My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Furnace Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Prince
Giant Snowball
Bomber Hog Rider Furnace
Zap
Bomber Furnace Prince
Barbarian Barrel
Bomber Tesla Furnace Wizard
The Log
Bomber Mini P.E.K.K.A Hog Rider Furnace Prince
Earthquake
Bomber Tesla Hog Rider Furnace
Arrows
Bomber Furnace
Royal Delivery
Bomber Mini P.E.K.K.A Hog Rider Wizard Prince
Fireball
Bomber Tesla Hog Rider Furnace Wizard
Poison
Bomber Furnace Wizard
Lightning
Tesla Mini P.E.K.K.A Furnace Wizard Prince
Rocket
Hog Rider Furnace Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Tesla Mini P.E.K.K.A Hog Rider Furnace Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Arrows Tesla Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Hog Rider Prince
Arrows
Hog Rider Mini P.E.K.K.A Prince
Tesla
Mini P.E.K.K.A
Bomber Arrows Hog Rider Furnace Wizard
Hog Rider
Arrows Bomber Mini P.E.K.K.A Furnace Wizard Prince
Furnace
Mini P.E.K.K.A Hog Rider Prince
Wizard
Mini P.E.K.K.A Hog Rider Prince
Prince
Bomber Arrows Hog Rider Furnace Wizard

Defense Synergies 0 13

Bomber
Tesla Mini P.E.K.K.A
Arrows
Tesla Mini P.E.K.K.A Furnace Prince
Tesla
Bomber Arrows Mini P.E.K.K.A Wizard Prince
Mini P.E.K.K.A
Bomber Arrows Tesla Furnace Wizard
Hog Rider
Furnace
Arrows Mini P.E.K.K.A Prince
Wizard
Tesla Mini P.E.K.K.A Prince
Prince
Arrows Tesla Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Wizard
Mini P.E.K.K.A Tesla Furnace Prince
Tesla Mini P.E.K.K.A Furnace Prince Bomber
Tesla Mini P.E.K.K.A Prince Furnace
Bomber Arrows Mini P.E.K.K.A Prince
Arrows Bomber Tesla Furnace
Tesla Furnace Arrows Wizard
Arrows Tesla
Tesla Mini P.E.K.K.A Furnace Prince
Bomber Tesla Mini P.E.K.K.A Prince
Bomber Arrows Tesla Furnace Wizard
Arrows Tesla Furnace Wizard
Tesla Mini P.E.K.K.A Furnace Prince Bomber Wizard
Bomber Wizard Arrows Tesla Mini P.E.K.K.A Furnace Prince
Mini P.E.K.K.A Tesla Furnace Prince
Tesla Mini P.E.K.K.A Furnace Prince
Tesla Wizard Bomber Arrows Mini P.E.K.K.A Furnace Prince
Arrows Tesla Bomber Furnace Wizard Prince
Arrows Furnace Wizard Bomber Tesla
Mini P.E.K.K.A Tesla Prince
Bomber Wizard Arrows Tesla Mini P.E.K.K.A Furnace Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Furnace Prince
Bomber Arrows Tesla Mini P.E.K.K.A Wizard Prince
Mini P.E.K.K.A Furnace Prince
Mini P.E.K.K.A Prince Tesla
Tesla Mini P.E.K.K.A Prince
Arrows Furnace Wizard Tesla
Mini P.E.K.K.A Prince Tesla Furnace
Mini P.E.K.K.A Tesla Prince
Mini P.E.K.K.A Prince
Tesla
Tesla Mini P.E.K.K.A Prince
Arrows Prince
Mini P.E.K.K.A Prince Tesla Wizard
Wizard Bomber Tesla Furnace
Tesla Bomber Mini P.E.K.K.A Furnace Prince
Arrows Bomber Tesla Mini P.E.K.K.A Wizard
Bomber Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows Prince
Bomber Wizard Arrows Furnace
Arrows Wizard Furnace
Bomber Arrows Furnace Wizard
Arrows Wizard
Arrows Wizard
Mini P.E.K.K.A Prince
Arrows Wizard Prince
Arrows Wizard
Arrows
Arrows Furnace Prince
Bomber Arrows Furnace Wizard
Arrows Furnace Wizard
Arrows
Bomber Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Wizard Prince
Bomber Arrows Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Bomber Furnace Wizard
Arrows Wizard
Arrows Wizard Prince
Arrows
Arrows Furnace Wizard
Wizard
Mini P.E.K.K.A
Bomber Arrows Wizard
Arrows
Prince
Arrows Wizard
Prince
Arrows Wizard
Arrows
Mini P.E.K.K.A Wizard Prince
Arrows Bomber Wizard
Arrows
Prince
Prince
Prince
Wizard

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