My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Wizard Hunter Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Skeleton Barrel Skeleton Army
Giant Snowball
Bomber Minions Skeleton Barrel Skeleton Army Witch
Zap
Bomber Minions Skeleton Barrel Skeleton Army Witch
Barbarian Barrel
Bomber Skeleton Barrel Wizard Skeleton Army Hunter Witch
The Log
Bomber Skeleton Barrel Skeleton Army Hunter Witch
Earthquake
Bomber Skeleton Army Witch
Arrows
Bomber Minions Skeleton Barrel Skeleton Army Witch
Royal Delivery
Bomber Minions Skeleton Barrel Wizard Skeleton Army Hunter Witch
Fireball
Bomber Minions Skeleton Barrel Wizard Skeleton Army Hunter Witch
Poison
Bomber Minions Skeleton Barrel Wizard Skeleton Army Hunter Witch
Lightning
Wizard Hunter Witch
Rocket
Wizard Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Minions Skeleton Barrel Skeleton Army Hunter Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Minions Skeleton Barrel

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Skeleton Barrel
Arrows
Skeleton Barrel
Minions
Bomber Skeleton Barrel
Skeleton Barrel
Bomber Arrows Minions Witch
Wizard
Skeleton Army
Hunter
Witch
Skeleton Barrel

Defense Synergies 0 2

Bomber
Arrows
Minions
Hunter
Skeleton Barrel
Wizard
Skeleton Army
Skeleton Army
Wizard
Hunter
Minions
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Skeleton Barrel Wizard
Skeleton Army Hunter Minions Witch
Skeleton Army Hunter Witch Bomber Minions
Skeleton Army Hunter Witch Minions
Bomber Arrows Skeleton Army
Arrows Skeleton Army Bomber Minions Hunter
Minions Hunter Arrows Wizard Witch
Arrows Skeleton Barrel
Hunter Witch Minions Skeleton Army
Skeleton Army Bomber Hunter
Minions Skeleton Army Witch Bomber Arrows Wizard Hunter
Arrows Minions Hunter Wizard Witch
Skeleton Army Hunter Bomber Minions Wizard Witch
Bomber Wizard Skeleton Army Arrows Minions Hunter Witch
Skeleton Army Hunter
Skeleton Army Hunter
Wizard Bomber Arrows Minions Skeleton Army Hunter Witch
Arrows Bomber Minions Wizard Skeleton Army Hunter Witch
Arrows Wizard Hunter Witch Bomber Minions
Hunter
Bomber Wizard Skeleton Army Arrows Minions Hunter Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Bomber Arrows Skeleton Barrel Wizard Hunter
Skeleton Army Minions Hunter Witch
Skeleton Army Hunter
Skeleton Army Hunter Witch
Arrows Wizard Minions Skeleton Barrel Hunter Witch
Skeleton Army Minions Hunter Witch
Skeleton Army Hunter
Minions Skeleton Army Witch
Witch Skeleton Army
Minions Hunter Witch
Skeleton Army Arrows
Skeleton Army Wizard Hunter Witch
Wizard Bomber Skeleton Army Witch
Skeleton Army Witch Bomber Minions Hunter
Arrows Minions Bomber Wizard Hunter Witch
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Bomber Wizard Arrows
Arrows Wizard Minions Skeleton Barrel Hunter Witch
Bomber Arrows Wizard Witch
Arrows Skeleton Barrel Wizard Hunter
Arrows Skeleton Barrel Wizard
Minions
Arrows Skeleton Barrel Wizard
Arrows Wizard
Skeleton Barrel Hunter
Arrows Minions Skeleton Barrel
Arrows Skeleton Barrel
Bomber Arrows Skeleton Barrel Wizard Hunter Witch
Arrows Skeleton Barrel Wizard
Arrows
Bomber Minions
Bomber Arrows Skeleton Barrel Wizard Hunter
Bomber Arrows Skeleton Barrel Wizard Witch
Minions
Arrows Wizard
Arrows Skeleton Barrel
Arrows Bomber Wizard Hunter Witch
Witch
Arrows Skeleton Barrel Wizard Hunter Witch
Arrows Skeleton Barrel Wizard Witch
Arrows Skeleton Barrel
Arrows Wizard Hunter Witch
Minions Skeleton Barrel Wizard Witch
Bomber Arrows Wizard Hunter
Arrows
Arrows Wizard
Skeleton Barrel Minions Skeleton Army Witch
Arrows Wizard Hunter Witch
Arrows
Wizard Hunter
Arrows Bomber Skeleton Barrel Wizard
Arrows
Minions Witch
Witch
Skeleton Barrel Witch
Wizard

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