My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Hog Rider Skeleton Army
Giant Snowball
Bomber Archers Cannon Musketeer Hog Rider Skeleton Army
Zap
Bomber Archers Cannon Skeleton Army
Barbarian Barrel
Bomber Archers Knight Cannon Musketeer Skeleton Army
The Log
Bomber Archers Cannon Mini P.E.K.K.A Musketeer Hog Rider Skeleton Army
Earthquake
Bomber Archers Cannon Hog Rider Skeleton Army
Arrows
Bomber Archers Skeleton Army
Royal Delivery
Bomber Archers Knight Mini P.E.K.K.A Musketeer Hog Rider Skeleton Army
Fireball
Bomber Archers Cannon Musketeer Hog Rider Skeleton Army
Poison
Bomber Archers Cannon Musketeer Skeleton Army
Lightning
Knight Cannon Mini P.E.K.K.A Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Knight Cannon Skeleton Army Mini P.E.K.K.A Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Knight Cannon

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Hog Rider
Archers
Knight Mini P.E.K.K.A Hog Rider
Knight
Archers Musketeer Hog Rider Bomber
Cannon
Mini P.E.K.K.A
Bomber Archers Musketeer Hog Rider
Musketeer
Knight Hog Rider Mini P.E.K.K.A
Hog Rider
Knight Musketeer Bomber Archers Mini P.E.K.K.A
Skeleton Army

Defense Synergies 5 12

Bomber
Knight Cannon Mini P.E.K.K.A
Archers
Knight Cannon Mini P.E.K.K.A Skeleton Army
Knight
Bomber Archers Cannon Musketeer Mini P.E.K.K.A Skeleton Army
Cannon
Knight Musketeer Bomber Archers Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A
Bomber Archers Knight Cannon Musketeer Skeleton Army
Musketeer
Knight Cannon Mini P.E.K.K.A Skeleton Army
Hog Rider
Skeleton Army
Archers Knight Cannon Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon Musketeer
Mini P.E.K.K.A Skeleton Army Knight Cannon Musketeer
Cannon Mini P.E.K.K.A Skeleton Army Bomber Archers Knight Musketeer
Cannon Mini P.E.K.K.A Skeleton Army Knight Musketeer
Bomber Mini P.E.K.K.A Skeleton Army
Skeleton Army Bomber Archers Cannon Musketeer
Musketeer Archers Cannon
Cannon Musketeer
Cannon Mini P.E.K.K.A Musketeer Skeleton Army
Knight Skeleton Army Bomber Archers Cannon Mini P.E.K.K.A Musketeer
Archers Skeleton Army Bomber Knight Cannon Musketeer
Musketeer Archers
Cannon Mini P.E.K.K.A Skeleton Army Bomber Knight Musketeer
Bomber Skeleton Army Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Knight Cannon
Skeleton Army Cannon Mini P.E.K.K.A
Bomber Knight Cannon Mini P.E.K.K.A Musketeer Skeleton Army
Cannon Bomber Archers Knight Musketeer Skeleton Army
Bomber Archers Knight Cannon Musketeer
Mini P.E.K.K.A Cannon Musketeer
Bomber Skeleton Army Archers Knight Cannon Mini P.E.K.K.A Musketeer
Cannon Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Archers
Bomber Archers Knight Mini P.E.K.K.A Musketeer
Skeleton Army Knight Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Skeleton Army Knight Musketeer
Knight Cannon Mini P.E.K.K.A Musketeer Skeleton Army
Archers Musketeer
Mini P.E.K.K.A Skeleton Army Archers Knight Musketeer
Mini P.E.K.K.A Knight Skeleton Army
Knight Mini P.E.K.K.A Skeleton Army
Cannon Musketeer Skeleton Army
Knight Mini P.E.K.K.A Musketeer
Skeleton Army
Mini P.E.K.K.A Skeleton Army Knight Cannon
Bomber Archers Cannon Musketeer Skeleton Army
Skeleton Army Bomber Archers Knight Mini P.E.K.K.A Musketeer
Bomber Archers Cannon Mini P.E.K.K.A Musketeer
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer
Musketeer
Knight Musketeer
Bomber
Musketeer
Bomber Archers Musketeer
Mini P.E.K.K.A Musketeer
Knight Musketeer
Archers Musketeer
Knight Musketeer
Musketeer
Musketeer
Bomber Musketeer
Musketeer
Bomber Mini P.E.K.K.A
Bomber Archers Mini P.E.K.K.A Musketeer
Bomber
Musketeer
Musketeer
Musketeer
Bomber
Musketeer
Musketeer
Musketeer
Archers Musketeer
Musketeer
Mini P.E.K.K.A
Bomber Musketeer
Archers Musketeer Skeleton Army
Archers Musketeer
Knight Mini P.E.K.K.A Musketeer
Bomber Musketeer
Musketeer
Musketeer
Musketeer
Musketeer

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