My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

4 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem Mini P.E.K.K.A Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Elixir Golem Mini P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Lumberjack
Zap
Firecracker Mortar
Barbarian Barrel
Knight Firecracker Mortar Elixir Golem Lumberjack
The Log
Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack
Earthquake
Firecracker Mortar Elixir Golem
Arrows
Firecracker
Royal Delivery
Knight Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack
Fireball
Firecracker Mortar Elixir Golem Lumberjack
Poison
Firecracker Mortar Elixir Golem
Lightning
Knight Mortar Mini P.E.K.K.A Lumberjack
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Mini P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Knight Firecracker Elixir Golem Mortar Mini P.E.K.K.A Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Berserker Knight Firecracker Elixir Golem

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Knight
Firecracker Mortar Lumberjack
Firecracker
Knight Elixir Golem Mortar Mini P.E.K.K.A Lumberjack Mega Knight
Mortar
Knight Firecracker
Elixir Golem
Firecracker Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Firecracker Elixir Golem Lumberjack Mega Knight
Lumberjack
Knight Firecracker Elixir Golem Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Lumberjack

Defense Synergies 1 8

Berserker
Knight
Firecracker Mortar Mini P.E.K.K.A Lumberjack
Firecracker
Knight Mortar Mini P.E.K.K.A Lumberjack Mega Knight
Mortar
Knight Firecracker Lumberjack
Elixir Golem
Mini P.E.K.K.A
Knight Firecracker
Lumberjack
Knight Firecracker Mortar
Mega Knight
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar
Mini P.E.K.K.A Lumberjack Knight Firecracker Mortar Mega Knight
Mortar Mini P.E.K.K.A Lumberjack Mega Knight Knight
Mini P.E.K.K.A Lumberjack Knight Firecracker Mortar Mega Knight
Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker Lumberjack Mega Knight
Firecracker Mortar
Mega Knight
Mini P.E.K.K.A Mortar Lumberjack
Knight Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Berserker Knight Firecracker Lumberjack Mega Knight
Firecracker
Mortar Mini P.E.K.K.A Lumberjack Mega Knight Knight
Mega Knight Firecracker Mortar Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Knight Mortar Lumberjack Mega Knight
Mortar Mini P.E.K.K.A Lumberjack Mega Knight
Mega Knight Knight Firecracker Mortar Mini P.E.K.K.A Lumberjack
Mortar Mega Knight Knight Firecracker Lumberjack
Mortar Knight Firecracker Lumberjack Mega Knight
Mini P.E.K.K.A Mortar Lumberjack
Mega Knight Knight Firecracker Mini P.E.K.K.A Lumberjack
Mortar Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Lumberjack Mega Knight
Knight Firecracker Mortar Mini P.E.K.K.A Lumberjack Mega Knight
Lumberjack Mega Knight Knight Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack Mega Knight Knight
Knight Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker
Mini P.E.K.K.A Knight Lumberjack
Mini P.E.K.K.A Mega Knight Knight Lumberjack
Mega Knight Knight Firecracker Mortar Mini P.E.K.K.A
Mega Knight Knight Mini P.E.K.K.A Lumberjack
Mega Knight
Mini P.E.K.K.A Mega Knight Knight Lumberjack
Firecracker Mega Knight
Knight Firecracker Mortar Mini P.E.K.K.A Lumberjack
Mega Knight Firecracker Mini P.E.K.K.A
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Mortar
Firecracker Mortar
Knight Firecracker
Firecracker Mortar Mega Knight
Firecracker
Firecracker Mortar
Firecracker
Firecracker Mortar
Mini P.E.K.K.A Lumberjack
Firecracker Knight Mortar
Firecracker
Knight Firecracker Mortar
Firecracker Mortar
Firecracker Mortar
Firecracker Mortar
Firecracker Mortar Mega Knight
Mortar
Mini P.E.K.K.A
Firecracker Mortar Mini P.E.K.K.A Mega Knight
Firecracker Mortar Mega Knight
Mega Knight
Mortar
Firecracker Mortar Mega Knight
Firecracker Mortar
Mortar Mega Knight
Firecracker Mortar
Firecracker
Firecracker
Mini P.E.K.K.A
Mortar Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker
Knight Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker Mortar
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Mortar Mega Knight
Firecracker Mortar Mega Knight

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