My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Giant Skeleton Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Goblin Barrel Skeleton Army Giant Skeleton
Giant Snowball
Bomber Minion Horde Goblin Barrel Skeleton Army
Zap
Bomber Minion Horde Goblin Barrel Skeleton Army
Barbarian Barrel
Bomber Wizard Goblin Barrel Skeleton Army Giant Skeleton
The Log
Bomber Goblin Barrel Skeleton Army Giant Skeleton
Earthquake
Bomber Goblin Barrel Skeleton Army
Arrows
Bomber Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Bomber Minion Horde Wizard Goblin Barrel Skeleton Army Giant Skeleton Mother Witch
Fireball
Bomber Minion Horde Wizard Goblin Barrel Skeleton Army Mother Witch
Poison
Bomber Minion Horde Wizard Skeleton Army Mother Witch
Lightning
Wizard Mother Witch
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Giant Skeleton Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Barrel Skeleton Army Mother Witch Minion Horde Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Barrel Skeleton Army

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Skeleton
Arrows
Goblin Barrel Giant Skeleton Mother Witch
Minion Horde
Giant Skeleton
Wizard
Giant Skeleton
Goblin Barrel
Arrows Skeleton Army Giant Skeleton
Skeleton Army
Goblin Barrel
Giant Skeleton
Bomber Arrows Minion Horde Wizard Goblin Barrel Mother Witch
Mother Witch
Arrows Giant Skeleton

Defense Synergies 0 6

Bomber
Arrows
Giant Skeleton Mother Witch
Minion Horde
Wizard
Skeleton Army Giant Skeleton
Goblin Barrel
Skeleton Army
Wizard Giant Skeleton
Giant Skeleton
Arrows Wizard Skeleton Army Mother Witch
Mother Witch
Arrows Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Wizard
Minion Horde Skeleton Army
Minion Horde Skeleton Army Bomber Giant Skeleton
Minion Horde Skeleton Army
Bomber Arrows Skeleton Army Giant Skeleton
Arrows Skeleton Army Bomber Mother Witch
Minion Horde Arrows Wizard
Arrows Giant Skeleton
Minion Horde Skeleton Army
Skeleton Army Bomber Minion Horde Giant Skeleton
Minion Horde Skeleton Army Mother Witch Bomber Arrows Wizard Giant Skeleton
Arrows Minion Horde Wizard
Minion Horde Skeleton Army Bomber Wizard Giant Skeleton
Bomber Wizard Skeleton Army Arrows Minion Horde
Skeleton Army Minion Horde
Minion Horde Skeleton Army
Minion Horde Wizard Bomber Arrows Skeleton Army
Arrows Bomber Minion Horde Wizard Skeleton Army
Arrows Wizard Bomber Giant Skeleton Mother Witch
Bomber Wizard Skeleton Army Arrows Minion Horde Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Skeleton
Bomber Arrows Wizard
Skeleton Army Giant Skeleton Minion Horde
Skeleton Army Giant Skeleton Minion Horde
Giant Skeleton Minion Horde Skeleton Army
Arrows Wizard Mother Witch Minion Horde
Skeleton Army Minion Horde Giant Skeleton
Giant Skeleton Minion Horde Skeleton Army
Minion Horde Giant Skeleton Skeleton Army
Minion Horde Skeleton Army
Minion Horde Giant Skeleton
Skeleton Army Arrows Giant Skeleton
Skeleton Army Giant Skeleton Minion Horde Wizard
Wizard Bomber Minion Horde Skeleton Army
Skeleton Army Bomber Minion Horde Giant Skeleton
Arrows Bomber Minion Horde Wizard Giant Skeleton Mother Witch
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Giant Skeleton
Arrows
Arrows Minion Horde Giant Skeleton
Arrows Giant Skeleton
Bomber Wizard Arrows Minion Horde
Arrows Wizard Mother Witch Minion Horde
Bomber Arrows Minion Horde Wizard
Arrows Wizard
Arrows Wizard
Minion Horde
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Minion Horde
Arrows
Bomber Arrows Minion Horde Wizard
Arrows Minion Horde Wizard
Arrows
Bomber Minion Horde
Bomber Arrows Wizard
Bomber Arrows Wizard Mother Witch
Minion Horde Giant Skeleton
Arrows Wizard
Arrows Minion Horde
Arrows Mother Witch Bomber Wizard
Minion Horde
Arrows Wizard
Arrows Wizard
Arrows
Arrows Minion Horde Wizard Mother Witch
Minion Horde Wizard
Minion Horde
Bomber Arrows Minion Horde Wizard
Arrows Minion Horde
Minion Horde Giant Skeleton
Arrows Wizard
Minion Horde Skeleton Army
Arrows Wizard
Arrows
Minion Horde Wizard
Arrows Bomber Wizard
Arrows Giant Skeleton
Minion Horde
Minion Horde Giant Skeleton
Giant Skeleton
Wizard

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