My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Royal Recruits Valkyrie Wizard Electro Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Recruits Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Royal Recruits Sparky
Giant Snowball
Bomber Archers Barbarians Royal Recruits
Zap
Bomber Archers Sparky
Barbarian Barrel
Bomber Archers Barbarians Royal Recruits Valkyrie Wizard Sparky
The Log
Bomber Archers Barbarians Royal Recruits Sparky
Earthquake
Bomber Archers Barbarians
Arrows
Bomber Archers Royal Recruits
Royal Delivery
Bomber Archers Barbarians Royal Recruits Valkyrie Wizard Sparky
Fireball
Bomber Archers Barbarians Wizard Sparky
Poison
Bomber Archers Barbarians Royal Recruits Wizard Sparky
Lightning
Valkyrie Wizard Sparky
Rocket
Barbarians Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Electro Giant Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Electro Giant Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Valkyrie Barbarians Wizard Sparky Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Archers Valkyrie Barbarians

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Recruits Valkyrie Sparky
Archers
Valkyrie Royal Recruits
Barbarians
Royal Recruits
Bomber Archers
Valkyrie
Archers Bomber Wizard Sparky
Wizard
Valkyrie Sparky
Electro Giant
Sparky
Sparky
Bomber Valkyrie Wizard Electro Giant

Defense Synergies 1 6

Bomber
Royal Recruits Valkyrie Electro Giant
Archers
Valkyrie Royal Recruits
Barbarians
Royal Recruits
Bomber Archers
Valkyrie
Archers Bomber Wizard Sparky
Wizard
Valkyrie
Electro Giant
Bomber
Sparky
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Royal Recruits Valkyrie Wizard Sparky
Barbarians Sparky Royal Recruits Valkyrie
Barbarians Sparky Bomber Archers Royal Recruits Valkyrie
Barbarians Royal Recruits Sparky Valkyrie
Bomber Barbarians Royal Recruits Valkyrie Sparky
Bomber Archers Valkyrie
Archers Wizard
Barbarians Royal Recruits Valkyrie Electro Giant Sparky
Barbarians Sparky Royal Recruits
Bomber Archers Barbarians Royal Recruits Valkyrie Sparky
Archers Barbarians Valkyrie Bomber Royal Recruits Wizard Electro Giant
Archers Wizard
Barbarians Royal Recruits Sparky Bomber Valkyrie Wizard
Bomber Valkyrie Wizard Sparky Barbarians Royal Recruits
Barbarians Royal Recruits Sparky
Barbarians Royal Recruits Electro Giant Sparky
Barbarians Wizard Sparky Bomber Royal Recruits Valkyrie
Valkyrie Bomber Archers Barbarians Royal Recruits Wizard
Valkyrie Wizard Bomber Archers Barbarians Royal Recruits
Barbarians Sparky Royal Recruits
Bomber Royal Recruits Valkyrie Wizard Archers Barbarians Electro Giant Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Recruits Valkyrie Archers Electro Giant Sparky
Bomber Archers Valkyrie Wizard
Barbarians Royal Recruits Valkyrie Sparky
Royal Recruits Valkyrie Barbarians Sparky
Barbarians Royal Recruits Valkyrie Sparky
Wizard Electro Giant Archers
Royal Recruits Sparky Archers Barbarians Valkyrie
Barbarians Royal Recruits Valkyrie Sparky
Royal Recruits Barbarians Valkyrie Sparky
Royal Recruits Barbarians Sparky
Barbarians Royal Recruits Valkyrie Sparky
Royal Recruits Barbarians Valkyrie Electro Giant
Barbarians Royal Recruits Valkyrie Wizard Sparky
Royal Recruits Wizard Bomber Archers Barbarians Valkyrie Electro Giant Sparky
Barbarians Royal Recruits Electro Giant Sparky Bomber Archers Valkyrie
Valkyrie Bomber Archers Barbarians Royal Recruits Wizard Electro Giant Sparky
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Valkyrie Sparky
Sparky
Barbarians Royal Recruits Valkyrie Sparky
Bomber Wizard Valkyrie Sparky
Wizard Electro Giant
Bomber Archers Wizard Sparky
Wizard
Wizard
Sparky
Royal Recruits Valkyrie Wizard Sparky
Archers Wizard
Sparky
Sparky
Bomber Wizard Sparky
Royal Recruits Wizard Sparky
Sparky
Bomber Sparky
Bomber Archers Wizard Sparky
Bomber Valkyrie Wizard Electro Giant
Sparky
Wizard
Sparky
Barbarians Royal Recruits
Electro Giant Bomber Valkyrie Wizard Sparky
Wizard Sparky
Wizard Sparky
Sparky
Archers Wizard Electro Giant Sparky
Wizard Electro Giant
Sparky
Bomber Wizard Sparky
Sparky
Sparky
Wizard Sparky
Archers Barbarians Royal Recruits
Archers Wizard
Valkyrie Wizard Sparky
Bomber Wizard
Electro Giant Sparky
Royal Recruits Sparky
Electro Giant Royal Recruits Sparky
Royal Recruits Electro Giant Sparky
Sparky
Wizard Sparky

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