My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Hunter Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Valkyrie Hunter Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Ram Rider
Giant Snowball
Minions Ram Rider
Zap
Minions Firecracker Ram Rider
Barbarian Barrel
Firecracker Goblin Cage Valkyrie Hunter
The Log
Firecracker Goblin Cage Hunter Ram Rider
Earthquake
Firecracker Goblin Cage
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Goblin Cage Valkyrie Hunter Ram Rider
Fireball
Minions Firecracker Goblin Cage Hunter Ram Rider
Poison
Minions Firecracker Goblin Cage Hunter
Lightning
Goblin Cage Valkyrie Hunter Ram Rider
Rocket
Valkyrie Hunter Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker The Log Minions Firecracker Goblin Cage Valkyrie Hunter Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Berserker The Log Minions Firecracker

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Minions
Firecracker Goblin Cage Valkyrie Ram Rider
Firecracker
Minions Goblin Cage Valkyrie Ram Rider
Goblin Cage
Minions Firecracker Hunter The Log Ram Rider
Valkyrie
Minions Firecracker Hunter Ram Rider
Hunter
Goblin Cage Valkyrie Ram Rider
The Log
Goblin Cage Ram Rider
Ram Rider
Minions Firecracker Goblin Cage Valkyrie Hunter The Log

Defense Synergies 3 14

Berserker
Minions
Valkyrie Firecracker Goblin Cage Hunter The Log Ram Rider
Firecracker
Valkyrie The Log Minions Goblin Cage Hunter
Goblin Cage
Minions Firecracker Hunter The Log
Valkyrie
Minions Firecracker Hunter The Log
Hunter
Minions Firecracker Goblin Cage Valkyrie The Log Ram Rider
The Log
Firecracker Minions Goblin Cage Valkyrie Hunter Ram Rider
Ram Rider
Minions Hunter The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Goblin Cage Valkyrie The Log Ram Rider
Hunter Minions Firecracker Goblin Cage Valkyrie The Log Ram Rider
Goblin Cage Hunter Ram Rider Minions Valkyrie
Goblin Cage Hunter Minions Firecracker Valkyrie Ram Rider
Firecracker Goblin Cage Valkyrie The Log
The Log Minions Firecracker Valkyrie Hunter
Minions Hunter Ram Rider Firecracker Goblin Cage
Goblin Cage Valkyrie The Log Ram Rider
Hunter Minions Goblin Cage
Firecracker Valkyrie Hunter
Berserker Minions Valkyrie Firecracker Hunter The Log Ram Rider
Minions Hunter Firecracker Ram Rider
Goblin Cage Hunter Minions Valkyrie The Log Ram Rider
Valkyrie Minions Firecracker Goblin Cage Hunter The Log
Goblin Cage Hunter Ram Rider
Goblin Cage Hunter The Log Ram Rider
Minions Firecracker Goblin Cage Valkyrie Hunter
Goblin Cage Valkyrie Minions Firecracker Hunter The Log Ram Rider
Goblin Cage Valkyrie Hunter The Log Minions Firecracker Ram Rider
Goblin Cage Hunter Ram Rider
Valkyrie Minions Firecracker Hunter The Log
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Cage
Firecracker Valkyrie Hunter The Log
Minions Goblin Cage Valkyrie Hunter The Log Ram Rider
Valkyrie Hunter Goblin Cage The Log Ram Rider
Goblin Cage Valkyrie Hunter Ram Rider
Firecracker Minions Hunter Ram Rider
Minions Goblin Cage Valkyrie Hunter Ram Rider
Goblin Cage Valkyrie Hunter
Goblin Cage Minions Firecracker Valkyrie The Log
Goblin Cage
Minions Goblin Cage Valkyrie Hunter
Goblin Cage Valkyrie The Log
Goblin Cage Valkyrie Hunter Ram Rider
Firecracker Goblin Cage Valkyrie
Minions Firecracker Goblin Cage Valkyrie Hunter The Log
Minions Valkyrie Firecracker Goblin Cage Hunter The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log Ram Rider
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Minions Hunter Ram Rider
Firecracker The Log
The Log Firecracker Hunter Ram Rider
The Log Firecracker Ram Rider
Minions
Firecracker Valkyrie The Log Ram Rider
Firecracker
Firecracker Hunter The Log
Minions Firecracker
Firecracker The Log
Firecracker Hunter The Log
Firecracker The Log
Minions
Firecracker Hunter The Log
Firecracker Valkyrie The Log
Minions The Log
The Log
The Log
Firecracker The Log Valkyrie Hunter
Firecracker The Log Hunter Ram Rider
The Log Ram Rider
Firecracker The Log
Firecracker Hunter
Minions Firecracker
Hunter The Log
Firecracker
Firecracker The Log
Minions
Firecracker Hunter Ram Rider
The Log
Firecracker Valkyrie Hunter
The Log Firecracker
Firecracker
Minions Firecracker The Log
Firecracker
Firecracker The Log
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: