My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Barbarians Musketeer
Zap
Bomber
Barbarian Barrel
Bomber Knight Barbarians Musketeer Valkyrie Wizard
The Log
Bomber Barbarians Musketeer
Earthquake
Bomber Barbarians
Arrows
Bomber
Royal Delivery
Bomber Knight Barbarians Musketeer Valkyrie Wizard
Fireball
Bomber Barbarians Musketeer Wizard
Poison
Bomber Barbarians Musketeer Wizard
Lightning
Knight Musketeer Valkyrie Wizard
Rocket
Barbarians Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Fireball Musketeer Valkyrie Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Knight Fireball

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Valkyrie
Arrows
Fireball Knight
Knight
Musketeer Bomber Arrows Fireball Wizard
Barbarians
Fireball
Arrows Knight
Musketeer
Knight Valkyrie
Valkyrie
Musketeer Bomber Wizard
Wizard
Knight Valkyrie

Defense Synergies 3 10

Bomber
Knight Valkyrie
Arrows
Knight Barbarians Fireball Valkyrie
Knight
Bomber Musketeer Arrows Fireball Wizard
Barbarians
Arrows
Fireball
Arrows Knight Musketeer Valkyrie
Musketeer
Knight Valkyrie Fireball
Valkyrie
Musketeer Bomber Arrows Fireball Wizard
Wizard
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Fireball Musketeer Valkyrie Wizard
Barbarians Knight Musketeer Valkyrie
Barbarians Bomber Knight Musketeer Valkyrie
Barbarians Knight Musketeer Valkyrie
Bomber Arrows Barbarians Fireball Valkyrie
Arrows Fireball Bomber Musketeer Valkyrie
Musketeer Arrows Fireball Wizard
Arrows Barbarians Fireball Musketeer Valkyrie
Barbarians Musketeer
Knight Bomber Barbarians Musketeer Valkyrie
Barbarians Valkyrie Bomber Arrows Knight Fireball Musketeer Wizard
Arrows Musketeer Fireball Wizard
Barbarians Bomber Knight Fireball Musketeer Valkyrie Wizard
Bomber Fireball Valkyrie Wizard Arrows Barbarians
Barbarians Knight
Barbarians Fireball
Barbarians Wizard Bomber Arrows Knight Fireball Musketeer Valkyrie
Arrows Fireball Valkyrie Bomber Knight Barbarians Musketeer Wizard
Arrows Valkyrie Wizard Bomber Knight Barbarians Fireball Musketeer
Barbarians Musketeer
Bomber Valkyrie Wizard Arrows Knight Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie Fireball
Fireball Bomber Arrows Knight Musketeer Valkyrie Wizard
Barbarians Knight Musketeer Valkyrie
Valkyrie Knight Barbarians Fireball Musketeer
Barbarians Knight Musketeer Valkyrie
Arrows Fireball Wizard Musketeer
Knight Barbarians Fireball Musketeer Valkyrie
Knight Barbarians Valkyrie
Knight Barbarians Fireball Valkyrie
Barbarians Musketeer
Knight Barbarians Musketeer Valkyrie
Arrows Barbarians Fireball Valkyrie
Barbarians Knight Fireball Valkyrie Wizard
Wizard Bomber Barbarians Fireball Musketeer Valkyrie
Barbarians Bomber Knight Fireball Musketeer Valkyrie
Arrows Valkyrie Bomber Barbarians Fireball Musketeer Wizard
Bomber Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Arrows Knight Barbarians Fireball Musketeer Valkyrie
Bomber Fireball Wizard Arrows Valkyrie
Arrows Fireball Wizard Musketeer
Bomber Arrows Musketeer Wizard
Arrows Fireball Wizard
Arrows Fireball Wizard
Fireball Musketeer
Arrows Knight Fireball Musketeer Valkyrie Wizard
Fireball Arrows Musketeer Wizard
Knight Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Bomber Arrows Fireball Musketeer Wizard
Arrows Fireball Musketeer Wizard
Arrows Fireball
Bomber
Bomber Arrows Fireball Musketeer Wizard
Bomber Arrows Fireball Valkyrie Wizard
Fireball Musketeer
Arrows Fireball Wizard
Musketeer
Arrows Barbarians Fireball Musketeer
Arrows Bomber Fireball Valkyrie Wizard
Arrows Fireball Musketeer Wizard
Fireball Arrows Musketeer Wizard
Fireball Arrows Musketeer
Arrows Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball
Bomber Arrows Fireball Musketeer Wizard
Arrows Fireball
Arrows Fireball Wizard
Barbarians Fireball Musketeer
Fireball Arrows Musketeer Wizard
Arrows Fireball
Fireball Knight Musketeer Valkyrie Wizard
Arrows Bomber Fireball Musketeer Wizard
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Wizard

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