My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Musketeer Goblin Giant Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers
Giant Snowball
Bomber Archers Musketeer
Zap
Bomber Archers Goblin Giant
Barbarian Barrel
Bomber Archers Musketeer Electro Wizard
The Log
Bomber Archers Musketeer
Earthquake
Bomber Archers
Arrows
Bomber Archers
Royal Delivery
Bomber Archers Musketeer Electro Wizard
Fireball
Bomber Archers Musketeer Electro Wizard
Poison
Bomber Archers Musketeer Electro Wizard
Lightning
Musketeer Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Archers Musketeer Poison Electro Wizard Golden Knight Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Archers Musketeer

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Giant
Archers
Goblin Giant
Musketeer
Goblin Giant The Log
Poison
Goblin Giant The Log
Goblin Giant
Bomber Archers Musketeer Poison The Log Electro Wizard
The Log
Musketeer Poison Goblin Giant
Electro Wizard
Goblin Giant
Golden Knight

Defense Synergies 1 15

Bomber
The Log Electro Wizard Golden Knight
Archers
Goblin Giant The Log Electro Wizard Golden Knight
Musketeer
The Log Electro Wizard Golden Knight
Poison
The Log Electro Wizard
Goblin Giant
Archers The Log Electro Wizard
The Log
Musketeer Bomber Archers Poison Goblin Giant Electro Wizard Golden Knight
Electro Wizard
Bomber Archers Musketeer Poison Goblin Giant The Log
Golden Knight
Bomber Archers Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Goblin Giant The Log Electro Wizard Golden Knight
Musketeer The Log Electro Wizard
Bomber Archers Musketeer Electro Wizard
Musketeer Electro Wizard
Bomber Poison The Log
The Log Bomber Archers Musketeer Electro Wizard
Musketeer Electro Wizard Archers Poison
Musketeer Poison Goblin Giant The Log Electro Wizard Golden Knight
Musketeer
Bomber Archers Musketeer Electro Wizard
Archers Poison Electro Wizard Bomber Musketeer Goblin Giant The Log
Musketeer Archers Poison Electro Wizard
Bomber Musketeer The Log Electro Wizard
Bomber Poison The Log Electro Wizard Golden Knight
Electro Wizard
The Log Electro Wizard
Bomber Musketeer Poison Electro Wizard
Bomber Archers Musketeer The Log Electro Wizard Golden Knight
Poison The Log Bomber Archers Musketeer Electro Wizard
Musketeer Electro Wizard
Bomber Archers Musketeer Poison Goblin Giant The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Electro Wizard
Poison Electro Wizard Bomber Archers Musketeer The Log
Musketeer Goblin Giant The Log Electro Wizard Golden Knight
Musketeer Goblin Giant The Log Electro Wizard
Musketeer Goblin Giant
Poison Archers Musketeer Goblin Giant Electro Wizard
Archers Musketeer Goblin Giant Electro Wizard
Goblin Giant
Electro Wizard Poison The Log
Musketeer Goblin Giant
Musketeer Golden Knight
Poison Goblin Giant The Log Electro Wizard
Goblin Giant Golden Knight
Bomber Archers Musketeer
Electro Wizard Bomber Archers Musketeer Poison Goblin Giant The Log Golden Knight
Poison Bomber Archers Musketeer The Log Electro Wizard Golden Knight
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer The Log Golden Knight
Poison Musketeer The Log Electro Wizard Golden Knight
Poison Goblin Giant The Log
Musketeer Poison The Log
Bomber Poison The Log
Poison Musketeer Goblin Giant
Bomber Archers Musketeer Poison The Log
Poison The Log
Poison The Log Golden Knight
Musketeer Poison Electro Wizard
Poison Musketeer The Log Electro Wizard Golden Knight
Poison Archers Musketeer
Poison Musketeer The Log Golden Knight
Musketeer Poison
Musketeer Poison The Log
Bomber Musketeer Poison The Log Golden Knight
Musketeer Poison The Log
Poison
Bomber
Bomber Archers Musketeer Poison The Log Electro Wizard
Bomber Poison The Log Golden Knight
Musketeer Poison The Log
Poison
Musketeer The Log
Musketeer Poison The Log
Poison The Log Bomber
Poison The Log Musketeer Electro Wizard Golden Knight
Musketeer Poison The Log Golden Knight
Poison Musketeer The Log Golden Knight
Poison Archers Musketeer Electro Wizard
Electro Wizard Musketeer Poison
Poison Bomber Musketeer The Log
Poison Electro Wizard
Poison The Log
Electro Wizard Archers Musketeer
Poison Archers Musketeer Electro Wizard
The Log
Poison Musketeer Electro Wizard
The Log Bomber Musketeer Poison
Poison
Musketeer
Musketeer Poison The Log Electro Wizard Golden Knight
Musketeer Poison Electro Wizard
Poison Musketeer Goblin Giant The Log Electro Wizard Golden Knight

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