My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Royal Ghost Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Ghost Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Ghost Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Barrel
Giant Snowball
Bomber Cannon Skeleton Barrel
Zap
Bomber Cannon Skeleton Barrel
Barbarian Barrel
Bomber Cannon Skeleton Barrel Royal Ghost
The Log
Bomber Cannon Skeleton Barrel
Earthquake
Bomber Cannon
Arrows
Bomber Skeleton Barrel
Royal Delivery
Bomber Skeleton Barrel Royal Ghost
Fireball
Bomber Cannon Skeleton Barrel
Poison
Bomber Cannon Skeleton Barrel
Lightning
Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Arrows Cannon Skeleton Barrel Royal Ghost Fireball Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Arrows Cannon

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Skeleton Barrel
Arrows
Fireball Skeleton Barrel
Cannon
Skeleton Barrel
Fireball Bomber Arrows Royal Ghost Golden Knight
Fireball
Arrows Skeleton Barrel The Log Golden Knight
The Log
Fireball
Royal Ghost
Skeleton Barrel Golden Knight
Golden Knight
Skeleton Barrel Fireball Royal Ghost

Defense Synergies 2 13

Bomber
Cannon The Log Royal Ghost Golden Knight
Arrows
Cannon Fireball Golden Knight
Cannon
The Log Bomber Arrows Fireball Royal Ghost
Skeleton Barrel
Fireball
Fireball
The Log Arrows Cannon Skeleton Barrel Golden Knight
The Log
Cannon Fireball Bomber Royal Ghost Golden Knight
Royal Ghost
Bomber Cannon The Log
Golden Knight
Bomber Arrows Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Skeleton Barrel Fireball The Log Golden Knight
Cannon The Log
Cannon Bomber
Cannon
Bomber Arrows Fireball The Log
Arrows Fireball The Log Bomber Cannon Royal Ghost
Arrows Cannon Fireball
Arrows Cannon Skeleton Barrel Fireball The Log Golden Knight
Cannon
Bomber Cannon Royal Ghost
Bomber Arrows Cannon Fireball The Log Royal Ghost
Arrows Fireball
Cannon Bomber Fireball The Log
Bomber Fireball Arrows Cannon The Log Royal Ghost Golden Knight
Cannon
Cannon Fireball The Log
Bomber Arrows Cannon Fireball
Arrows Cannon Fireball Bomber The Log Royal Ghost Golden Knight
Arrows The Log Bomber Cannon Fireball Royal Ghost
Cannon
Bomber Royal Ghost Arrows Cannon Fireball The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Royal Ghost
Fireball Bomber Arrows Skeleton Barrel The Log Royal Ghost
The Log Golden Knight
Fireball The Log
Cannon
Arrows Fireball Skeleton Barrel
Fireball
Fireball The Log
Cannon
Golden Knight
Arrows Fireball The Log
Cannon Fireball Golden Knight
Bomber Cannon Fireball
Bomber Fireball The Log Golden Knight
Arrows Bomber Cannon Fireball The Log Royal Ghost Golden Knight
Bomber Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Arrows The Log Royal Ghost Golden Knight
Arrows Fireball Skeleton Barrel The Log Royal Ghost Golden Knight
Arrows Skeleton Barrel Fireball The Log
Arrows Skeleton Barrel Fireball The Log
Bomber Fireball Arrows The Log
Arrows Fireball Skeleton Barrel
Bomber Arrows The Log
Arrows Fireball The Log Skeleton Barrel
Arrows Fireball The Log Skeleton Barrel Golden Knight
Fireball
Arrows Skeleton Barrel Fireball The Log Golden Knight
Fireball Arrows
Skeleton Barrel Fireball The Log Golden Knight
Arrows Skeleton Barrel Fireball
Arrows Skeleton Barrel Fireball The Log
Bomber Arrows Skeleton Barrel Fireball The Log Golden Knight
Arrows Skeleton Barrel Fireball The Log
Arrows Fireball
Bomber
Bomber Arrows Skeleton Barrel Fireball The Log
Bomber Arrows Skeleton Barrel Fireball The Log Golden Knight
Fireball The Log
Arrows Fireball
The Log
Arrows Skeleton Barrel Fireball The Log
Arrows The Log Bomber Fireball
Arrows Fireball The Log Skeleton Barrel Royal Ghost Golden Knight
Fireball Arrows Skeleton Barrel The Log Golden Knight
Fireball Arrows Skeleton Barrel The Log Golden Knight
Arrows Fireball
Skeleton Barrel Fireball
Fireball
Bomber Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Skeleton Barrel Fireball
Fireball Arrows
Arrows The Log Fireball
Fireball
Arrows The Log Bomber Skeleton Barrel Fireball
Arrows Fireball
Fireball The Log Golden Knight
Fireball
Skeleton Barrel Fireball The Log Royal Ghost Golden Knight
Fireball

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