My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Skeleton Army
Giant Snowball
Bomber Minions Barbarians Goblin Hut Skeleton Army
Zap
Bomber Minions Goblin Hut Skeleton Army
Barbarian Barrel
Bomber Barbarians Bomb Tower Goblin Hut Skeleton Army
The Log
Bomber Barbarians Mini P.E.K.K.A Goblin Hut Skeleton Army
Earthquake
Bomber Barbarians Bomb Tower Goblin Hut Skeleton Army
Arrows
Bomber Minions Goblin Hut Skeleton Army
Royal Delivery
Bomber Minions Barbarians Mini P.E.K.K.A Goblin Hut Skeleton Army
Fireball
Bomber Minions Barbarians Bomb Tower Goblin Hut Skeleton Army
Poison
Bomber Minions Barbarians Bomb Tower Goblin Hut Skeleton Army
Lightning
Mini P.E.K.K.A Bomb Tower Goblin Hut
Rocket
Barbarians Bomb Tower Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Minions Skeleton Army Mini P.E.K.K.A Bomb Tower Barbarians Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Minions Skeleton Army

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A
Minions
Bomber Mini P.E.K.K.A
Barbarians
Mini P.E.K.K.A
Bomber Arrows Minions Goblin Hut
Bomb Tower
Goblin Hut
Mini P.E.K.K.A
Skeleton Army

Defense Synergies 0 11

Bomber
Mini P.E.K.K.A
Arrows
Barbarians Mini P.E.K.K.A Bomb Tower Goblin Hut
Minions
Barbarians
Arrows Skeleton Army
Mini P.E.K.K.A
Bomber Arrows Bomb Tower Goblin Hut Skeleton Army
Bomb Tower
Arrows Mini P.E.K.K.A Skeleton Army
Goblin Hut
Arrows Mini P.E.K.K.A Skeleton Army
Skeleton Army
Barbarians Mini P.E.K.K.A Bomb Tower Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Goblin Hut
Barbarians Mini P.E.K.K.A Bomb Tower Skeleton Army Minions Goblin Hut
Barbarians Mini P.E.K.K.A Bomb Tower Goblin Hut Skeleton Army Bomber Minions
Barbarians Mini P.E.K.K.A Bomb Tower Goblin Hut Skeleton Army Minions
Bomber Arrows Barbarians Mini P.E.K.K.A Bomb Tower Skeleton Army
Arrows Skeleton Army Bomber Minions Bomb Tower
Minions Arrows Bomb Tower Goblin Hut
Arrows Barbarians Bomb Tower
Barbarians Mini P.E.K.K.A Minions Bomb Tower Goblin Hut Skeleton Army
Skeleton Army Bomber Barbarians Mini P.E.K.K.A
Minions Barbarians Skeleton Army Bomber Arrows Bomb Tower Goblin Hut
Arrows Minions Goblin Hut
Barbarians Mini P.E.K.K.A Bomb Tower Goblin Hut Skeleton Army Bomber Minions
Bomber Bomb Tower Skeleton Army Arrows Minions Barbarians Mini P.E.K.K.A Goblin Hut
Barbarians Mini P.E.K.K.A Skeleton Army Bomb Tower Goblin Hut
Barbarians Bomb Tower Skeleton Army Mini P.E.K.K.A Goblin Hut
Barbarians Bomb Tower Bomber Arrows Minions Mini P.E.K.K.A Goblin Hut Skeleton Army
Arrows Bomb Tower Bomber Minions Barbarians Goblin Hut Skeleton Army
Arrows Bomb Tower Bomber Minions Barbarians Goblin Hut
Barbarians Mini P.E.K.K.A Bomb Tower Goblin Hut
Bomber Skeleton Army Arrows Minions Barbarians Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army Goblin Hut
Bomber Arrows Mini P.E.K.K.A Bomb Tower
Barbarians Skeleton Army Minions Mini P.E.K.K.A Bomb Tower Goblin Hut
Mini P.E.K.K.A Skeleton Army Barbarians
Barbarians Mini P.E.K.K.A Goblin Hut Skeleton Army
Arrows Minions Bomb Tower Goblin Hut
Mini P.E.K.K.A Skeleton Army Minions Barbarians Bomb Tower Goblin Hut
Mini P.E.K.K.A Barbarians Bomb Tower Skeleton Army
Minions Barbarians Mini P.E.K.K.A Bomb Tower Goblin Hut Skeleton Army
Barbarians Goblin Hut Skeleton Army
Minions Barbarians Mini P.E.K.K.A Bomb Tower Goblin Hut
Skeleton Army Arrows Barbarians
Barbarians Mini P.E.K.K.A Skeleton Army Bomb Tower
Bomber Barbarians Bomb Tower Skeleton Army
Barbarians Goblin Hut Skeleton Army Bomber Minions Mini P.E.K.K.A Bomb Tower
Arrows Minions Bomber Barbarians Mini P.E.K.K.A Bomb Tower Goblin Hut
Bomber Arrows Bomb Tower Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows Goblin Hut
Arrows Barbarians
Bomber Arrows
Arrows Minions
Bomber Arrows
Arrows
Arrows
Minions Mini P.E.K.K.A
Arrows
Arrows
Goblin Hut
Arrows Minions
Arrows Goblin Hut
Bomber Arrows Goblin Hut
Arrows Goblin Hut
Arrows
Bomber Minions Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A
Bomber Arrows
Minions
Arrows
Arrows Barbarians
Arrows Bomber
Arrows
Arrows
Arrows
Arrows
Minions Goblin Hut
Mini P.E.K.K.A
Bomber Arrows
Arrows
Arrows
Minions Barbarians Goblin Hut Skeleton Army
Arrows
Arrows
Mini P.E.K.K.A
Arrows Bomber
Arrows
Minions

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