My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Valkyrie Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Cannon Baby Dragon
Zap
Bomber Cannon Firecracker
Barbarian Barrel
Bomber Knight Cannon Firecracker Valkyrie
The Log
Bomber Cannon Firecracker
Earthquake
Bomber Cannon Firecracker
Arrows
Bomber Firecracker
Royal Delivery
Bomber Knight Firecracker Valkyrie Baby Dragon
Fireball
Bomber Cannon Firecracker Baby Dragon
Poison
Bomber Cannon Firecracker
Lightning
Knight Cannon Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Cannon Firecracker Valkyrie Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Cannon

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Valkyrie Baby Dragon Mega Knight
Arrows
Knight Mega Knight
Knight
Firecracker Baby Dragon Bomber Arrows
Cannon
Firecracker
Knight Valkyrie Baby Dragon Mega Knight
Valkyrie
Bomber Firecracker Baby Dragon
Baby Dragon
Knight Bomber Firecracker Valkyrie Mega Knight
Mega Knight
Bomber Arrows Firecracker Baby Dragon

Defense Synergies 5 13

Bomber
Knight Cannon Valkyrie
Arrows
Mega Knight Knight Cannon Valkyrie
Knight
Bomber Cannon Firecracker Arrows Baby Dragon
Cannon
Knight Bomber Arrows Firecracker Valkyrie Baby Dragon
Firecracker
Knight Valkyrie Cannon Baby Dragon Mega Knight
Valkyrie
Firecracker Bomber Arrows Cannon Baby Dragon
Baby Dragon
Knight Cannon Firecracker Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon Firecracker Valkyrie Baby Dragon
Knight Cannon Firecracker Valkyrie Mega Knight
Cannon Mega Knight Bomber Knight Valkyrie
Cannon Knight Firecracker Valkyrie Mega Knight
Bomber Arrows Firecracker Valkyrie Mega Knight
Arrows Bomber Cannon Firecracker Valkyrie Baby Dragon Mega Knight
Arrows Cannon Firecracker Baby Dragon
Arrows Cannon Valkyrie Baby Dragon Mega Knight
Cannon
Knight Bomber Cannon Firecracker Valkyrie Mega Knight
Valkyrie Bomber Arrows Knight Cannon Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Cannon Mega Knight Bomber Knight Valkyrie
Bomber Valkyrie Mega Knight Arrows Cannon Firecracker Baby Dragon
Knight Cannon Mega Knight
Cannon Mega Knight
Mega Knight Bomber Arrows Knight Cannon Firecracker Valkyrie
Arrows Cannon Valkyrie Mega Knight Bomber Knight Firecracker Baby Dragon
Arrows Valkyrie Baby Dragon Bomber Knight Cannon Firecracker Mega Knight
Cannon
Bomber Valkyrie Mega Knight Arrows Knight Cannon Firecracker Baby Dragon
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight
Bomber Arrows Knight Firecracker Valkyrie Baby Dragon Mega Knight
Mega Knight Knight Valkyrie
Valkyrie Mega Knight Knight
Knight Cannon Valkyrie Mega Knight
Arrows Firecracker Baby Dragon
Knight Valkyrie
Mega Knight Knight Valkyrie
Mega Knight Knight Firecracker Valkyrie Baby Dragon
Cannon
Mega Knight Knight Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Knight Cannon Valkyrie
Bomber Cannon Firecracker Valkyrie Baby Dragon Mega Knight
Bomber Knight Firecracker Valkyrie Baby Dragon
Arrows Valkyrie Mega Knight Bomber Cannon Firecracker Baby Dragon
Bomber Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Baby Dragon
Arrows Knight Firecracker Valkyrie
Bomber Arrows Firecracker Valkyrie Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Bomber Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker
Firecracker Arrows Knight Valkyrie
Arrows Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Bomber Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows
Bomber
Bomber Arrows Firecracker Baby Dragon Mega Knight
Bomber Arrows Firecracker Valkyrie Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Firecracker Bomber Valkyrie Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Firecracker
Bomber Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Arrows Firecracker Baby Dragon
Arrows
Knight Firecracker Valkyrie Baby Dragon Mega Knight
Arrows Bomber Firecracker Baby Dragon
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Mega Knight
Firecracker Mega Knight

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