My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Three Musketeers Sparky Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Three Musketeers Sparky
Giant Snowball
Bomber Three Musketeers
Zap
Bomber Firecracker Three Musketeers Sparky
Barbarian Barrel
Bomber Knight Firecracker Three Musketeers Sparky
The Log
Bomber Firecracker Three Musketeers Sparky
Earthquake
Bomber Firecracker
Arrows
Bomber Firecracker
Royal Delivery
Bomber Knight Firecracker Three Musketeers Sparky
Fireball
Bomber Firecracker Three Musketeers Sparky
Poison
Bomber Firecracker Three Musketeers Sparky
Lightning
Knight Three Musketeers Sparky Monk
Rocket
Three Musketeers Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tornado Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Firecracker Tornado Monk Sparky Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Sparky Monk
Arrows
Sparky Knight
Knight
Firecracker Three Musketeers Bomber Arrows Sparky
Firecracker
Knight Three Musketeers Tornado Sparky Monk
Three Musketeers
Knight Firecracker Tornado Monk
Tornado
Sparky Firecracker Three Musketeers
Sparky
Arrows Tornado Bomber Knight Firecracker
Monk
Bomber Firecracker Three Musketeers

Defense Synergies 3 11

Bomber
Knight Tornado
Arrows
Knight Tornado Sparky Monk
Knight
Bomber Firecracker Arrows Three Musketeers Tornado Sparky
Firecracker
Knight Tornado
Three Musketeers
Knight Tornado
Tornado
Sparky Bomber Arrows Knight Firecracker Three Musketeers Sparky
Sparky
Tornado Arrows Knight Tornado
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Sparky
Sparky Knight Firecracker Three Musketeers Monk
Three Musketeers Tornado Sparky Bomber Knight
Three Musketeers Sparky Knight Firecracker Monk
Bomber Arrows Firecracker Tornado Sparky Monk
Arrows Tornado Bomber Firecracker
Three Musketeers Tornado Arrows Firecracker
Arrows Sparky Monk
Three Musketeers Sparky Tornado
Knight Tornado Bomber Firecracker Sparky
Bomber Arrows Knight Firecracker Tornado
Arrows Three Musketeers Firecracker Tornado
Sparky Bomber Knight Three Musketeers
Bomber Three Musketeers Sparky Arrows Firecracker Tornado
Sparky Knight Three Musketeers
Tornado Monk Three Musketeers Sparky
Three Musketeers Sparky Bomber Arrows Knight Firecracker Tornado
Arrows Bomber Knight Firecracker Three Musketeers Tornado
Arrows Tornado Bomber Knight Firecracker
Sparky Three Musketeers Tornado
Bomber Arrows Knight Firecracker Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Sparky
Bomber Arrows Knight Firecracker Monk
Knight Sparky
Knight Tornado Sparky Monk
Knight Three Musketeers Sparky
Arrows Firecracker Three Musketeers Tornado Monk
Sparky Knight
Knight Sparky
Knight Firecracker Tornado Sparky Monk
Three Musketeers Sparky
Knight Sparky
Monk Arrows Tornado
Knight Three Musketeers Sparky
Bomber Firecracker Three Musketeers Sparky
Sparky Bomber Knight Firecracker Three Musketeers Tornado Monk
Arrows Bomber Firecracker Sparky
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Sparky Monk
Arrows Firecracker Monk Tornado
Arrows Sparky
Arrows Knight Firecracker Sparky
Bomber Arrows Firecracker Sparky
Arrows Firecracker Tornado Monk
Bomber Arrows Firecracker Tornado Sparky
Arrows Firecracker Tornado
Arrows Monk Firecracker Tornado
Three Musketeers Tornado Sparky
Firecracker Monk Arrows Knight Tornado Sparky
Monk Arrows Firecracker Tornado
Knight Firecracker Three Musketeers Sparky
Arrows Firecracker Monk
Arrows Firecracker Sparky
Bomber Arrows Firecracker Three Musketeers Sparky
Arrows Firecracker Three Musketeers Sparky
Monk Arrows Three Musketeers Tornado Sparky
Bomber Sparky
Bomber Arrows Firecracker Three Musketeers Sparky Monk
Bomber Arrows Firecracker Tornado Monk
Sparky Monk
Arrows Tornado
Tornado Sparky Monk
Arrows Monk
Arrows Firecracker Tornado Bomber Sparky
Arrows Firecracker Tornado Sparky Monk
Arrows Tornado Sparky Monk
Arrows Firecracker Tornado Sparky
Arrows Firecracker Tornado Sparky
Firecracker
Sparky
Bomber Arrows Sparky
Arrows Firecracker Sparky Monk
Sparky
Arrows Firecracker Sparky Monk
Arrows Firecracker Three Musketeers Tornado Monk
Arrows
Knight Firecracker Three Musketeers Sparky
Arrows Bomber Firecracker
Monk Arrows Tornado Sparky
Firecracker Three Musketeers Sparky
Firecracker Tornado Sparky
Firecracker Tornado
Firecracker Tornado Sparky Monk
Sparky
Firecracker Sparky Monk

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