My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Baby Dragon Goblin Giant Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Sparky
Giant Snowball
Bomber Baby Dragon Little Prince
Zap
Bomber Goblin Giant Sparky Little Prince
Barbarian Barrel
Bomber Sparky Little Prince
The Log
Bomber Mini P.E.K.K.A Sparky Little Prince
Earthquake
Bomber
Arrows
Bomber Little Prince
Royal Delivery
Bomber Mini P.E.K.K.A Baby Dragon Sparky Little Prince
Fireball
Bomber Baby Dragon Sparky Little Prince
Poison
Bomber Sparky Little Prince
Lightning
Mini P.E.K.K.A Baby Dragon Sparky Little Prince
Rocket
Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage Baby Dragon Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Arrows Little Prince Mini P.E.K.K.A Baby Dragon Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Arrows Little Prince

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Baby Dragon Goblin Giant Sparky
Arrows
Sparky Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A
Sparky Bomber Arrows Rage Baby Dragon Goblin Giant Little Prince
Rage
Sparky Mini P.E.K.K.A Goblin Giant
Baby Dragon
Bomber Mini P.E.K.K.A Goblin Giant Sparky
Goblin Giant
Sparky Bomber Arrows Mini P.E.K.K.A Rage Baby Dragon Little Prince
Sparky
Arrows Mini P.E.K.K.A Rage Goblin Giant Bomber Baby Dragon
Little Prince
Mini P.E.K.K.A Goblin Giant

Defense Synergies 0 7

Bomber
Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Sparky Little Prince
Mini P.E.K.K.A
Bomber Arrows Baby Dragon
Rage
Baby Dragon
Mini P.E.K.K.A Little Prince
Goblin Giant
Sparky
Sparky
Arrows Goblin Giant
Little Prince
Arrows Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon Goblin Giant Sparky
Mini P.E.K.K.A Sparky Bomber
Mini P.E.K.K.A Sparky Bomber
Mini P.E.K.K.A Sparky Bomber
Bomber Arrows Mini P.E.K.K.A Sparky
Arrows Bomber Baby Dragon
Arrows Baby Dragon Little Prince
Arrows Baby Dragon Goblin Giant Sparky
Mini P.E.K.K.A Sparky
Bomber Mini P.E.K.K.A Sparky Little Prince
Bomber Arrows Baby Dragon Goblin Giant
Arrows Baby Dragon
Mini P.E.K.K.A Sparky Bomber
Bomber Sparky Arrows Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Sparky Bomber Arrows Mini P.E.K.K.A
Arrows Bomber Baby Dragon Little Prince
Arrows Baby Dragon Bomber Little Prince
Mini P.E.K.K.A Sparky
Bomber Arrows Mini P.E.K.K.A Baby Dragon Goblin Giant Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Sparky
Bomber Arrows Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Goblin Giant Sparky
Mini P.E.K.K.A Goblin Giant Sparky
Mini P.E.K.K.A Goblin Giant Sparky
Arrows Baby Dragon Goblin Giant
Mini P.E.K.K.A Sparky Goblin Giant
Mini P.E.K.K.A Goblin Giant Sparky
Mini P.E.K.K.A Baby Dragon Sparky
Goblin Giant Sparky
Mini P.E.K.K.A Sparky
Arrows Goblin Giant
Mini P.E.K.K.A Goblin Giant Sparky
Bomber Baby Dragon Sparky
Sparky Bomber Mini P.E.K.K.A Baby Dragon Goblin Giant Little Prince
Arrows Bomber Mini P.E.K.K.A Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Sparky
Arrows Baby Dragon
Arrows Baby Dragon Goblin Giant Sparky
Arrows Sparky
Bomber Arrows Baby Dragon Sparky
Arrows Baby Dragon Goblin Giant
Bomber Arrows Baby Dragon Sparky
Arrows Baby Dragon
Arrows
Mini P.E.K.K.A Sparky
Arrows Sparky
Arrows Baby Dragon
Baby Dragon Sparky
Arrows Baby Dragon
Arrows Baby Dragon Sparky
Bomber Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Sparky
Bomber Mini P.E.K.K.A Sparky
Bomber Arrows Mini P.E.K.K.A Baby Dragon Sparky
Bomber Arrows Baby Dragon Little Prince
Baby Dragon Sparky
Arrows
Sparky
Arrows Baby Dragon
Arrows Bomber Baby Dragon Sparky Little Prince
Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky Little Prince
Mini P.E.K.K.A Sparky
Bomber Arrows Sparky
Arrows Sparky
Sparky
Arrows Sparky
Arrows Baby Dragon
Arrows
Mini P.E.K.K.A Baby Dragon Sparky
Arrows Bomber Baby Dragon
Arrows Sparky
Sparky
Baby Dragon Sparky
Baby Dragon Goblin Giant Sparky Little Prince

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