My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Valkyrie Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Skeleton Army
Giant Snowball
Bomber Skeleton Army Little Prince
Zap
Bomber Royal Giant Skeleton Army Little Prince
Barbarian Barrel
Bomber Valkyrie Wizard Skeleton Army Little Prince
The Log
Bomber Royal Giant Skeleton Army Little Prince
Earthquake
Bomber Skeleton Army
Arrows
Bomber Skeleton Army Little Prince
Royal Delivery
Bomber Valkyrie Wizard Skeleton Army Little Prince
Fireball
Bomber Wizard Skeleton Army Little Prince
Poison
Bomber Wizard Skeleton Army Little Prince
Lightning
Valkyrie Wizard Little Prince
Rocket
Valkyrie Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Skeleton Army Little Prince Valkyrie Wizard Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Skeleton Army Little Prince

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Valkyrie Mega Knight
Arrows
Royal Giant Mega Knight
Royal Giant
Bomber Arrows Wizard
Valkyrie
Bomber Wizard Little Prince
Wizard
Royal Giant Valkyrie Mega Knight
Skeleton Army
Mega Knight
Bomber Arrows Wizard
Little Prince
Valkyrie

Defense Synergies 1 7

Bomber
Valkyrie
Arrows
Mega Knight Valkyrie Little Prince
Royal Giant
Valkyrie
Bomber Arrows Wizard Little Prince
Wizard
Valkyrie Skeleton Army Mega Knight
Skeleton Army
Wizard
Mega Knight
Arrows Wizard
Little Prince
Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Wizard
Skeleton Army Valkyrie Mega Knight
Skeleton Army Mega Knight Bomber Valkyrie
Skeleton Army Valkyrie Mega Knight
Bomber Arrows Valkyrie Skeleton Army Mega Knight
Arrows Skeleton Army Bomber Valkyrie Mega Knight
Arrows Wizard Little Prince
Arrows Valkyrie Mega Knight
Skeleton Army
Skeleton Army Bomber Valkyrie Mega Knight Little Prince
Valkyrie Skeleton Army Bomber Arrows Wizard Mega Knight
Arrows Wizard
Skeleton Army Mega Knight Bomber Valkyrie Wizard
Bomber Valkyrie Wizard Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight
Skeleton Army Mega Knight
Wizard Mega Knight Bomber Arrows Valkyrie Skeleton Army
Arrows Valkyrie Mega Knight Bomber Wizard Skeleton Army Little Prince
Arrows Valkyrie Wizard Bomber Mega Knight Little Prince
Bomber Valkyrie Wizard Skeleton Army Mega Knight Arrows Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight
Bomber Arrows Valkyrie Wizard Mega Knight
Skeleton Army Mega Knight Valkyrie
Valkyrie Skeleton Army Mega Knight
Valkyrie Skeleton Army Mega Knight
Arrows Wizard
Skeleton Army Valkyrie
Mega Knight Valkyrie Skeleton Army
Mega Knight Valkyrie Skeleton Army
Skeleton Army
Mega Knight Valkyrie
Skeleton Army Mega Knight Arrows Valkyrie
Skeleton Army Mega Knight Valkyrie Wizard
Wizard Bomber Valkyrie Skeleton Army Mega Knight
Skeleton Army Bomber Valkyrie Little Prince
Arrows Valkyrie Mega Knight Bomber Wizard
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Bomber Wizard Arrows Valkyrie Mega Knight
Arrows Wizard
Bomber Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows
Bomber Arrows Wizard
Arrows Wizard Mega Knight
Arrows
Bomber
Bomber Arrows Wizard Mega Knight
Bomber Arrows Valkyrie Wizard Mega Knight Little Prince
Mega Knight
Arrows Wizard
Arrows
Arrows Bomber Valkyrie Wizard Mega Knight Little Prince
Arrows Wizard
Arrows Wizard Mega Knight
Arrows
Arrows Wizard Little Prince
Wizard
Bomber Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Skeleton Army
Arrows Wizard
Arrows
Valkyrie Wizard Mega Knight
Arrows Bomber Wizard
Arrows
Mega Knight
Mega Knight Little Prince
Wizard Mega Knight

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