My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Executioner Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Miner Inferno Dragon
Giant Snowball
Bomber Barbarians Musketeer Miner Inferno Dragon
Zap
Bomber Inferno Dragon
Barbarian Barrel
Bomber Barbarians Musketeer Executioner
The Log
Bomber Barbarians Musketeer
Earthquake
Bomber Barbarians
Arrows
Bomber
Royal Delivery
Bomber Barbarians Musketeer Executioner Miner Inferno Dragon
Fireball
Bomber Barbarians Musketeer Executioner Inferno Dragon
Poison
Bomber Barbarians Musketeer Executioner
Lightning
Musketeer Executioner Inferno Dragon
Rocket
Barbarians Musketeer Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Miner Musketeer Inferno Dragon Barbarians Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Miner Musketeer

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Miner Mega Knight
Arrows
Miner Mega Knight
Barbarians
Musketeer
Miner Mega Knight
Executioner
Miner Mega Knight
Miner
Bomber Arrows Musketeer Executioner Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Inferno Dragon Bomber Arrows Musketeer Executioner Miner

Defense Synergies 1 7

Bomber
Miner
Arrows
Mega Knight Barbarians
Barbarians
Arrows
Musketeer
Miner Mega Knight
Executioner
Mega Knight
Miner
Bomber Musketeer Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Arrows Musketeer Executioner Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Executioner
Barbarians Inferno Dragon Musketeer Executioner Mega Knight
Barbarians Mega Knight Bomber Musketeer Executioner Inferno Dragon
Barbarians Inferno Dragon Musketeer Mega Knight
Bomber Arrows Barbarians Mega Knight
Arrows Bomber Musketeer Executioner Mega Knight
Musketeer Inferno Dragon Arrows Executioner
Arrows Barbarians Musketeer Mega Knight
Barbarians Inferno Dragon Musketeer
Bomber Barbarians Musketeer Miner Mega Knight
Barbarians Executioner Bomber Arrows Musketeer Mega Knight
Arrows Musketeer Executioner Inferno Dragon
Barbarians Mega Knight Bomber Musketeer
Bomber Executioner Mega Knight Arrows Barbarians
Barbarians Inferno Dragon Mega Knight
Barbarians Inferno Dragon Mega Knight
Barbarians Mega Knight Bomber Arrows Musketeer Executioner
Arrows Mega Knight Bomber Barbarians Musketeer Executioner
Arrows Executioner Bomber Barbarians Musketeer Inferno Dragon Mega Knight
Barbarians Musketeer Inferno Dragon
Bomber Mega Knight Arrows Barbarians Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight
Bomber Arrows Musketeer Executioner Miner Inferno Dragon Mega Knight
Barbarians Mega Knight Musketeer
Mega Knight Barbarians Musketeer
Barbarians Musketeer Executioner Inferno Dragon Mega Knight
Arrows Executioner Musketeer
Barbarians Musketeer
Mega Knight Barbarians Inferno Dragon
Mega Knight Barbarians Inferno Dragon
Barbarians Musketeer Inferno Dragon
Inferno Dragon Mega Knight Barbarians Musketeer
Mega Knight Arrows Barbarians
Barbarians Mega Knight Executioner
Bomber Barbarians Musketeer Executioner Mega Knight
Barbarians Bomber Musketeer Executioner Inferno Dragon
Arrows Executioner Mega Knight Bomber Barbarians Musketeer Inferno Dragon
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Musketeer Executioner Miner
Arrows Miner
Arrows Barbarians Musketeer
Bomber Executioner Arrows Mega Knight
Arrows Executioner Musketeer
Bomber Arrows Musketeer Executioner
Arrows Executioner
Arrows Miner
Musketeer
Miner Arrows Musketeer
Arrows Musketeer Executioner
Musketeer Executioner Miner
Arrows Musketeer
Arrows Musketeer
Bomber Arrows Musketeer Executioner
Arrows Musketeer Executioner Mega Knight
Arrows
Bomber
Bomber Arrows Musketeer Executioner Mega Knight
Bomber Arrows Miner Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Arrows Barbarians Musketeer
Arrows Bomber Executioner Mega Knight
Inferno Dragon
Arrows Miner Musketeer Executioner
Arrows Musketeer Miner Mega Knight
Miner Arrows Musketeer
Arrows Musketeer Executioner
Musketeer
Bomber Arrows Musketeer Miner Mega Knight
Arrows
Mega Knight
Arrows
Barbarians Musketeer
Arrows Musketeer Executioner
Arrows
Miner Musketeer Executioner Mega Knight
Arrows Bomber Musketeer Executioner
Arrows
Musketeer Executioner Mega Knight
Musketeer
Musketeer Executioner
Musketeer Executioner Miner Mega Knight
Inferno Dragon
Mega Knight

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