My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Rune Giant Goblin Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Healer Rune Giant Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Firecracker Goblin Giant
Barbarian Barrel
Knight Firecracker Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Battle Healer Lumberjack
Fireball
Firecracker Battle Healer Lumberjack
Poison
Firecracker Battle Healer
Lightning
Knight Battle Healer Lumberjack
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Healer Poison Rune Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Knight Firecracker Battle Healer Poison Rune Giant Lumberjack Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Berserker Knight Firecracker Battle Healer

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Knight
Firecracker Poison Lumberjack
Firecracker
Knight Battle Healer Rune Giant Goblin Giant Lumberjack
Battle Healer
Firecracker Poison Goblin Giant Lumberjack
Poison
Knight Battle Healer Goblin Giant
Rune Giant
Firecracker Lumberjack
Goblin Giant
Firecracker Battle Healer Poison Lumberjack
Lumberjack
Knight Firecracker Battle Healer Rune Giant Goblin Giant

Defense Synergies 1 6

Berserker
Knight
Firecracker Poison Lumberjack
Firecracker
Knight Battle Healer Lumberjack
Battle Healer
Firecracker Poison Lumberjack
Poison
Knight Battle Healer
Rune Giant
Goblin Giant
Lumberjack
Knight Firecracker Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Goblin Giant
Lumberjack Knight Firecracker Battle Healer
Lumberjack Knight
Lumberjack Knight Firecracker
Firecracker Battle Healer Poison Lumberjack
Firecracker Lumberjack
Firecracker Poison
Battle Healer Poison Goblin Giant
Lumberjack
Knight Firecracker Battle Healer Lumberjack
Poison Knight Firecracker Goblin Giant Lumberjack
Firecracker Poison
Lumberjack Knight Battle Healer
Firecracker Poison Lumberjack
Knight Lumberjack
Lumberjack
Knight Firecracker Poison Lumberjack
Knight Firecracker Battle Healer Lumberjack
Poison Knight Firecracker Battle Healer Lumberjack
Lumberjack
Knight Firecracker Battle Healer Poison Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Battle Healer
Poison Knight Firecracker Battle Healer Lumberjack
Lumberjack Knight Battle Healer Goblin Giant
Lumberjack Knight Battle Healer Goblin Giant
Knight Battle Healer Goblin Giant Lumberjack
Firecracker Poison Goblin Giant
Knight Battle Healer Goblin Giant Lumberjack
Knight Battle Healer Goblin Giant Lumberjack
Knight Firecracker Poison
Goblin Giant
Knight Lumberjack
Poison Goblin Giant
Knight Goblin Giant Lumberjack
Firecracker
Knight Firecracker Battle Healer Poison Goblin Giant Lumberjack
Poison Firecracker Battle Healer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker
Firecracker Poison
Poison Goblin Giant
Knight Firecracker Poison
Poison Firecracker
Firecracker Poison Goblin Giant
Firecracker Poison
Poison Firecracker
Poison Firecracker
Poison Lumberjack
Firecracker Poison Knight
Poison Firecracker
Poison Knight Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison
Firecracker Poison
Poison
Firecracker Poison
Firecracker Poison
Poison
Poison
Poison
Firecracker Poison
Firecracker Poison
Poison
Poison Firecracker
Poison Firecracker
Firecracker Poison
Poison
Firecracker Poison
Firecracker Poison
Poison Firecracker
Poison Knight Firecracker Lumberjack
Firecracker Poison
Poison
Firecracker
Firecracker Poison
Firecracker Poison
Poison Firecracker Goblin Giant
Firecracker

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