My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions
Giant Snowball
Bomber Minions
Zap
Bomber Minions
Barbarian Barrel
Bomber Valkyrie Wizard
The Log
Bomber Mini P.E.K.K.A
Earthquake
Bomber
Arrows
Bomber Minions
Royal Delivery
Bomber Minions Mini P.E.K.K.A Valkyrie Wizard
Fireball
Bomber Minions Wizard
Poison
Bomber Minions Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Arrows Minions Mini P.E.K.K.A Valkyrie Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Arrows Minions

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Minions Mini P.E.K.K.A Valkyrie
Arrows
Golem Mini P.E.K.K.A
Minions
Bomber Mini P.E.K.K.A Valkyrie Golem
Mini P.E.K.K.A
Bomber Arrows Minions Valkyrie Wizard Golem The Log
Valkyrie
Bomber Minions Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Golem
Golem
Bomber Arrows Minions Mini P.E.K.K.A Wizard The Log
The Log
Mini P.E.K.K.A Golem

Defense Synergies 2 11

Bomber
Mini P.E.K.K.A Valkyrie The Log
Arrows
Mini P.E.K.K.A Valkyrie
Minions
Valkyrie The Log
Mini P.E.K.K.A
The Log Bomber Arrows Valkyrie Wizard
Valkyrie
Minions Bomber Arrows Mini P.E.K.K.A Wizard The Log
Wizard
Mini P.E.K.K.A Valkyrie The Log
Golem
The Log
Mini P.E.K.K.A Bomber Minions Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Valkyrie Wizard The Log
Mini P.E.K.K.A Minions Valkyrie The Log
Mini P.E.K.K.A Bomber Minions Valkyrie
Mini P.E.K.K.A Minions Valkyrie
Bomber Arrows Mini P.E.K.K.A Valkyrie The Log
Arrows The Log Bomber Minions Valkyrie
Minions Arrows Wizard
Arrows Valkyrie The Log
Mini P.E.K.K.A Minions
Bomber Mini P.E.K.K.A Valkyrie
Minions Valkyrie Bomber Arrows Wizard The Log
Arrows Minions Wizard
Mini P.E.K.K.A Bomber Minions Valkyrie Wizard The Log
Bomber Valkyrie Wizard Arrows Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Wizard Bomber Arrows Minions Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Bomber Minions Wizard The Log
Arrows Valkyrie Wizard The Log Bomber Minions
Mini P.E.K.K.A
Bomber Valkyrie Wizard Arrows Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie
Bomber Arrows Mini P.E.K.K.A Valkyrie Wizard The Log
Minions Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie
Arrows Wizard Minions
Mini P.E.K.K.A Minions Valkyrie
Mini P.E.K.K.A Valkyrie
Minions Mini P.E.K.K.A Valkyrie The Log
Minions Mini P.E.K.K.A Valkyrie
Arrows Valkyrie The Log
Mini P.E.K.K.A Valkyrie Wizard
Wizard Bomber Valkyrie
Bomber Minions Mini P.E.K.K.A Valkyrie The Log
Arrows Minions Valkyrie Bomber Mini P.E.K.K.A Wizard The Log
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Bomber Wizard Arrows Valkyrie The Log
Arrows Wizard Minions
Bomber Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Minions Mini P.E.K.K.A
Arrows Valkyrie Wizard The Log
Arrows Wizard
The Log
Arrows Minions
Arrows The Log
Bomber Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Bomber Minions Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Wizard The Log
Bomber Arrows Valkyrie Wizard The Log
Minions The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Bomber Valkyrie Wizard
Arrows The Log Wizard
Arrows Wizard The Log
Arrows The Log
Arrows Wizard
Minions Wizard
Mini P.E.K.K.A
Bomber Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Minions
Arrows Wizard
Arrows The Log
Mini P.E.K.K.A Valkyrie Wizard
Arrows The Log Bomber Wizard
Arrows
Minions The Log
The Log
Wizard

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