My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Tesla Valkyrie Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber
Zap
Bomber Firecracker
Barbarian Barrel
Bomber Knight Firecracker Tesla Valkyrie Wizard
The Log
Bomber Firecracker
Earthquake
Bomber Firecracker Tesla
Arrows
Bomber Firecracker
Royal Delivery
Bomber Knight Firecracker Valkyrie Wizard
Fireball
Bomber Firecracker Tesla Wizard
Poison
Bomber Firecracker Wizard
Lightning
Knight Tesla Valkyrie Wizard Goblinstein
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Firecracker Tesla Valkyrie Wizard Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Firecracker

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Valkyrie
Arrows
Knight
Knight
Firecracker Bomber Arrows Wizard
Firecracker
Knight Valkyrie
Tesla
Valkyrie
Bomber Firecracker Wizard
Wizard
Knight Valkyrie
Goblinstein

Defense Synergies 4 10

Bomber
Knight Tesla Valkyrie
Arrows
Knight Tesla Valkyrie
Knight
Bomber Firecracker Tesla Arrows Wizard
Firecracker
Knight Valkyrie Tesla
Tesla
Knight Bomber Arrows Firecracker Valkyrie Wizard
Valkyrie
Firecracker Bomber Arrows Tesla Wizard
Wizard
Knight Tesla Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Tesla Valkyrie Wizard
Knight Firecracker Tesla Valkyrie
Tesla Bomber Knight Valkyrie
Tesla Knight Firecracker Valkyrie
Bomber Arrows Firecracker Valkyrie
Arrows Bomber Firecracker Tesla Valkyrie
Tesla Arrows Firecracker Wizard
Arrows Tesla Valkyrie
Tesla
Knight Bomber Firecracker Tesla Valkyrie
Valkyrie Bomber Arrows Knight Firecracker Tesla Wizard
Arrows Tesla Firecracker Wizard
Tesla Bomber Knight Valkyrie Wizard
Bomber Valkyrie Wizard Arrows Firecracker Tesla
Knight Tesla
Tesla Goblinstein
Tesla Wizard Bomber Arrows Knight Firecracker Valkyrie
Arrows Tesla Valkyrie Bomber Knight Firecracker Wizard
Arrows Valkyrie Wizard Bomber Knight Firecracker Tesla
Tesla
Bomber Valkyrie Wizard Arrows Knight Firecracker Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Tesla
Bomber Arrows Knight Firecracker Tesla Valkyrie Wizard
Knight Valkyrie
Valkyrie Knight Tesla
Knight Tesla Valkyrie
Arrows Firecracker Wizard Goblinstein Tesla
Knight Tesla Valkyrie
Knight Tesla Valkyrie
Goblinstein Knight Firecracker Valkyrie
Tesla
Knight Tesla Valkyrie
Arrows Valkyrie
Knight Tesla Valkyrie Wizard
Wizard Bomber Firecracker Tesla Valkyrie
Tesla Bomber Knight Firecracker Valkyrie Goblinstein
Arrows Valkyrie Bomber Firecracker Tesla Wizard
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Knight Firecracker Valkyrie
Bomber Wizard Arrows Firecracker Valkyrie Goblinstein
Arrows Firecracker Wizard Goblinstein
Bomber Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Firecracker Arrows Knight Valkyrie Wizard
Arrows Firecracker Wizard
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Bomber Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Bomber
Bomber Arrows Firecracker Wizard
Bomber Arrows Firecracker Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Firecracker Bomber Valkyrie Wizard Goblinstein
Arrows Firecracker Wizard
Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Firecracker Wizard Goblinstein
Bomber Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Goblinstein
Arrows Firecracker Wizard
Arrows
Knight Firecracker Valkyrie Wizard
Arrows Bomber Firecracker Wizard
Arrows
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Wizard

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