My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Goblin Giant Phoenix Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Goblin Curse Goblin Drill Phoenix
Giant Snowball
Goblin Curse Goblin Drill
Zap
Goblin Curse Goblin Drill Goblin Giant
Barbarian Barrel
Bomb Tower Goblin Curse Goblin Drill
The Log
Goblin Demolisher Goblin Curse Goblin Drill
Earthquake
Bomb Tower Goblin Drill
Arrows
Goblin Curse Goblin Drill
Royal Delivery
Goblin Demolisher Goblin Drill
Fireball
Bomb Tower Goblin Drill
Poison
Bomb Tower Goblin Curse Goblin Drill Phoenix
Lightning
Bomb Tower Phoenix Monk
Rocket
Bomb Tower Phoenix

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Goblin Curse Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Bomb Tower Goblin Demolisher Goblin Drill Phoenix Monk Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse The Log Bomb Tower Goblin Demolisher

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomb Tower
Goblin Demolisher
Goblin Curse
The Log
Goblin Drill
The Log
Goblin Giant
The Log
The Log
Goblin Curse Goblin Drill Goblin Giant
Phoenix
Monk
Monk
Phoenix

Defense Synergies 1 3

Bomb Tower
The Log
Goblin Demolisher
Goblin Curse
Goblin Drill
The Log
Goblin Giant
The Log
The Log
Bomb Tower Goblin Drill Goblin Giant
Phoenix
Monk
Monk
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Giant The Log
Bomb Tower Goblin Curse Goblin Drill The Log Phoenix Monk
Bomb Tower Goblin Curse Goblin Drill
Bomb Tower Goblin Curse Goblin Drill Phoenix Monk
Bomb Tower The Log Monk
The Log Bomb Tower
Bomb Tower Goblin Curse Phoenix
Bomb Tower Goblin Giant The Log Phoenix Monk
Bomb Tower Goblin Curse Goblin Drill Phoenix
Phoenix
Goblin Curse Bomb Tower Goblin Drill Goblin Giant The Log
Goblin Curse Phoenix
Bomb Tower Goblin Drill Goblin Curse The Log
Bomb Tower Goblin Curse Goblin Drill The Log
Bomb Tower Goblin Curse Goblin Drill Phoenix
Bomb Tower Monk Goblin Curse Goblin Drill The Log
Bomb Tower Goblin Drill
Bomb Tower Goblin Drill The Log
Bomb Tower Goblin Drill The Log Goblin Curse
Bomb Tower Goblin Curse Goblin Drill Phoenix
Bomb Tower Goblin Curse Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bomb Tower The Log Phoenix Monk
Bomb Tower Goblin Giant The Log
Goblin Giant The Log Phoenix Monk
Goblin Curse Goblin Drill Goblin Giant Phoenix
Bomb Tower Goblin Curse Goblin Giant Monk
Bomb Tower Goblin Giant Phoenix
Bomb Tower Goblin Curse Goblin Giant Phoenix
Bomb Tower The Log Phoenix Monk
Goblin Curse Goblin Drill Goblin Giant Phoenix
Bomb Tower Phoenix
Monk Goblin Giant The Log Phoenix
Bomb Tower Goblin Curse Goblin Giant
Bomb Tower Goblin Curse
Phoenix Bomb Tower Goblin Drill Goblin Giant The Log Monk
Bomb Tower Goblin Curse The Log Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill The Log Monk
Monk Goblin Curse The Log
Goblin Drill Goblin Giant The Log
The Log
Goblin Curse The Log
Goblin Curse Goblin Giant Monk
The Log
The Log Goblin Curse
The Log Monk
Monk The Log
Monk Goblin Curse
The Log
Monk
The Log
Goblin Drill The Log
The Log
Monk
The Log Monk
Goblin Curse The Log Monk
The Log Monk
The Log Monk
Goblin Drill The Log Monk
Goblin Curse The Log
The Log Monk
The Log Monk
Goblin Curse The Log
Goblin Curse
The Log
Monk
Goblin Curse The Log Monk
Goblin Curse Monk
The Log
The Log
Monk
The Log
Goblin Giant The Log Monk

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