My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs Goblin Barrel Skeleton Army
Giant Snowball
Bomber Musketeer Royal Hogs Goblin Barrel Skeleton Army
Zap
Bomber Firecracker Royal Hogs Goblin Barrel Skeleton Army
Barbarian Barrel
Bomber Knight Firecracker Musketeer Royal Hogs Goblin Barrel Skeleton Army
The Log
Bomber Firecracker Musketeer Royal Hogs Goblin Barrel Skeleton Army
Earthquake
Bomber Firecracker Royal Hogs Goblin Barrel Skeleton Army
Arrows
Bomber Firecracker Royal Hogs Goblin Barrel Skeleton Army
Royal Delivery
Bomber Knight Firecracker Musketeer Royal Hogs Goblin Barrel Skeleton Army
Fireball
Bomber Firecracker Musketeer Royal Hogs Goblin Barrel Skeleton Army
Poison
Bomber Firecracker Musketeer Royal Hogs Skeleton Army
Lightning
Knight Musketeer
Rocket
Musketeer Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Firecracker Goblin Barrel Skeleton Army Musketeer Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Firecracker

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Royal Hogs
Arrows
Royal Hogs Knight Goblin Barrel
Knight
Firecracker Musketeer Goblin Barrel Bomber Arrows Royal Hogs
Firecracker
Knight Royal Hogs Goblin Barrel
Musketeer
Knight Royal Hogs
Royal Hogs
Arrows Bomber Knight Firecracker Musketeer Goblin Barrel
Goblin Barrel
Knight Arrows Firecracker Royal Hogs Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 3 5

Bomber
Knight
Arrows
Knight
Knight
Bomber Firecracker Musketeer Arrows Skeleton Army
Firecracker
Knight Musketeer Skeleton Army
Musketeer
Knight Firecracker Skeleton Army
Royal Hogs
Goblin Barrel
Skeleton Army
Knight Firecracker Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Musketeer
Skeleton Army Knight Firecracker Musketeer
Skeleton Army Bomber Knight Musketeer
Skeleton Army Knight Firecracker Musketeer
Bomber Arrows Firecracker Skeleton Army
Arrows Skeleton Army Bomber Firecracker Musketeer
Musketeer Arrows Firecracker
Arrows Musketeer
Musketeer Skeleton Army
Knight Skeleton Army Bomber Firecracker Musketeer
Skeleton Army Bomber Arrows Knight Firecracker Musketeer
Arrows Musketeer Firecracker
Skeleton Army Bomber Knight Musketeer
Bomber Skeleton Army Arrows Firecracker
Skeleton Army Knight
Skeleton Army
Bomber Arrows Knight Firecracker Musketeer Skeleton Army
Arrows Bomber Knight Firecracker Musketeer Skeleton Army
Arrows Bomber Knight Firecracker Musketeer
Musketeer
Bomber Skeleton Army Arrows Knight Firecracker Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army
Bomber Arrows Knight Firecracker Musketeer
Skeleton Army Knight Musketeer
Skeleton Army Knight Musketeer
Knight Musketeer Skeleton Army
Arrows Firecracker Musketeer
Skeleton Army Knight Musketeer
Knight Skeleton Army
Knight Firecracker Skeleton Army
Musketeer Skeleton Army
Knight Musketeer
Skeleton Army Arrows
Skeleton Army Knight
Bomber Firecracker Musketeer Skeleton Army
Skeleton Army Bomber Knight Firecracker Musketeer
Arrows Bomber Firecracker Musketeer
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Arrows Knight Firecracker Musketeer
Bomber Arrows Firecracker
Arrows Firecracker Musketeer
Bomber Arrows Firecracker Musketeer
Arrows Firecracker
Arrows Firecracker
Musketeer
Firecracker Arrows Knight Musketeer
Arrows Firecracker Musketeer
Knight Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Bomber Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Bomber
Bomber Arrows Firecracker Musketeer
Bomber Arrows Firecracker
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Firecracker Bomber
Arrows Firecracker Musketeer
Arrows Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Firecracker Musketeer
Bomber Arrows Musketeer
Arrows Firecracker
Arrows Firecracker
Musketeer Skeleton Army
Arrows Firecracker Musketeer
Arrows
Knight Firecracker Musketeer
Arrows Bomber Firecracker Musketeer
Arrows
Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer
Firecracker

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