My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Demolisher P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Demolisher Skeleton Army Ram Rider
Giant Snowball
Bomber Skeleton Army Ram Rider
Zap
Bomber Skeleton Army Ram Rider
Barbarian Barrel
Bomber Skeleton Army
The Log
Bomber Mini P.E.K.K.A Goblin Demolisher Skeleton Army Ram Rider
Earthquake
Bomber Skeleton Army
Arrows
Bomber Skeleton Army
Royal Delivery
Bomber Mini P.E.K.K.A Goblin Demolisher Skeleton Army P.E.K.K.A Ram Rider
Fireball
Bomber Skeleton Army Ram Rider
Poison
Bomber Skeleton Army
Lightning
Mini P.E.K.K.A Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Goblin Demolisher

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Goblin Demolisher Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Skeleton Army Fireball Mini P.E.K.K.A Goblin Demolisher Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Skeleton Army Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A P.E.K.K.A Ram Rider
Arrows
Fireball P.E.K.K.A Mini P.E.K.K.A Ram Rider
Fireball
Arrows Ram Rider
Mini P.E.K.K.A
Bomber Arrows Goblin Demolisher Ram Rider
Goblin Demolisher
Mini P.E.K.K.A P.E.K.K.A Ram Rider
Skeleton Army
P.E.K.K.A
Arrows Bomber Goblin Demolisher Ram Rider
Ram Rider
Bomber Arrows Fireball Mini P.E.K.K.A Goblin Demolisher P.E.K.K.A

Defense Synergies 0 11

Bomber
Mini P.E.K.K.A P.E.K.K.A
Arrows
Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball
Arrows Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Bomber Arrows Fireball Goblin Demolisher Skeleton Army Ram Rider
Goblin Demolisher
Mini P.E.K.K.A P.E.K.K.A
Skeleton Army
Mini P.E.K.K.A
P.E.K.K.A
Bomber Arrows Goblin Demolisher
Ram Rider
Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Goblin Demolisher Ram Rider
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Ram Rider
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Ram Rider Bomber
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Ram Rider
Bomber Arrows Fireball Mini P.E.K.K.A Goblin Demolisher Skeleton Army P.E.K.K.A
Arrows Fireball Skeleton Army Bomber Goblin Demolisher
Ram Rider Arrows Fireball
Arrows Fireball P.E.K.K.A Ram Rider
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
Skeleton Army Bomber Mini P.E.K.K.A
Skeleton Army Bomber Arrows Fireball Goblin Demolisher Ram Rider
Arrows Fireball Ram Rider
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bomber Fireball Ram Rider
Bomber Fireball Skeleton Army Arrows Mini P.E.K.K.A Goblin Demolisher P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Ram Rider
Skeleton Army Fireball Mini P.E.K.K.A P.E.K.K.A Ram Rider
Bomber Arrows Fireball Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Arrows Fireball Bomber Goblin Demolisher Skeleton Army Ram Rider
Arrows Bomber Fireball Goblin Demolisher Ram Rider
Mini P.E.K.K.A P.E.K.K.A Ram Rider
Bomber Goblin Demolisher Skeleton Army Arrows Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Fireball P.E.K.K.A
Fireball Bomber Arrows Mini P.E.K.K.A
Skeleton Army P.E.K.K.A Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Ram Rider
P.E.K.K.A Mini P.E.K.K.A Skeleton Army Ram Rider
Arrows Fireball Goblin Demolisher Ram Rider
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Ram Rider
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
P.E.K.K.A Fireball Mini P.E.K.K.A Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A Mini P.E.K.K.A
Skeleton Army P.E.K.K.A Arrows Fireball
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Ram Rider
Bomber Fireball Goblin Demolisher Skeleton Army
Skeleton Army Bomber Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Bomber Fireball Mini P.E.K.K.A P.E.K.K.A
Bomber Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Ram Rider
Arrows Fireball
Arrows Fireball
Bomber Fireball Arrows Goblin Demolisher
Arrows Fireball Ram Rider
Bomber Arrows Goblin Demolisher
Arrows Fireball Goblin Demolisher Ram Rider
Arrows Fireball Ram Rider
Fireball Mini P.E.K.K.A
Arrows Fireball Ram Rider
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Bomber Arrows Fireball Goblin Demolisher
Arrows Fireball Goblin Demolisher
Arrows Fireball
Bomber Mini P.E.K.K.A
Bomber Arrows Fireball Mini P.E.K.K.A Goblin Demolisher
Bomber Arrows Fireball Goblin Demolisher
Fireball
Arrows Fireball
Arrows Fireball
Arrows Goblin Demolisher Bomber Fireball
Arrows Fireball Ram Rider
Fireball Arrows Ram Rider
Fireball Arrows
Arrows Fireball
Fireball
Fireball Mini P.E.K.K.A
Bomber Arrows Fireball
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Fireball Skeleton Army
Fireball Arrows Ram Rider
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Bomber Fireball
Arrows Fireball
P.E.K.K.A
Fireball
Fireball
Fireball
P.E.K.K.A
Fireball

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