My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Sparky
Giant Snowball
Hog Rider Witch
Zap
Witch Sparky
Barbarian Barrel
Bomb Tower Witch Electro Wizard Sparky
The Log
Hog Rider Witch Sparky
Earthquake
Bomb Tower Hog Rider Witch
Arrows
Witch
Royal Delivery
Hog Rider Witch Electro Wizard Sparky
Fireball
Bomb Tower Hog Rider Witch Electro Wizard Sparky
Poison
Bomb Tower Witch Electro Wizard Sparky
Lightning
Bomb Tower Witch Electro Wizard Sparky
Rocket
Bomb Tower Hog Rider Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Poison The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bomb Tower Hog Rider Poison Electro Wizard Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Bomb Tower Hog Rider Poison

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomb Tower
Hog Rider
The Log Poison Witch Electro Wizard Mega Knight
Poison
Hog Rider The Log Mega Knight
Witch
Hog Rider Mega Knight
The Log
Hog Rider Poison Sparky Mega Knight
Electro Wizard
Hog Rider Sparky Mega Knight
Sparky
The Log Electro Wizard
Mega Knight
Hog Rider Poison Witch The Log Electro Wizard

Defense Synergies 1 12

Bomb Tower
The Log Electro Wizard
Hog Rider
Poison
The Log Electro Wizard Sparky Mega Knight
Witch
The Log Electro Wizard Mega Knight
The Log
Bomb Tower Poison Witch Electro Wizard Sparky Mega Knight
Electro Wizard
Bomb Tower Poison Witch The Log Mega Knight
Sparky
Poison The Log
Mega Knight
Poison Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard Sparky
Bomb Tower Sparky Witch The Log Electro Wizard Mega Knight
Bomb Tower Witch Sparky Mega Knight Electro Wizard
Bomb Tower Witch Sparky Electro Wizard Mega Knight
Bomb Tower Poison The Log Sparky Mega Knight
The Log Bomb Tower Electro Wizard Mega Knight
Electro Wizard Bomb Tower Poison Witch
Bomb Tower Poison The Log Electro Wizard Sparky Mega Knight
Witch Sparky Bomb Tower
Electro Wizard Sparky Mega Knight
Poison Witch Electro Wizard Bomb Tower The Log Mega Knight
Poison Witch Electro Wizard
Bomb Tower Sparky Mega Knight Witch The Log Electro Wizard
Bomb Tower Sparky Mega Knight Poison Witch The Log Electro Wizard
Sparky Bomb Tower Electro Wizard Mega Knight
Bomb Tower The Log Electro Wizard Sparky Mega Knight
Bomb Tower Sparky Mega Knight Poison Witch Electro Wizard
Bomb Tower Mega Knight Witch The Log Electro Wizard
Bomb Tower Poison Witch The Log Electro Wizard Mega Knight
Sparky Bomb Tower Electro Wizard
Mega Knight Bomb Tower Poison Witch The Log Electro Wizard Sparky
Bomb Tower Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Electro Wizard Sparky
Poison Electro Wizard Bomb Tower The Log Mega Knight
Mega Knight Bomb Tower Witch The Log Electro Wizard Sparky
Mega Knight The Log Electro Wizard Sparky
Witch Sparky Mega Knight
Poison Bomb Tower Witch Electro Wizard
Sparky Bomb Tower Witch Electro Wizard
Mega Knight Bomb Tower Sparky
Electro Wizard Mega Knight Bomb Tower Poison Witch The Log Sparky
Witch Sparky
Mega Knight Bomb Tower Witch Sparky
Mega Knight Poison The Log Electro Wizard
Mega Knight Bomb Tower Witch Sparky
Bomb Tower Witch Sparky Mega Knight
Witch Electro Wizard Sparky Bomb Tower Poison The Log
Poison Mega Knight Bomb Tower Witch The Log Electro Wizard Sparky
Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log Sparky
Poison The Log Electro Wizard
Poison The Log Sparky
Poison The Log Sparky
Poison The Log Sparky Mega Knight
Poison Witch
Poison Witch The Log Sparky
Poison The Log
Poison The Log
Poison Electro Wizard Sparky
Poison The Log Electro Wizard Sparky
Poison
Poison The Log Sparky
Poison
Poison The Log Sparky
Poison Witch The Log Sparky
Poison The Log Sparky Mega Knight
Poison Sparky
Sparky
Poison The Log Electro Wizard Sparky Mega Knight
Poison Witch The Log Mega Knight
Poison The Log Sparky Mega Knight
Poison
The Log Sparky
Poison The Log
Poison The Log Witch Sparky Mega Knight
Witch
Poison The Log Witch Electro Wizard Sparky
Poison Witch The Log Sparky Mega Knight
Poison The Log Sparky
Poison Witch Electro Wizard Sparky
Electro Wizard Poison Witch
Sparky
Poison The Log Sparky Mega Knight
Poison Electro Wizard Sparky
Sparky Mega Knight
Poison The Log Sparky
Electro Wizard Witch
Poison Witch Electro Wizard
The Log
Poison Electro Wizard Sparky Mega Knight
The Log Poison
Poison Sparky
Sparky Mega Knight
Poison Witch The Log Electro Wizard Sparky
Poison Witch Electro Wizard
Poison Witch The Log Electro Wizard Sparky Mega Knight
Sparky
Sparky Mega Knight

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