My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rune Giant P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Rune Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Sparky
Giant Snowball
Dart Goblin Miner
Zap
Firecracker Dart Goblin Sparky
Barbarian Barrel
Firecracker Dart Goblin Sparky
The Log
Firecracker Dart Goblin Sparky
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin P.E.K.K.A Miner Sparky
Fireball
Firecracker Dart Goblin Sparky
Poison
Firecracker Dart Goblin Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rune Giant P.E.K.K.A Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker The Log Firecracker Dart Goblin Miner Rune Giant Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Berserker The Log Firecracker Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Firecracker
Miner Dart Goblin P.E.K.K.A Sparky
Dart Goblin
Rune Giant Miner Firecracker P.E.K.K.A The Log Sparky
Rune Giant
Berserker Dart Goblin
P.E.K.K.A
Firecracker Dart Goblin The Log
The Log
Dart Goblin P.E.K.K.A Miner Sparky
Miner
Firecracker Dart Goblin The Log Sparky
Sparky
Firecracker Dart Goblin The Log Miner

Defense Synergies 2 7

Berserker
Firecracker
The Log Dart Goblin P.E.K.K.A
Dart Goblin
Firecracker P.E.K.K.A The Log Miner
Rune Giant
P.E.K.K.A
The Log Firecracker Dart Goblin
The Log
Firecracker P.E.K.K.A Dart Goblin Miner Sparky
Miner
Dart Goblin The Log
Sparky
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin The Log Sparky
P.E.K.K.A Sparky Firecracker Dart Goblin The Log
P.E.K.K.A Sparky Dart Goblin
P.E.K.K.A Sparky Firecracker Dart Goblin
Firecracker P.E.K.K.A The Log Sparky
The Log Firecracker Dart Goblin
Dart Goblin Firecracker
Dart Goblin P.E.K.K.A The Log Sparky
P.E.K.K.A Sparky
Firecracker Dart Goblin Miner Sparky
Berserker Dart Goblin Firecracker The Log
Firecracker Dart Goblin
P.E.K.K.A Sparky The Log
Sparky Firecracker Dart Goblin P.E.K.K.A The Log
P.E.K.K.A Sparky
P.E.K.K.A The Log Sparky
Sparky Firecracker P.E.K.K.A
Firecracker Dart Goblin The Log
The Log Firecracker Dart Goblin
P.E.K.K.A Sparky Dart Goblin
Firecracker Dart Goblin P.E.K.K.A The Log Sparky
P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Sparky
Firecracker The Log Miner
P.E.K.K.A The Log Sparky
P.E.K.K.A The Log Sparky
P.E.K.K.A Sparky
Firecracker Dart Goblin
P.E.K.K.A Sparky Dart Goblin
P.E.K.K.A Sparky
P.E.K.K.A Firecracker The Log Sparky
P.E.K.K.A Dart Goblin Sparky
P.E.K.K.A Dart Goblin Sparky
P.E.K.K.A The Log
P.E.K.K.A Sparky
Firecracker Dart Goblin Sparky
Sparky Firecracker Dart Goblin P.E.K.K.A The Log
Firecracker Dart Goblin P.E.K.K.A The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin The Log Sparky
Firecracker Dart Goblin The Log Miner
Dart Goblin The Log Miner Sparky
Firecracker Dart Goblin The Log Sparky
Firecracker The Log Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Sparky
The Log Firecracker Dart Goblin
The Log Miner Firecracker Dart Goblin
Sparky
Firecracker Miner Dart Goblin The Log Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Miner Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Sparky
Firecracker Dart Goblin The Log Sparky
Firecracker Dart Goblin The Log Sparky
Sparky
Sparky
Firecracker Dart Goblin The Log Sparky
Firecracker Dart Goblin The Log Miner
The Log Sparky
The Log Sparky
The Log
Firecracker The Log Sparky
Firecracker The Log Miner Dart Goblin Sparky
The Log Miner Sparky
Miner Firecracker Dart Goblin The Log Sparky
Firecracker Dart Goblin Sparky
Firecracker Dart Goblin
Sparky
Dart Goblin The Log Miner Sparky
Firecracker Sparky
P.E.K.K.A Sparky
Firecracker The Log Sparky
Dart Goblin
Firecracker Dart Goblin
The Log
Miner Firecracker Dart Goblin Sparky
The Log Firecracker Dart Goblin
Sparky
Firecracker Dart Goblin P.E.K.K.A Sparky
Firecracker Dart Goblin The Log Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Miner Sparky
P.E.K.K.A Sparky
Firecracker Dart Goblin Sparky

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