My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Tesla Valkyrie Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Goblin Gang Giant Skeleton
Giant Snowball
Bomber Archers Goblin Gang
Zap
Bomber Archers Goblin Gang
Barbarian Barrel
Bomber Archers Goblin Gang Tesla Valkyrie Giant Skeleton
The Log
Bomber Archers Goblin Gang Giant Skeleton
Earthquake
Bomber Archers Goblin Gang Tesla
Arrows
Bomber Archers Goblin Gang
Royal Delivery
Bomber Archers Goblin Gang Valkyrie Giant Skeleton
Fireball
Bomber Archers Goblin Gang Tesla
Poison
Bomber Archers Goblin Gang
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Arrows Goblin Gang Tesla Fireball Valkyrie Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Arrows Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Giant Skeleton
Archers
Valkyrie Arrows Giant Skeleton
Arrows
Fireball Archers Giant Skeleton
Goblin Gang
Valkyrie Giant Skeleton
Tesla
Fireball
Arrows
Valkyrie
Archers Bomber Goblin Gang Giant Skeleton
Giant Skeleton
Bomber Archers Arrows Goblin Gang Valkyrie

Defense Synergies 2 14

Bomber
Tesla Valkyrie
Archers
Valkyrie Goblin Gang Tesla Giant Skeleton
Arrows
Tesla Fireball Valkyrie Giant Skeleton
Goblin Gang
Tesla Archers Valkyrie Giant Skeleton
Tesla
Goblin Gang Bomber Archers Arrows Fireball Valkyrie
Fireball
Arrows Tesla Valkyrie
Valkyrie
Archers Bomber Arrows Goblin Gang Tesla Fireball
Giant Skeleton
Archers Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Fireball Valkyrie
Goblin Gang Tesla Valkyrie
Goblin Gang Tesla Bomber Archers Valkyrie Giant Skeleton
Tesla Goblin Gang Valkyrie
Bomber Arrows Fireball Valkyrie Giant Skeleton
Arrows Goblin Gang Fireball Bomber Archers Tesla Valkyrie
Tesla Archers Arrows Goblin Gang Fireball
Arrows Tesla Fireball Valkyrie Giant Skeleton
Tesla Goblin Gang
Goblin Gang Bomber Archers Tesla Valkyrie Giant Skeleton
Archers Goblin Gang Valkyrie Bomber Arrows Tesla Fireball Giant Skeleton
Arrows Tesla Archers Goblin Gang Fireball
Tesla Bomber Goblin Gang Fireball Valkyrie Giant Skeleton
Bomber Fireball Valkyrie Arrows Goblin Gang Tesla
Goblin Gang Tesla
Goblin Gang Tesla Fireball
Tesla Bomber Arrows Goblin Gang Fireball Valkyrie
Arrows Tesla Fireball Valkyrie Bomber Archers Goblin Gang
Arrows Valkyrie Bomber Archers Tesla Fireball Giant Skeleton
Tesla
Bomber Goblin Gang Valkyrie Archers Arrows Tesla Fireball Giant Skeleton
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Archers Tesla Fireball Giant Skeleton
Fireball Bomber Archers Arrows Goblin Gang Tesla Valkyrie
Goblin Gang Giant Skeleton Valkyrie
Goblin Gang Valkyrie Giant Skeleton Tesla Fireball
Giant Skeleton Goblin Gang Tesla Valkyrie
Arrows Fireball Archers Goblin Gang Tesla
Goblin Gang Archers Tesla Fireball Valkyrie Giant Skeleton
Giant Skeleton Tesla Valkyrie
Giant Skeleton Fireball Valkyrie
Goblin Gang Tesla
Tesla Valkyrie Giant Skeleton
Arrows Fireball Valkyrie Giant Skeleton
Giant Skeleton Goblin Gang Tesla Fireball Valkyrie
Bomber Archers Tesla Fireball Valkyrie
Goblin Gang Tesla Bomber Archers Fireball Valkyrie Giant Skeleton
Arrows Valkyrie Bomber Archers Tesla Fireball Giant Skeleton
Bomber Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Giant Skeleton
Arrows Fireball
Arrows Fireball Giant Skeleton
Arrows Fireball Valkyrie Giant Skeleton
Bomber Fireball Arrows Valkyrie
Arrows Fireball
Bomber Archers Arrows
Arrows Fireball
Arrows Fireball
Goblin Gang Fireball
Arrows Fireball Valkyrie
Fireball Archers Arrows
Fireball
Arrows Fireball
Arrows Fireball
Bomber Arrows Fireball
Arrows Fireball
Arrows Fireball
Bomber
Bomber Archers Arrows Fireball
Bomber Arrows Fireball Valkyrie
Fireball Giant Skeleton
Arrows Fireball
Arrows Fireball
Arrows Bomber Fireball Valkyrie
Arrows Fireball
Fireball Arrows
Fireball Arrows
Archers Arrows Fireball
Fireball
Fireball
Bomber Arrows Fireball
Arrows Fireball
Giant Skeleton
Arrows Fireball
Archers Goblin Gang Fireball
Fireball Archers Arrows
Arrows Fireball
Fireball Goblin Gang Valkyrie
Arrows Bomber Fireball
Arrows Fireball Giant Skeleton
Goblin Gang Fireball Giant Skeleton
Fireball
Fireball Giant Skeleton
Fireball

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