My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Rune Giant Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Dart Goblin Witch
Zap
Goblin Gang Firecracker Dart Goblin Witch
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Valkyrie Witch
The Log
Goblin Gang Firecracker Dart Goblin Witch
Earthquake
Goblin Gang Firecracker Witch
Arrows
Goblin Gang Firecracker Dart Goblin Witch
Royal Delivery
Goblin Gang Firecracker Dart Goblin Valkyrie Witch
Fireball
Goblin Gang Firecracker Dart Goblin Witch
Poison
Goblin Gang Firecracker Dart Goblin Witch
Lightning
Valkyrie Witch Goblinstein
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rune Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Goblin Gang Firecracker Dart Goblin Valkyrie Rune Giant Witch Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Berserker Goblin Gang Firecracker Dart Goblin

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Goblin Gang
Firecracker Dart Goblin Valkyrie
Firecracker
Goblin Gang Dart Goblin Valkyrie
Dart Goblin
Valkyrie Rune Giant Goblin Gang Firecracker
Valkyrie
Dart Goblin Goblin Gang Firecracker Witch
Rune Giant
Berserker Dart Goblin
Witch
Valkyrie
Goblinstein

Defense Synergies 1 6

Berserker
Goblin Gang
Firecracker Dart Goblin Valkyrie
Firecracker
Valkyrie Goblin Gang Dart Goblin
Dart Goblin
Goblin Gang Firecracker Valkyrie
Valkyrie
Firecracker Goblin Gang Dart Goblin Witch
Rune Giant
Witch
Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie
Goblin Gang Firecracker Dart Goblin Valkyrie Witch
Goblin Gang Witch Dart Goblin Valkyrie
Witch Goblin Gang Firecracker Dart Goblin Valkyrie
Firecracker Valkyrie
Goblin Gang Firecracker Dart Goblin Valkyrie
Dart Goblin Goblin Gang Firecracker Witch
Dart Goblin Valkyrie
Witch Goblin Gang
Goblin Gang Firecracker Dart Goblin Valkyrie
Berserker Goblin Gang Dart Goblin Valkyrie Witch Firecracker
Goblin Gang Firecracker Dart Goblin Witch
Goblin Gang Valkyrie Witch
Valkyrie Goblin Gang Firecracker Dart Goblin Witch
Goblin Gang
Goblin Gang Goblinstein
Goblin Gang Firecracker Valkyrie Witch
Valkyrie Goblin Gang Firecracker Dart Goblin Witch
Valkyrie Witch Firecracker Dart Goblin
Dart Goblin
Goblin Gang Valkyrie Firecracker Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch
Goblin Gang Firecracker Valkyrie
Goblin Gang Valkyrie Witch
Goblin Gang Valkyrie
Goblin Gang Valkyrie Witch
Firecracker Goblinstein Goblin Gang Dart Goblin Witch
Goblin Gang Dart Goblin Valkyrie Witch
Valkyrie
Goblinstein Firecracker Valkyrie Witch
Witch Goblin Gang Dart Goblin
Dart Goblin Valkyrie Witch
Valkyrie
Goblin Gang Valkyrie Witch
Firecracker Dart Goblin Valkyrie Witch
Goblin Gang Witch Firecracker Dart Goblin Valkyrie Goblinstein
Valkyrie Firecracker Dart Goblin Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin
Dart Goblin
Firecracker Dart Goblin Valkyrie
Firecracker Valkyrie Goblinstein
Firecracker Goblinstein Dart Goblin Witch
Firecracker Dart Goblin Witch
Firecracker Dart Goblin
Firecracker Dart Goblin
Goblin Gang
Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Witch
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Valkyrie Witch
Firecracker Valkyrie Witch Goblinstein
Witch
Firecracker Dart Goblin Witch
Witch
Firecracker Dart Goblin
Firecracker Dart Goblin Witch
Firecracker Dart Goblin Witch Goblinstein
Dart Goblin
Firecracker
Firecracker
Goblin Gang Dart Goblin Witch Goblinstein
Firecracker Dart Goblin Witch
Goblin Gang Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin
Firecracker Dart Goblin
Goblin Gang Firecracker Dart Goblin Witch
Firecracker Dart Goblin Witch
Firecracker Dart Goblin Witch
Firecracker Dart Goblin

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