin Hunter Executioner Electro Wizard
Lightning
Hunter Executioner Electro Wizard
Rocket
Hunter Executioner

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Poison Hunter Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Rune Giant Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Dart Goblin Poison Rune Giant Hunter Electro Wizard Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Berserker Dart Goblin Poison Rune Giant

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Dart Goblin
Rune Giant Goblin Giant
Poison
Goblin Giant
Rune Giant
Berserker Dart Goblin Electro Wizard
Hunter
Goblin Giant
Executioner
Goblin Giant
Dart Goblin Poison Hunter Electro Wizard
Electro Wizard
Rune Giant Goblin Giant

Defense Synergies 0 6

Berserker
Dart Goblin
Hunter Goblin Giant Electro Wizard
Poison
Electro Wizard
Rune Giant
Hunter
Dart Goblin Electro Wizard
Executioner
Goblin Giant
Dart Goblin Electro Wizard
Electro Wizard
Dart Goblin Poison Hunter Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Executioner Goblin Giant Electro Wizard
Hunter Dart Goblin Executioner Electro Wizard
Hunter Dart Goblin Executioner Electro Wizard
Hunter Dart Goblin Electro Wizard
Poison
Dart Goblin Hunter Executioner Electro Wizard
Dart Goblin Hunter Electro Wizard Poison Executioner
Dart Goblin Poison Goblin Giant Electro Wizard
Hunter
Dart Goblin Hunter Electro Wizard
Berserker Dart Goblin Poison Executioner Electro Wizard Hunter Goblin Giant
Hunter Executioner Dart Goblin Poison Electro Wizard
Hunter Electro Wizard
Executioner Dart Goblin Poison Hunter Electro Wizard
Hunter Electro Wizard
Hunter Electro Wizard
Poison Hunter Executioner Electro Wizard
Dart Goblin Hunter Executioner Electro Wizard
Poison Hunter Executioner Dart Goblin Electro Wizard
Dart Goblin Hunter Electro Wizard
Dart Goblin Poison Hunter Executioner Goblin Giant Electro Wizard
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Wizard
Poison Electro Wizard Hunter Executioner
Hunter Goblin Giant Electro Wizard
Hunter Goblin Giant Electro Wizard
Hunter Executioner Goblin Giant
Poison Executioner Dart Goblin Hunter Goblin Giant Electro Wizard
Dart Goblin Hunter Goblin Giant Electro Wizard
Hunter Goblin Giant
Electro Wizard Poison
Dart Goblin Goblin Giant
Dart Goblin Hunter
Poison Goblin Giant Electro Wizard
Hunter Executioner Goblin Giant
Dart Goblin Executioner
Electro Wizard Dart Goblin Poison Hunter Executioner Goblin Giant
Poison Executioner Dart Goblin Hunter Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin
Poison Dart Goblin Executioner Electro Wizard
Dart Goblin Poison Goblin Giant
Dart Goblin Poison
Poison Executioner
Poison Executioner Dart Goblin Hunter Goblin Giant
Dart Goblin Poison Executioner
Poison Dart Goblin Hunter Executioner
Poison Dart Goblin
Poison Electro Wizard
Poison Dart Goblin Electro Wizard
Poison Dart Goblin Executioner
Poison Dart Goblin Hunter Executioner
Dart Goblin Poison
Dart Goblin Poison
Dart Goblin Poison Hunter Executioner
Dart Goblin Poison Executioner
Poison
Dart Goblin Poison Hunter Executioner Electro Wizard
Dart Goblin Poison
Poison
Poison
Poison
Poison Hunter Executioner
Poison Dart Goblin Hunter Executioner Electro Wizard
Poison
Poison Dart Goblin
Poison Dart Goblin Hunter Executioner Electro Wizard
Electro Wizard Dart Goblin Poison
Poison Dart Goblin Hunter
Poison Electro Wizard
Poison
Electro Wizard Dart Goblin
Poison Dart Goblin Hunter Executioner Electro Wizard
Poison Dart Goblin Hunter Executioner Electro Wizard
Dart Goblin Poison Executioner
Poison
Dart Goblin Executioner
Dart Goblin Poison Electro Wizard
Dart Goblin Poison Executioner Electro Wizard
Poison Dart Goblin Executioner Goblin Giant Electro Wizard
Dart Goblin
Poison

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