My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rune Giant Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Goblin Curse Lumberjack
Zap
Firecracker Goblin Curse
Barbarian Barrel
Firecracker Goblin Curse Lumberjack
The Log
Firecracker Goblin Curse Lumberjack
Earthquake
Firecracker
Arrows
Firecracker Goblin Curse
Royal Delivery
Firecracker Lumberjack
Fireball
Firecracker Lumberjack
Poison
Firecracker Goblin Curse
Lightning
Lumberjack Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Rune Giant Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Goblin Curse Firecracker Void Rune Giant Lumberjack Goblin Machine Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Berserker Goblin Curse Firecracker Void

Attack Synergies 3 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Firecracker
Lumberjack
Goblin Curse
Goblin Machine
Void
Rune Giant
Berserker Lumberjack
Lumberjack
Rune Giant Firecracker
Goblin Machine
Goblin Curse
Goblinstein

Defense Synergies 0 2

Berserker
Firecracker
Lumberjack
Goblin Curse
Goblin Machine
Void
Rune Giant
Lumberjack
Firecracker
Goblin Machine
Goblin Curse
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Void
Lumberjack Firecracker Goblin Curse
Lumberjack Goblin Curse Void
Lumberjack Firecracker Goblin Curse
Firecracker Lumberjack
Firecracker Lumberjack
Firecracker Goblin Curse Void
Void
Goblin Curse Lumberjack
Firecracker Lumberjack
Berserker Goblin Curse Firecracker Lumberjack
Firecracker Goblin Curse
Lumberjack Goblin Curse
Firecracker Goblin Curse Lumberjack
Goblin Curse Lumberjack
Goblin Curse Lumberjack Goblinstein
Firecracker Lumberjack
Firecracker Lumberjack
Firecracker Goblin Curse Lumberjack
Goblin Curse Lumberjack
Firecracker Goblin Curse Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Void
Void Firecracker Lumberjack
Lumberjack
Lumberjack
Goblin Curse Lumberjack
Firecracker Goblinstein Goblin Curse
Void Lumberjack
Goblin Curse Lumberjack
Void Goblinstein Firecracker
Goblin Curse
Lumberjack
Void
Goblin Curse Lumberjack
Firecracker Goblin Curse
Firecracker Lumberjack Goblinstein
Firecracker Goblin Curse
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker
Firecracker Void Goblin Curse
Void
Firecracker Void
Firecracker Goblin Curse Goblinstein
Firecracker Goblinstein Goblin Curse Goblin Machine
Firecracker
Firecracker Goblin Curse
Void Firecracker
Void Lumberjack
Firecracker Void Goblin Machine
Void Firecracker Goblin Curse
Firecracker Void
Firecracker Void
Firecracker
Firecracker
Firecracker
Void Firecracker Goblin Machine
Firecracker Goblin Curse Void Goblin Machine
Void
Void
Void
Void
Firecracker Goblin Curse Goblin Machine Goblinstein
Firecracker Void
Void
Void Firecracker Goblin Curse
Firecracker Goblin Curse Void
Firecracker Void Goblinstein
Void
Void
Void Firecracker
Firecracker Goblin Curse
Void Goblinstein
Firecracker Goblin Curse
Void Firecracker Lumberjack
Firecracker
Void
Firecracker
Firecracker
Firecracker Void
Void Firecracker
Firecracker Void
Void

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