My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Goblin Hut Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Musketeer Goblin Hut Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers
Giant Snowball
Bomber Archers Musketeer Goblin Hut
Zap
Bomber Archers Goblin Hut Goblin Giant
Barbarian Barrel
Bomber Archers Knight Musketeer Goblin Hut
The Log
Bomber Archers Mini P.E.K.K.A Musketeer Goblin Hut
Earthquake
Bomber Archers Goblin Hut
Arrows
Bomber Archers Goblin Hut
Royal Delivery
Bomber Archers Knight Mini P.E.K.K.A Musketeer Goblin Hut
Fireball
Bomber Archers Musketeer Goblin Hut
Poison
Bomber Archers Musketeer Goblin Hut
Lightning
Knight Mini P.E.K.K.A Musketeer Goblin Hut
Rocket
Musketeer Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Knight Mini P.E.K.K.A Musketeer Goblin Hut Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Archers Knight Mini P.E.K.K.A

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Goblin Giant
Archers
Knight Mini P.E.K.K.A Goblin Hut Goblin Giant
Knight
Archers Musketeer Bomber Goblin Hut
Mini P.E.K.K.A
Bomber Archers Musketeer Goblin Hut Goblin Giant
Musketeer
Knight Mini P.E.K.K.A Goblin Hut Goblin Giant
Goblin Hut
Archers Knight Mini P.E.K.K.A Musketeer Goblin Giant
Rocket
Goblin Giant
Bomber Archers Mini P.E.K.K.A Musketeer Goblin Hut

Defense Synergies 3 9

Bomber
Knight Mini P.E.K.K.A
Archers
Knight Mini P.E.K.K.A Goblin Hut Goblin Giant
Knight
Bomber Archers Musketeer Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Bomber Archers Knight Musketeer Goblin Hut
Musketeer
Knight Mini P.E.K.K.A Goblin Hut
Goblin Hut
Archers Knight Mini P.E.K.K.A Musketeer
Rocket
Goblin Giant
Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Knight Musketeer Goblin Hut Goblin Giant
Mini P.E.K.K.A Knight Musketeer Goblin Hut
Mini P.E.K.K.A Goblin Hut Rocket Bomber Archers Knight Musketeer
Mini P.E.K.K.A Goblin Hut Knight Musketeer
Bomber Mini P.E.K.K.A Rocket
Bomber Archers Musketeer
Musketeer Rocket Archers Goblin Hut
Rocket Musketeer Goblin Giant
Mini P.E.K.K.A Musketeer Goblin Hut
Knight Bomber Archers Mini P.E.K.K.A Musketeer
Archers Bomber Knight Musketeer Goblin Hut Goblin Giant
Musketeer Archers Goblin Hut
Mini P.E.K.K.A Goblin Hut Bomber Knight Musketeer Rocket
Bomber Rocket Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Knight Goblin Hut
Rocket Mini P.E.K.K.A Goblin Hut
Bomber Knight Mini P.E.K.K.A Musketeer Goblin Hut
Bomber Archers Knight Musketeer Goblin Hut
Bomber Archers Knight Musketeer Goblin Hut
Mini P.E.K.K.A Musketeer Goblin Hut
Bomber Archers Knight Mini P.E.K.K.A Musketeer Goblin Giant
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Archers Goblin Hut
Bomber Archers Knight Mini P.E.K.K.A Musketeer Rocket
Knight Mini P.E.K.K.A Musketeer Goblin Hut Rocket Goblin Giant
Mini P.E.K.K.A Rocket Knight Musketeer Goblin Giant
Knight Mini P.E.K.K.A Musketeer Goblin Hut Goblin Giant
Rocket Archers Musketeer Goblin Hut Goblin Giant
Mini P.E.K.K.A Rocket Archers Knight Musketeer Goblin Hut Goblin Giant
Mini P.E.K.K.A Knight Goblin Giant
Rocket Knight Mini P.E.K.K.A Goblin Hut
Musketeer Goblin Hut Goblin Giant
Knight Mini P.E.K.K.A Musketeer Goblin Hut
Rocket Goblin Giant
Mini P.E.K.K.A Rocket Knight Goblin Giant
Bomber Archers Musketeer
Goblin Hut Bomber Archers Knight Mini P.E.K.K.A Musketeer Rocket Goblin Giant
Bomber Archers Mini P.E.K.K.A Musketeer Goblin Hut
Bomber Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Rocket
Musketeer
Rocket Goblin Hut Goblin Giant
Knight Musketeer Rocket
Bomber Rocket
Musketeer Rocket Goblin Giant
Bomber Archers Musketeer
Rocket Mini P.E.K.K.A Musketeer
Rocket Knight Musketeer
Archers Musketeer Rocket
Rocket Knight Musketeer Goblin Hut
Musketeer Rocket
Musketeer Goblin Hut
Rocket Bomber Musketeer Goblin Hut
Musketeer Goblin Hut Rocket
Rocket
Bomber Mini P.E.K.K.A Rocket
Rocket Bomber Archers Mini P.E.K.K.A Musketeer
Rocket Bomber
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Musketeer
Bomber
Musketeer
Musketeer
Rocket Musketeer
Archers Musketeer
Rocket Musketeer Goblin Hut
Mini P.E.K.K.A
Bomber Musketeer Rocket
Rocket
Rocket
Archers Musketeer Goblin Hut Rocket
Rocket Archers Musketeer
Knight Mini P.E.K.K.A Musketeer Rocket
Bomber Musketeer
Rocket
Musketeer
Musketeer Rocket
Musketeer Rocket
Musketeer Rocket Goblin Giant
Rocket

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