My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rune Giant Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Rune Giant Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Zap
Firecracker Prince
Barbarian Barrel
Firecracker Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Prince
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Prince Electro Wizard
Fireball
Firecracker Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Prince Electro Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rune Giant Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Firecracker Fireball Mini P.E.K.K.A Rune Giant Electro Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Berserker Firecracker Fireball Mini P.E.K.K.A

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Firecracker
Mini P.E.K.K.A Prince Mega Knight
Fireball
Electro Wizard Mega Knight
Mini P.E.K.K.A
Firecracker Electro Wizard Mega Knight
Rune Giant
Berserker Electro Wizard
Prince
Mega Knight Firecracker Electro Wizard
Electro Wizard
Fireball Mini P.E.K.K.A Rune Giant Prince Mega Knight
Mega Knight
Prince Firecracker Fireball Mini P.E.K.K.A Electro Wizard

Defense Synergies 1 9

Berserker
Firecracker
Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Fireball
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Firecracker Fireball
Rune Giant
Prince
Firecracker Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball Prince Mega Knight
Mega Knight
Firecracker Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Wizard
Mini P.E.K.K.A Firecracker Prince Electro Wizard Mega Knight
Mini P.E.K.K.A Prince Mega Knight Electro Wizard
Mini P.E.K.K.A Prince Firecracker Electro Wizard Mega Knight
Firecracker Fireball Mini P.E.K.K.A Prince Mega Knight
Fireball Firecracker Electro Wizard Mega Knight
Electro Wizard Firecracker Fireball
Fireball Electro Wizard Mega Knight
Mini P.E.K.K.A Prince
Firecracker Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Berserker Electro Wizard Firecracker Fireball Mega Knight
Firecracker Fireball Electro Wizard
Mini P.E.K.K.A Prince Mega Knight Fireball Electro Wizard
Fireball Mega Knight Firecracker Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Mega Knight Firecracker Fireball Mini P.E.K.K.A Prince Electro Wizard
Fireball Mega Knight Firecracker Prince Electro Wizard
Firecracker Fireball Electro Wizard Mega Knight
Mini P.E.K.K.A Prince Electro Wizard
Mega Knight Firecracker Fireball Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball Prince Electro Wizard
Fireball Electro Wizard Firecracker Mini P.E.K.K.A Prince Mega Knight
Mega Knight Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Prince Mega Knight Fireball Electro Wizard
Mini P.E.K.K.A Prince Mega Knight
Firecracker Fireball Electro Wizard
Mini P.E.K.K.A Prince Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight Prince
Electro Wizard Mega Knight Firecracker Fireball Mini P.E.K.K.A Prince
Mega Knight Mini P.E.K.K.A Prince
Mega Knight Fireball Prince Electro Wizard
Mini P.E.K.K.A Prince Mega Knight Fireball
Firecracker Fireball Mega Knight
Electro Wizard Firecracker Fireball Mini P.E.K.K.A Prince
Mega Knight Firecracker Fireball Mini P.E.K.K.A Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Electro Wizard
Fireball
Firecracker Fireball Prince
Fireball Firecracker Mega Knight
Firecracker Fireball
Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball Mini P.E.K.K.A Prince Electro Wizard
Firecracker Fireball Prince Electro Wizard
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Prince
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Firecracker Fireball Mega Knight
Fireball Prince Mega Knight
Fireball
Prince
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Electro Wizard
Fireball Prince Mega Knight
Fireball Firecracker
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball Mega Knight
Firecracker Fireball Electro Wizard
Prince Mega Knight
Firecracker Fireball
Electro Wizard Fireball Prince
Fireball Firecracker Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Firecracker Fireball
Fireball
Firecracker Prince Mega Knight
Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Prince Electro Wizard Mega Knight
Prince
Fireball Firecracker Mega Knight

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