My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Ice Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Dart Goblin Musketeer Miner
Zap
Goblin Gang Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin Musketeer Ice Wizard
The Log
Goblin Gang Dart Goblin Musketeer
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Musketeer Miner Ice Wizard
Fireball
Goblin Gang Dart Goblin Musketeer Ice Wizard
Poison
Goblin Gang Dart Goblin Musketeer Ice Wizard
Lightning
Musketeer Ice Wizard Goblinstein
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Goblin Gang Dart Goblin Miner Ice Wizard Fireball Musketeer Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Berserker Goblin Gang Dart Goblin Miner

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Goblin Gang
Miner Dart Goblin
Dart Goblin
Miner Goblin Gang
Fireball
Miner
Musketeer
Miner
Miner
Goblin Gang Dart Goblin Fireball Musketeer
Ice Wizard
Goblinstein

Defense Synergies 1 10

Berserker
Goblin Gang
Musketeer Dart Goblin Miner Ice Wizard
Dart Goblin
Goblin Gang Musketeer Miner Ice Wizard
Fireball
Musketeer Miner Ice Wizard
Musketeer
Goblin Gang Dart Goblin Fireball Miner
Miner
Goblin Gang Dart Goblin Fireball Musketeer
Ice Wizard
Goblin Gang Dart Goblin Fireball
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Musketeer
Goblin Gang Dart Goblin Musketeer Ice Wizard
Goblin Gang Dart Goblin Musketeer Ice Wizard
Goblin Gang Dart Goblin Musketeer Ice Wizard
Fireball
Goblin Gang Fireball Dart Goblin Musketeer Ice Wizard
Dart Goblin Musketeer Goblin Gang Fireball Ice Wizard
Dart Goblin Fireball Musketeer
Goblin Gang Musketeer Ice Wizard
Goblin Gang Dart Goblin Musketeer Miner Ice Wizard
Berserker Goblin Gang Dart Goblin Ice Wizard Fireball Musketeer
Musketeer Goblin Gang Dart Goblin Fireball Ice Wizard
Goblin Gang Fireball Musketeer Ice Wizard
Fireball Goblin Gang Dart Goblin
Goblin Gang
Goblin Gang Fireball Goblinstein
Goblin Gang Fireball Musketeer
Fireball Goblin Gang Dart Goblin Musketeer Ice Wizard
Dart Goblin Fireball Musketeer Ice Wizard
Dart Goblin Musketeer
Goblin Gang Dart Goblin Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball
Fireball Goblin Gang Musketeer Miner
Goblin Gang Musketeer
Goblin Gang Fireball Musketeer
Goblin Gang Musketeer
Fireball Goblinstein Goblin Gang Dart Goblin Musketeer Ice Wizard
Goblin Gang Dart Goblin Fireball Musketeer Ice Wizard
Goblinstein Fireball
Goblin Gang Dart Goblin Musketeer
Dart Goblin Musketeer
Fireball
Goblin Gang Fireball
Dart Goblin Fireball Musketeer
Goblin Gang Dart Goblin Fireball Musketeer Goblinstein
Dart Goblin Fireball Musketeer Ice Wizard
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Musketeer
Fireball Dart Goblin Musketeer Miner Ice Wizard
Dart Goblin Fireball Miner
Dart Goblin Fireball Musketeer
Fireball Goblinstein
Fireball Goblinstein Dart Goblin Musketeer Ice Wizard
Dart Goblin Musketeer
Fireball Dart Goblin Ice Wizard
Fireball Miner Dart Goblin
Goblin Gang Fireball Musketeer
Miner Dart Goblin Fireball Musketeer
Fireball Dart Goblin Musketeer
Dart Goblin Fireball Musketeer Miner
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Fireball
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Miner
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Ice Wizard Goblinstein
Fireball Miner Dart Goblin Musketeer Ice Wizard
Fireball Musketeer Miner
Fireball Miner Dart Goblin Musketeer
Dart Goblin Fireball Musketeer Ice Wizard
Dart Goblin Fireball Musketeer Goblinstein
Fireball
Dart Goblin Fireball Musketeer Miner
Fireball
Fireball
Goblin Gang Dart Goblin Fireball Musketeer Goblinstein
Fireball Dart Goblin Musketeer Ice Wizard
Fireball
Fireball Miner Goblin Gang Dart Goblin Musketeer
Dart Goblin Fireball Musketeer
Fireball
Dart Goblin Musketeer
Goblin Gang Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer
Dart Goblin Fireball Musketeer Miner
Fireball Dart Goblin

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