My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Prince
Giant Snowball
Minions
Zap
Minions Prince
Barbarian Barrel
Tesla
The Log
Prince
Earthquake
Tesla
Arrows
Minions
Royal Delivery
Minions Prince
Fireball
Minions Tesla
Poison
Minions
Lightning
Tesla Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Rage The Log Minions Tesla Giant Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Berserker Rage The Log Minions

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Minions
Giant Rage Prince
Tesla
Giant
Minions Rage Prince Lightning The Log
Rage
Minions Giant Prince
Prince
Giant Minions Rage Lightning The Log
Lightning
Giant Prince
The Log
Giant Prince

Defense Synergies 2 5

Berserker
Minions
Tesla Prince The Log
Tesla
The Log Minions Prince
Giant
Rage
Prince
The Log Minions Tesla
Lightning
The Log
The Log
Tesla Prince Minions Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Tesla The Log
Minions Tesla Prince The Log
Tesla Prince Minions Lightning
Tesla Prince Minions
Lightning Prince The Log
The Log Minions Tesla
Minions Tesla Lightning
Lightning Tesla The Log
Tesla Minions Prince
Tesla Prince
Minions Tesla The Log
Minions Tesla
Tesla Prince Minions Lightning The Log
Minions Tesla Prince The Log
Tesla Prince
Tesla Prince Lightning The Log
Tesla Minions Prince
Tesla Minions Prince The Log
The Log Minions Tesla
Tesla Prince
Minions Tesla Prince The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Prince
Tesla Prince Lightning The Log
Minions Prince Lightning The Log
Prince Lightning Tesla The Log
Tesla Prince
Minions Tesla
Prince Minions Tesla Lightning
Tesla Prince
Lightning Minions Prince The Log
Tesla
Minions Tesla Prince
Lightning Prince The Log
Prince Lightning Tesla
Tesla
Tesla Minions Prince Lightning The Log
Minions Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log
Lightning The Log
Lightning Prince The Log
The Log
Minions
The Log
The Log Lightning
The Log Lightning
Lightning Minions Prince
Lightning Prince The Log
Lightning
Lightning The Log
Lightning Minions
Lightning Prince The Log
Lightning The Log
Lightning The Log
Lightning
Minions Lightning
Lightning Prince The Log
Lightning The Log
Lightning Minions Prince The Log
Lightning
Prince Lightning The Log
Lightning The Log
The Log
The Log Lightning
Lightning Prince The Log
Lightning The Log
Lightning
Lightning Minions
Lightning
Lightning The Log
Lightning
Prince
Lightning The Log
Lightning Minions Prince
Lightning
The Log
Lightning Prince
The Log Lightning
Lightning
Prince
Minions Lightning The Log
Lightning
Lightning Prince The Log
Prince
Lightning

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