My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Goblin Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Guards
Giant Snowball
Bomber Goblin Hut Goblin Barrel Guards Baby Dragon
Zap
Bomber Goblin Hut Goblin Barrel Guards
Barbarian Barrel
Bomber Valkyrie Goblin Hut Goblin Barrel Guards
The Log
Bomber Goblin Hut Goblin Barrel Guards
Earthquake
Bomber Goblin Hut Goblin Barrel Guards
Arrows
Bomber Goblin Hut Goblin Barrel Guards
Royal Delivery
Bomber Valkyrie Goblin Hut Goblin Barrel Guards Baby Dragon
Fireball
Bomber Goblin Hut Goblin Barrel Baby Dragon
Poison
Bomber Goblin Hut Guards
Lightning
Valkyrie Goblin Hut Baby Dragon
Rocket
Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Barrel Guards Fireball Valkyrie Baby Dragon Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Barrel Guards

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Baby Dragon
Arrows
Fireball Goblin Barrel
Fireball
Arrows Baby Dragon
Valkyrie
Goblin Barrel Bomber Goblin Hut Baby Dragon
Goblin Hut
Valkyrie Goblin Barrel Baby Dragon
Goblin Barrel
Valkyrie Arrows Goblin Hut Guards Baby Dragon
Guards
Goblin Barrel
Baby Dragon
Bomber Fireball Valkyrie Goblin Hut Goblin Barrel

Defense Synergies 0 11

Bomber
Valkyrie Guards
Arrows
Fireball Valkyrie Goblin Hut
Fireball
Arrows Valkyrie Goblin Hut
Valkyrie
Bomber Arrows Fireball Goblin Hut Baby Dragon
Goblin Hut
Arrows Fireball Valkyrie Baby Dragon
Goblin Barrel
Guards
Bomber Baby Dragon
Baby Dragon
Valkyrie Goblin Hut Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Valkyrie Goblin Hut Baby Dragon
Valkyrie Goblin Hut
Goblin Hut Bomber Valkyrie
Goblin Hut Valkyrie Guards
Bomber Arrows Fireball Valkyrie
Arrows Fireball Bomber Valkyrie Guards Baby Dragon
Arrows Fireball Goblin Hut Baby Dragon
Arrows Fireball Valkyrie Baby Dragon
Goblin Hut
Guards Bomber Valkyrie
Valkyrie Guards Bomber Arrows Fireball Goblin Hut Baby Dragon
Arrows Fireball Goblin Hut Baby Dragon
Goblin Hut Bomber Fireball Valkyrie Guards
Bomber Fireball Valkyrie Arrows Goblin Hut Guards Baby Dragon
Goblin Hut
Fireball Goblin Hut
Bomber Arrows Fireball Valkyrie Goblin Hut
Arrows Fireball Valkyrie Bomber Goblin Hut Guards Baby Dragon
Arrows Valkyrie Baby Dragon Bomber Fireball Goblin Hut Guards
Goblin Hut
Bomber Valkyrie Arrows Fireball Guards Baby Dragon
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball Goblin Hut
Fireball Bomber Arrows Valkyrie Baby Dragon
Guards Valkyrie Goblin Hut
Valkyrie Guards Fireball
Valkyrie Goblin Hut Guards
Arrows Fireball Goblin Hut Baby Dragon
Guards Fireball Valkyrie Goblin Hut
Valkyrie
Fireball Valkyrie Goblin Hut Baby Dragon
Goblin Hut Guards
Valkyrie Goblin Hut Guards
Arrows Fireball Valkyrie Guards
Fireball Valkyrie Guards
Bomber Fireball Valkyrie Baby Dragon
Goblin Hut Guards Bomber Fireball Valkyrie Baby Dragon
Arrows Valkyrie Bomber Fireball Goblin Hut Baby Dragon
Bomber Arrows Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Guards Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Goblin Hut Baby Dragon
Arrows Fireball Valkyrie Guards
Bomber Fireball Arrows Valkyrie Baby Dragon
Arrows Fireball Baby Dragon
Bomber Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Guards
Arrows Fireball Valkyrie
Fireball Arrows Baby Dragon
Fireball Goblin Hut Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Goblin Hut Baby Dragon
Bomber Arrows Fireball Goblin Hut Baby Dragon
Arrows Fireball Goblin Hut Baby Dragon
Arrows Fireball
Bomber
Bomber Arrows Fireball Baby Dragon
Bomber Arrows Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Bomber Fireball Valkyrie Baby Dragon
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Fireball Goblin Hut Guards
Fireball
Bomber Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball Goblin Hut Guards
Fireball Arrows Baby Dragon
Arrows Fireball
Fireball Valkyrie Baby Dragon
Arrows Bomber Fireball Baby Dragon
Arrows Fireball
Fireball Guards Baby Dragon
Fireball
Fireball Baby Dragon
Fireball

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