My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker P.E.K.K.A Royal Ghost Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Royal Ghost Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bandit Ram Rider
Giant Snowball
Bomber Ram Rider
Zap
Bomber Firecracker Bandit Ram Rider
Barbarian Barrel
Bomber Firecracker Royal Ghost Bandit
The Log
Bomber Firecracker Bandit Ram Rider
Earthquake
Bomber Firecracker
Arrows
Bomber Firecracker
Royal Delivery
Bomber Firecracker P.E.K.K.A Royal Ghost Bandit Ram Rider
Fireball
Bomber Firecracker Bandit Ram Rider
Poison
Bomber Firecracker
Lightning
Bandit Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Firecracker Void Royal Ghost Bandit Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Firecracker Void

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A Bandit Ram Rider
Arrows
Void P.E.K.K.A Bandit Ram Rider
Firecracker
P.E.K.K.A Bandit Ram Rider
Void
Arrows
P.E.K.K.A
Arrows Bomber Firecracker Ram Rider
Royal Ghost
Bandit Ram Rider
Bandit
Bomber Arrows Firecracker Royal Ghost Ram Rider
Ram Rider
Bomber Arrows Firecracker P.E.K.K.A Royal Ghost Bandit

Defense Synergies 1 8

Bomber
P.E.K.K.A Royal Ghost Bandit
Arrows
Void P.E.K.K.A Bandit
Firecracker
P.E.K.K.A Bandit
Void
Arrows
P.E.K.K.A
Bomber Arrows Firecracker
Royal Ghost
Bomber
Bandit
Bomber Arrows Firecracker Ram Rider
Ram Rider
Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Void Ram Rider
P.E.K.K.A Firecracker Bandit Ram Rider
P.E.K.K.A Ram Rider Bomber Void Bandit
P.E.K.K.A Firecracker Bandit Ram Rider
Bomber Arrows Firecracker P.E.K.K.A
Arrows Bomber Firecracker Royal Ghost Bandit
Ram Rider Arrows Firecracker Void
Arrows Void P.E.K.K.A Bandit Ram Rider
P.E.K.K.A
Bomber Firecracker Royal Ghost Bandit
Bomber Arrows Firecracker Royal Ghost Bandit Ram Rider
Arrows Firecracker Ram Rider
P.E.K.K.A Bomber Bandit Ram Rider
Bomber Arrows Firecracker P.E.K.K.A Royal Ghost
P.E.K.K.A Bandit Ram Rider
P.E.K.K.A Bandit Ram Rider
Bomber Arrows Firecracker P.E.K.K.A
Arrows Bomber Firecracker Royal Ghost Bandit Ram Rider
Arrows Bomber Firecracker Royal Ghost Bandit Ram Rider
P.E.K.K.A Ram Rider
Bomber Royal Ghost Arrows Firecracker P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void P.E.K.K.A Royal Ghost Bandit
Void Bandit Bomber Arrows Firecracker Royal Ghost
P.E.K.K.A Bandit Ram Rider
P.E.K.K.A Bandit Ram Rider
P.E.K.K.A Bandit Ram Rider
Arrows Firecracker Ram Rider
P.E.K.K.A Void Bandit Ram Rider
P.E.K.K.A
Void P.E.K.K.A Firecracker Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Arrows Void
P.E.K.K.A Bandit Ram Rider
Bomber Firecracker
Bomber Firecracker P.E.K.K.A
Arrows Bomber Firecracker P.E.K.K.A Royal Ghost
Bomber Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker Royal Ghost Bandit
Arrows Firecracker Void Royal Ghost Bandit Ram Rider
Arrows Void Bandit
Arrows Firecracker Void
Bomber Arrows Firecracker
Arrows Firecracker Ram Rider
Bomber Arrows Firecracker
Arrows Firecracker Ram Rider
Arrows Void Firecracker Bandit Ram Rider
Void
Firecracker Void Arrows Bandit Ram Rider
Void Arrows Firecracker
Firecracker Void Bandit
Arrows Firecracker Void Bandit
Arrows Firecracker
Bomber Arrows Firecracker Bandit
Arrows Firecracker Bandit
Arrows
Bomber
Void Bomber Arrows Firecracker Bandit
Bomber Arrows Firecracker Void
Void
Arrows Void
Void
Arrows Void
Arrows Firecracker Bomber
Arrows Firecracker Void Royal Ghost Bandit Ram Rider
Void Arrows Bandit Ram Rider
Void Arrows Firecracker Bandit
Arrows Firecracker Void
Firecracker Void
Void
Void Bomber Arrows Bandit
Void Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Void Bandit
Arrows Firecracker Ram Rider
Arrows
Void Firecracker
Arrows Bomber Firecracker
Void Arrows
Firecracker P.E.K.K.A
Firecracker
Firecracker Void
Void Firecracker Royal Ghost Bandit
P.E.K.K.A
Firecracker Void
Void

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