My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill
Giant Snowball
Guards Goblin Drill
Zap
Firecracker Guards Goblin Drill
Barbarian Barrel
Firecracker Bomb Tower Guards Goblin Drill Executioner
The Log
Firecracker Guards Goblin Drill
Earthquake
Firecracker Bomb Tower Guards Goblin Drill
Arrows
Firecracker Guards Goblin Drill
Royal Delivery
Firecracker Guards Goblin Drill Bowler Executioner
Fireball
Firecracker Bomb Tower Goblin Drill Bowler Executioner
Poison
Firecracker Bomb Tower Guards Goblin Drill Executioner
Lightning
Bomb Tower Bowler Executioner
Rocket
Bomb Tower Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Rocket Tornado Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Tornado Goblin Drill Bowler Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Tornado Bomb Tower Goblin Drill Bowler Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Guards Tornado Bomb Tower

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado Goblin Drill Bowler
Bomb Tower
Rocket
Tornado
Guards
Tornado
Rocket Executioner Firecracker Bowler
Goblin Drill
Firecracker
Bowler
Firecracker Tornado Executioner
Executioner
Tornado Bowler

Defense Synergies 4 6

Firecracker
Bomb Tower Guards Tornado
Bomb Tower
Tornado Firecracker
Rocket
Tornado
Guards
Firecracker Goblin Drill Executioner
Tornado
Bomb Tower Rocket Bowler Executioner Firecracker Goblin Drill
Goblin Drill
Guards Tornado
Bowler
Tornado
Executioner
Tornado Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Firecracker Executioner
Bomb Tower Firecracker Goblin Drill Executioner
Bomb Tower Rocket Tornado Bowler Goblin Drill Executioner
Bomb Tower Firecracker Guards Goblin Drill Bowler
Firecracker Bomb Tower Rocket Tornado Bowler
Tornado Bowler Firecracker Bomb Tower Guards Executioner
Rocket Tornado Firecracker Bomb Tower Executioner
Rocket Bowler Bomb Tower
Bomb Tower Tornado Goblin Drill
Guards Tornado Firecracker Bowler
Guards Executioner Firecracker Bomb Tower Tornado Goblin Drill Bowler
Executioner Firecracker Tornado
Bomb Tower Goblin Drill Bowler Rocket Guards
Bomb Tower Rocket Bowler Executioner Firecracker Guards Tornado Goblin Drill
Bomb Tower Goblin Drill
Bomb Tower Rocket Tornado Goblin Drill Bowler
Bomb Tower Firecracker Tornado Goblin Drill Bowler Executioner
Bomb Tower Firecracker Guards Tornado Goblin Drill Bowler Executioner
Bomb Tower Tornado Goblin Drill Executioner Firecracker Guards Bowler
Bomb Tower Tornado Goblin Drill
Bowler Firecracker Bomb Tower Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Bowler
Firecracker Bomb Tower Rocket Bowler Executioner
Guards Bomb Tower Rocket Bowler
Rocket Guards Bowler Tornado
Guards Goblin Drill Bowler Executioner
Firecracker Rocket Executioner Bomb Tower Tornado
Rocket Guards Bomb Tower Bowler
Bomb Tower
Rocket Firecracker Bomb Tower Tornado
Guards Goblin Drill
Bomb Tower Guards Bowler
Rocket Guards Tornado Bowler
Rocket Bowler Bomb Tower Guards Executioner
Firecracker Bomb Tower Bowler Executioner
Guards Firecracker Bomb Tower Rocket Tornado Goblin Drill Bowler Executioner
Bowler Executioner Firecracker Bomb Tower
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Guards Goblin Drill
Firecracker Tornado Bowler Executioner
Rocket Goblin Drill
Firecracker Rocket Guards
Rocket Executioner Firecracker Bowler
Firecracker Executioner Rocket Tornado
Firecracker Tornado Bowler Executioner
Firecracker Tornado Bowler Executioner
Firecracker Tornado
Rocket Guards Tornado Bowler
Firecracker Rocket Tornado Bowler
Firecracker Rocket Tornado Executioner
Rocket Firecracker Bowler Executioner
Firecracker Rocket
Firecracker
Rocket Firecracker Goblin Drill Bowler Executioner
Firecracker Rocket Bowler Executioner
Rocket Tornado
Rocket
Rocket Firecracker Bowler Executioner
Rocket Firecracker Tornado Bowler
Rocket Bowler
Rocket Tornado
Rocket Tornado Bowler
Rocket Goblin Drill
Firecracker Tornado Bowler Executioner
Firecracker Tornado Bowler Executioner
Tornado Bowler
Rocket Firecracker Tornado
Firecracker Tornado Executioner
Rocket Firecracker Guards
Bowler
Rocket
Rocket Firecracker
Rocket Firecracker Bowler
Rocket Guards
Rocket Firecracker Tornado Executioner
Firecracker Rocket Bowler Executioner
Firecracker Bowler Executioner
Rocket Tornado
Firecracker Executioner
Firecracker Rocket Guards Tornado Bowler
Firecracker Rocket Tornado Executioner
Firecracker Rocket Tornado Bowler Executioner

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