My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Musketeer Goblin Cage

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Royal Giant Elite Barbarians
Giant Snowball
Bomber Goblin Gang Musketeer
Zap
Bomber Goblin Gang Royal Giant
Barbarian Barrel
Bomber Goblin Gang Elite Barbarians Musketeer Goblin Cage
The Log
Bomber Goblin Gang Royal Giant Elite Barbarians Musketeer Goblin Cage
Earthquake
Bomber Goblin Gang Goblin Cage
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Elite Barbarians Musketeer Goblin Cage
Fireball
Bomber Goblin Gang Elite Barbarians Musketeer Goblin Cage
Poison
Bomber Goblin Gang Musketeer Goblin Cage
Lightning
Elite Barbarians Musketeer Goblin Cage
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Arrows Goblin Gang Musketeer Goblin Cage Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Arrows Goblin Gang

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Elite Barbarians Goblin Cage
Arrows
Royal Giant Elite Barbarians
Goblin Gang
Royal Giant Goblin Cage
Royal Giant
Bomber Arrows Goblin Gang Elite Barbarians Musketeer
Elite Barbarians
Arrows Rage Bomber Royal Giant
Musketeer
Royal Giant Goblin Cage
Goblin Cage
Bomber Goblin Gang Musketeer
Rage
Elite Barbarians

Defense Synergies 1 3

Bomber
Goblin Cage
Arrows
Goblin Gang
Musketeer Goblin Cage
Royal Giant
Elite Barbarians
Musketeer
Goblin Gang Goblin Cage
Goblin Cage
Bomber Goblin Gang Musketeer
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Goblin Cage
Elite Barbarians Goblin Gang Musketeer Goblin Cage
Goblin Gang Goblin Cage Bomber Elite Barbarians Musketeer
Elite Barbarians Goblin Cage Goblin Gang Musketeer
Bomber Arrows Elite Barbarians Goblin Cage
Arrows Goblin Gang Bomber Musketeer
Musketeer Arrows Goblin Gang Goblin Cage
Arrows Musketeer Goblin Cage
Goblin Gang Elite Barbarians Musketeer Goblin Cage
Goblin Gang Elite Barbarians Bomber Musketeer
Goblin Gang Bomber Arrows Musketeer
Arrows Musketeer Goblin Gang
Goblin Cage Bomber Goblin Gang Elite Barbarians Musketeer
Bomber Arrows Goblin Gang Goblin Cage
Elite Barbarians Goblin Gang Goblin Cage
Goblin Gang Elite Barbarians Goblin Cage
Bomber Arrows Goblin Gang Elite Barbarians Musketeer Goblin Cage
Arrows Goblin Cage Bomber Goblin Gang Elite Barbarians Musketeer
Arrows Goblin Cage Bomber Musketeer
Elite Barbarians Musketeer Goblin Cage
Bomber Goblin Gang Arrows Elite Barbarians Musketeer
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Goblin Cage
Bomber Arrows Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer Goblin Cage
Goblin Gang Elite Barbarians Musketeer Goblin Cage
Goblin Gang Elite Barbarians Musketeer Goblin Cage
Arrows Goblin Gang Musketeer
Goblin Gang Elite Barbarians Musketeer Goblin Cage
Elite Barbarians Goblin Cage
Goblin Cage Elite Barbarians
Goblin Gang Musketeer Goblin Cage
Elite Barbarians Musketeer Goblin Cage
Arrows Elite Barbarians Goblin Cage
Elite Barbarians Goblin Gang Goblin Cage
Bomber Musketeer Goblin Cage
Goblin Gang Elite Barbarians Bomber Musketeer Goblin Cage
Arrows Bomber Elite Barbarians Musketeer Goblin Cage
Bomber Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Musketeer
Arrows
Arrows Musketeer
Bomber Arrows
Arrows Musketeer
Bomber Arrows Musketeer
Arrows
Arrows
Goblin Gang Elite Barbarians Musketeer
Arrows Musketeer
Arrows Musketeer
Elite Barbarians Musketeer
Arrows Musketeer
Arrows Elite Barbarians Musketeer
Bomber Arrows Musketeer
Arrows Musketeer
Arrows
Bomber
Bomber Arrows Musketeer
Bomber Arrows
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Bomber
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Elite Barbarians Arrows Musketeer
Musketeer
Elite Barbarians
Bomber Arrows Musketeer
Arrows
Arrows
Goblin Gang Musketeer
Arrows Musketeer
Arrows
Goblin Gang Musketeer
Arrows Bomber Musketeer
Arrows
Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer
Musketeer
Musketeer

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