My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Goblin Hut Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Goblin Barrel Skeleton Army Prince
Giant Snowball
Bomber Archers Goblin Hut Goblin Barrel Skeleton Army Witch
Zap
Bomber Archers Goblin Hut Goblin Barrel Skeleton Army Witch Prince
Barbarian Barrel
Bomber Archers Goblin Hut Wizard Goblin Barrel Skeleton Army Witch
The Log
Bomber Archers Goblin Hut Goblin Barrel Skeleton Army Witch Prince
Earthquake
Bomber Archers Goblin Hut Goblin Barrel Skeleton Army Witch
Arrows
Bomber Archers Goblin Hut Goblin Barrel Skeleton Army Witch
Royal Delivery
Bomber Archers Goblin Hut Wizard Goblin Barrel Skeleton Army Witch Prince
Fireball
Bomber Archers Goblin Hut Wizard Goblin Barrel Skeleton Army Witch
Poison
Bomber Archers Goblin Hut Wizard Skeleton Army Witch
Lightning
Goblin Hut Wizard Witch Prince
Rocket
Goblin Hut Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Goblin Barrel Skeleton Army Goblin Hut Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Goblin Barrel Skeleton Army

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Prince
Archers
Goblin Hut Prince
Goblin Hut
Archers Goblin Barrel Prince
Wizard
Prince
Goblin Barrel
Prince Goblin Hut Skeleton Army
Skeleton Army
Goblin Barrel
Witch
Prince
Prince
Goblin Barrel Bomber Archers Goblin Hut Wizard Witch

Defense Synergies 0 9

Bomber
Archers
Goblin Hut Skeleton Army Witch
Goblin Hut
Archers Wizard Skeleton Army
Wizard
Goblin Hut Skeleton Army Prince
Goblin Barrel
Skeleton Army
Archers Goblin Hut Wizard Prince
Witch
Archers Prince
Prince
Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Goblin Hut Wizard
Skeleton Army Goblin Hut Witch Prince
Goblin Hut Skeleton Army Witch Prince Bomber Archers
Goblin Hut Skeleton Army Witch Prince
Bomber Skeleton Army Prince
Skeleton Army Bomber Archers
Archers Goblin Hut Wizard Witch
Witch Goblin Hut Skeleton Army Prince
Skeleton Army Bomber Archers Prince
Archers Skeleton Army Witch Bomber Goblin Hut Wizard
Archers Goblin Hut Wizard Witch
Goblin Hut Skeleton Army Prince Bomber Wizard Witch
Bomber Wizard Skeleton Army Goblin Hut Witch Prince
Skeleton Army Goblin Hut Prince
Skeleton Army Goblin Hut Prince
Wizard Bomber Goblin Hut Skeleton Army Witch Prince
Bomber Archers Goblin Hut Wizard Skeleton Army Witch Prince
Wizard Witch Bomber Archers Goblin Hut
Goblin Hut Prince
Bomber Wizard Skeleton Army Archers Witch Prince
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Archers Goblin Hut Witch Prince
Bomber Archers Wizard Prince
Skeleton Army Goblin Hut Witch Prince
Skeleton Army Prince
Goblin Hut Skeleton Army Witch Prince
Wizard Archers Goblin Hut Witch
Skeleton Army Prince Archers Goblin Hut Witch
Skeleton Army Prince
Goblin Hut Skeleton Army Witch Prince
Witch Goblin Hut Skeleton Army
Goblin Hut Witch Prince
Skeleton Army Prince
Skeleton Army Prince Wizard Witch
Wizard Bomber Archers Skeleton Army Witch
Goblin Hut Skeleton Army Witch Bomber Archers Prince
Bomber Archers Goblin Hut Wizard Witch
Bomber Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Hut
Prince
Bomber Wizard
Wizard Witch
Bomber Archers Wizard Witch
Wizard
Wizard
Prince
Wizard Prince
Archers Wizard
Goblin Hut
Goblin Hut Prince
Bomber Goblin Hut Wizard Witch
Goblin Hut Wizard
Bomber
Bomber Archers Wizard Prince
Bomber Wizard Witch
Prince
Wizard
Prince
Bomber Wizard Witch
Witch
Wizard Witch
Wizard Witch Prince
Archers Wizard Witch
Goblin Hut Wizard Witch
Bomber Wizard
Prince
Wizard
Archers Goblin Hut Skeleton Army Witch Prince
Archers Wizard Witch
Wizard Prince
Bomber Wizard
Prince
Witch
Witch
Witch Prince
Prince
Wizard

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