My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Battle Ram P.E.K.K.A Princess Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram P.E.K.K.A Princess Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram
Giant Snowball
Bomber Cannon Battle Ram Princess
Zap
Bomber Cannon Battle Ram Princess
Barbarian Barrel
Bomber Knight Cannon Battle Ram Princess
The Log
Bomber Cannon Battle Ram Princess
Earthquake
Bomber Cannon
Arrows
Bomber Princess
Royal Delivery
Bomber Knight Battle Ram P.E.K.K.A Princess
Fireball
Bomber Cannon Battle Ram Princess
Poison
Bomber Cannon Princess
Lightning
Knight Cannon Battle Ram Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Battle Ram P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Cannon Princess Battle Ram Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Cannon

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Battle Ram P.E.K.K.A
Arrows
P.E.K.K.A Knight Battle Ram
Knight
Battle Ram Princess Bomber Arrows Archer Queen
Cannon
Battle Ram
Knight Bomber Arrows P.E.K.K.A Princess Archer Queen
P.E.K.K.A
Arrows Bomber Battle Ram Princess Archer Queen
Princess
Knight Battle Ram P.E.K.K.A
Archer Queen
Knight Battle Ram P.E.K.K.A

Defense Synergies 4 8

Bomber
Knight Cannon P.E.K.K.A
Arrows
Knight Cannon P.E.K.K.A
Knight
Bomber Cannon Princess Archer Queen Arrows
Cannon
Knight Bomber Arrows Princess Archer Queen
Battle Ram
P.E.K.K.A
Bomber Arrows Princess
Princess
Knight Cannon P.E.K.K.A
Archer Queen
Knight Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon
P.E.K.K.A Knight Cannon
Cannon P.E.K.K.A Bomber Knight
Cannon P.E.K.K.A Knight
Bomber Arrows P.E.K.K.A Princess
Arrows Bomber Cannon
Arrows Cannon Princess
Arrows Cannon P.E.K.K.A
Cannon P.E.K.K.A Princess Archer Queen
Knight Bomber Cannon
Bomber Arrows Knight Cannon Princess
Arrows Princess
Cannon P.E.K.K.A Bomber Knight
Bomber Arrows Cannon P.E.K.K.A Princess
P.E.K.K.A Knight Cannon
Cannon P.E.K.K.A
Bomber Arrows Knight Cannon P.E.K.K.A
Arrows Cannon Bomber Knight
Arrows Bomber Knight Cannon Princess
P.E.K.K.A Cannon
Bomber Arrows Knight Cannon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight P.E.K.K.A
Bomber Arrows Knight
P.E.K.K.A Knight
P.E.K.K.A Knight
P.E.K.K.A Knight Cannon
Arrows Princess
P.E.K.K.A Knight
P.E.K.K.A Knight
P.E.K.K.A Knight
P.E.K.K.A Cannon
P.E.K.K.A Knight
P.E.K.K.A Arrows Archer Queen
P.E.K.K.A Knight Cannon
Bomber Cannon Princess
Bomber Knight P.E.K.K.A Archer Queen
Arrows Bomber Cannon P.E.K.K.A Princess Archer Queen
Bomber Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Princess
Arrows
Arrows Knight
Bomber Arrows
Arrows Princess
Bomber Arrows Princess
Arrows Princess
Arrows
Arrows Knight Princess
Arrows Princess Archer Queen
Knight Princess
Arrows Princess
Princess Arrows
Bomber Arrows Princess
Arrows Princess
Arrows
Bomber
Bomber Arrows Princess
Bomber Arrows Princess
Arrows Princess
Arrows
Arrows Bomber Princess
Arrows Princess
Arrows Princess
Arrows
Arrows Princess
Bomber Arrows
Arrows Princess
P.E.K.K.A
Arrows Princess
Princess
Arrows Princess Archer Queen
Arrows
Knight Princess
Arrows Bomber Princess
Arrows Archer Queen
P.E.K.K.A Archer Queen
Princess Archer Queen
Princess Archer Queen
Princess Archer Queen
P.E.K.K.A

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